I am a film maker and a mod developer.

Comment History  (0 - 30 of 434)
SimonDenton
SimonDenton - - 434 comments @ Progress with maps.

Nice work!

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ Birds test

Free as a bird! Awesome work! That debug info will definitely come in handy!

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ State Sitting && State Dancing

It sure is more lively here! Well done!

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ Some progress with RagDoll

Cool! I barely saw code for Karma when digging into Swat 4's source code, which was as much of an adventure as looking into DX1's code! Keep it up!

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ GetScreenResolutions() and Mouse cursor interface

I always found GUI code to be tedious, especially DX1's code for its interface! Inheritance hell! Anyway, great stuff! Keep up the good work!

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ What was done/progress

Keep up the great work and hope there's help for you! I can't imagine the patience you must have to keep this going! A wise man once told me "Deus Ex is a beautifully crafted mess" :D

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ Some progress with RagDoll

Nice work! I haven't worked with the Karma physics system but is it customizable?

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ Nevermore Ingame movie

Unity ;)

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ Cry of Fear - Gameplay

The nostalgia of rewatching this is real.

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ GMDX Options Menu

Can autosaving be made optional for non-hardcore modes? It keeps duplicating autosaves for me and I can't delete them.

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ Datavault Map- PRCS Wall Cloud, Upper Decks

Nice work on the new datavault images! They show the locations a lot more clearer albeit we'll need it! The levels look HUGE!

Good karma+3 votes
SimonDenton
SimonDenton - - 434 comments @ January Update

Thanks for the update. Take your time guys. I'm SUPER pumped to play this...but take your time to make sure it's as polished as it can be ;)

Good karma+5 votes
SimonDenton
SimonDenton - - 434 comments @ Just Cause 2 Multiplayer 0.1 Released!

I wish for that too. Basically it's not easy to code and manage. Of course it's possible as seen in Saints Row and GTA IV but it's probably not their top priority. Still fun though :D

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ Vote for us as best indie game of 2013!

Voted! You guys deserve so much for giving us this amazing experience, especially for free. Good luck!

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ More multiplayer tests!

Great update guys! Network coding is more than RPCs and serializing and whatnot since I've yet to really learn it but you guys seem to be doing well. Keep it up!

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ Hengsha Seaport 2027 Multiplayer

Wow great times playing this. I got you guys with the TNT at 1:35 :D

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ Dev news!

Thanks for the update! It's not easy making games (especially when those do it mostly alone like me). You have loads of objects in that scene :D Waypoints are cheaper than auto navigation even if it's a pain to set up.

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ Police Tactics - Crime options and more news

Reminds me of True Crime. Nice work!

Good karma+3 votes
SimonDenton
SimonDenton - - 434 comments @ Suspect is in custody!

Nice work man. Let's hope this guy doesn't get any ideas while we take him to the car... :D

Good karma+3 votes
SimonDenton
SimonDenton - - 434 comments @ DXN - Deus Ex: Nihilum

Use Yakedo's windows to traverse the building.

Good karma+3 votes
SimonDenton
SimonDenton - - 434 comments @ Summer 101

It isn't ;) Of course from a perspective outside development there isn't much to be seen, but there are other great new mods coming out/recently released including Nihilum and Terminus Machina to help you with the wait. Check them out!

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ DXN - Deus Ex: Nihilum

Use the answering machine in his office where you first met him. He mentions to do so in the first conversation you have with him.

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ DXN - Deus Ex: Nihilum

You get this bug anywhere in DX or in mods if you try to talk someone as you teleport. Reload your save and don't try to talk as you are told you will be transported.

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ DXN - Deus Ex: Nihilum - Queens, NYC

Definitely ;)

Good karma+3 votes
SimonDenton
SimonDenton - - 434 comments @ Summer 101

The mod is not dead. Just having trouble getting the mappers to map :D There are some ambitious features that I coded but are currently refusing to work. It's hard without a full team but we'll get there!

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ DXN WIP 2011 - Hong Kong

More wonderful!

Good karma+2 votes
SimonDenton
SimonDenton - - 434 comments @ Stake Gun WIP model

Awesome! Looking forward to it!

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ Doom Fortress

Yeah it should work for that.

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ In flight

Unity?

Good karma+1 vote
SimonDenton
SimonDenton - - 434 comments @ 10 years of Deus Ex

Still does!!!

Good karma+2 votes