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ShadowComp
ShadowComp Jun 18 2009, 6:10pm replied:

Yes, that is the version that we use and that it has been tested on.

To tell you the truth I am not sure hwy it is crashing but if you can mail me the crash log located in your "My Games/Unreal Tournament 3/UTGame/Logs" folder I can take a look.

+1 vote     download: TikiWiki 1.2.6 First Release!
ShadowComp
ShadowComp Jun 15 2009, 10:39pm replied:

Its not your fault. After uploading we realized that we had included the wrong information in the Instillation instructions.

You do not need the "-useunpublished" part for the shortcut.

+1 vote     download: TikiWiki 1.2.6 First Release!
ShadowComp
ShadowComp May 20 2009, 3:51pm replied:

Cool, thank you for your thoughts.

Yes, physics i UT3 are actually not bad, they beat Source.

The only thing I really disagree with is the documentation. I do not believe it is due to the age of UT3. Every time Valve releases something, such as the L4D SDK, they release full documentation, tutorials, and everything of the such. THAT I believe is the big difference.

Honestly though, I need more experience with both before I can really say anything with some weight. Right now I am just talking a whole lot of BS :P

0 votes     article: Teh Unreal Engine
ShadowComp
ShadowComp May 19 2009, 8:51pm says:

Just going to throw this out there. I like both, they both have ups and downs.

You said in your post that the Source server side mods do not change gameplay, just add new admin features. I would have to disagree. Gun Game? Any of the umteenmillion RPG mods? Such and such.

The nice thing about Source, and Valve, is the documentation. UT got nothing on it. From everything to do with mapping, to straight up coding, Source has it beat for documentation.

The other nice thing is you have a bit more freedom come moding with Source. At least from my experience.

Unreal 3 is newer and more powerful but it feels lacking. There just feels like there is so much more you could and should be able to do but just cant either for lack of documentation and understanding, or just limitations of Unreal Script and mods.

So much more to say, but I will go back to what I originally said. I like them both, they both have ups and downs. I should probably read this over and proof it but I have class so ttyl.

+2 votes     article: Teh Unreal Engine
ShadowComp
ShadowComp May 19 2009, 1:36pm says:

Hey, just a heads up there is a playable build of TikiWiki now released.

Any feedback you have if you get a chance to play would be greatly appreciated.

+1 vote     member: AlCool
ShadowComp
ShadowComp Mar 29 2009, 10:18pm replied:

My apologies for the late response. We will be releasing a public client. The presentation went very well I think, far more people there then I thought.

As you know the school is on its 2 week break so we are just waiting for every one to get back.

+1 vote     mod: TikiWiki
ShadowComp
ShadowComp Mar 2 2009, 12:16am says:

Thank you for watching TikiWiki :)

+1 vote     member: Murty
ShadowComp
ShadowComp Mar 2 2009, 12:15am says:

Thank very much for the mod watch! TikiWiki :)

+1 vote     member: Syynd
ShadowComp
ShadowComp Mar 2 2009, 12:14am says:

Thank you for watching TikiWiki!

+1 vote     member: Heka
ShadowComp
ShadowComp Feb 27 2009, 10:20pm replied:

THAT is a very good question. Soon my good friend, soon.

+1 vote     media: Heart Of Darkness Flythrough
ShadowComp
ShadowComp Feb 27 2009, 4:42pm says:

Thank you for watching Tikiwiki!

+1 vote     member: valor_lord
ShadowComp
ShadowComp Feb 27 2009, 4:42pm says:

Thank yo for watching Tikiwiki :)

+3 votes     member: Eegah
ShadowComp
ShadowComp Feb 26 2009, 11:01pm replied:

AI Burnaby Campus, ETC Soundstage
From 6pm - 7pm
We will be putting up some better posters around the school soon.

+2 votes     mod: TikiWiki
ShadowComp
ShadowComp Feb 26 2009, 8:36pm replied:

Thank you for the feedback. We all agreed that the water does need to be fixed a while ago and a fix is in the works. That was the first water texture we had ever done for the mod. All the others are way better and until I saw this SS I was unaware that one was still in use.

TL;DR Thank you, and a fix is in the works :)

+1 vote     media: Heart Of Darkness Content Update
ShadowComp
ShadowComp Feb 26 2009, 3:44pm says:

Thank you for watching Tikiwiki

+1 vote     member: Emr19
ShadowComp
ShadowComp Feb 26 2009, 2:21pm replied:

Our maps range from 3 to 8 per team right now I think, I will get Roderick to post back with a proper answer.

+1 vote     article: Tikiwiki One Pager
ShadowComp
ShadowComp Feb 26 2009, 2:20pm replied:

Yea, that skydome actually also has this giant seem in it. We will be getting some new ones shortly and I will be sure to get them up here ASAP.

+2 votes     article: Tikiwiki Maps Overview
ShadowComp
ShadowComp Feb 25 2009, 1:24pm replied:

May I ask what you mean by "mods like this"? What exactly is "this"?

+1 vote     mod: TikiWiki
ShadowComp
ShadowComp Feb 25 2009, 7:25am replied:

Thank you for the feedback, can't say I have played viva pinata, but cool none the less :)

+1 vote     media: Broken Character Materials
ShadowComp
ShadowComp Feb 25 2009, 6:43am replied:

Thank you for the information, and thank you for the interest in my blog. I did not think any one would actually read it!

I will pass this information on to our art lead.

+1 vote     member: ShadowComp
ShadowComp
ShadowComp Feb 25 2009, 6:36am says:

Thank you for watching Tikiwiki :)

+1 vote     member: OrigamiDuck
ShadowComp
ShadowComp Feb 25 2009, 6:36am says:

Thank you for watching Tikiwiki, the interest is greatly appreciated.

+1 vote     member: snotmaster0
ShadowComp
ShadowComp Feb 24 2009, 6:15pm replied:

Oh, it has a meaning :)
That information will be released a video I think :P

+1 vote     media: Speed Trap Screenshot - WIP
ShadowComp
ShadowComp Feb 24 2009, 5:56pm replied:

Thank you for the feedback, if all goes well there should be lots of information released tomorrow.

+1 vote     mod: TikiWiki
ShadowComp
ShadowComp Feb 24 2009, 5:10pm replied:

Thank you, I will let Dara know :)
I have also uploaded 2 of the 3 audio files as "videos". I was unaware at the time of posting this I could do that :(

Live and learn.

+1 vote     article: Tikiwiki soundtrack now available!
ShadowComp
ShadowComp Feb 24 2009, 5:08pm replied:

Thank you very much for the feedback, all noted :)

+1 vote     media: Speed Trap Screenshot - WIP
ShadowComp
ShadowComp Feb 23 2009, 4:46pm says:

Thank you for watching the Tikiwiki mod. We appreciate the interest :)

0 votes     member: Nightfall47
ShadowComp
ShadowComp Feb 23 2009, 1:49pm says:

Thank you for the pod cast, was a great listen. So happy I had something worthwhile to listen to while wasting time in class :P

+5 votes     article: Modcast S02 E14
ShadowComp
ShadowComp Feb 23 2009, 11:59am replied:

Thank you for the positive feedback. It has been our intention to not hide the fact that this is the first time most of us, if not all of us, have made a 3D game. We have made maps and such before, but this is the first fullish game we have made. Any constructive critique is much welcome.

Again, thank you for the feedback.

+1 vote     mod: TikiWiki
ShadowComp
ShadowComp Feb 23 2009, 11:31am says:

Tikiwiki thanks you for the mod watch :)

+1 vote     member: Hellsquid
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