I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!
So, I started this Architectural Visualisation by planning my materials and sketching the modularity three days ago. I've been busy modeling and unwrapping (2nd Uv set for lightmaps) the past two days. Today is the first time I see the model (or modules) in UDK, and I am quite pleased. Next will be cleaning up, finishing the final models (most of the window and door frames are still very rudimentary) and texturing.
Finally, I will make Kismet sequences, so the doors will slide open and the windows open. Ultimately, I'll add landscape, trees (with Speedtree, custom made) and a skybox. It will be a sunny day.
No doors yet and no windows yet. The material is just a constant to check for shading errors.
You will enter this house coming down a sloped path from a hill. I imagine this house to be located on a clearing, surrounded by jungle. Can't wait to sculpt the landscape around it.