---Profile Bio---

Comment History  (0 - 30 of 1,011)
sam_23694 May 23 2012, 6:12am replied:

Learn to spell then proceed to die.

+2 votes   media: GDI Grizzly Battlecruiser
sam_23694 Mar 6 2012, 1:55am replied:

another tip just from looking at the picture is add a few more textures, for example i noticed there are no cliff textures on the hills and more blended textures around the grass would look better.

+1 vote   download: Blue Zone Terror
sam_23694 Feb 27 2012, 4:24am says:

this mod without a doubt has dominated the whole list OF c&c3 mods

+3 votes   mod: CNC Fallout
sam_23694 Feb 8 2012, 6:07am replied:

you have a point but tbh a pinkish desert will be strange to play in

+1 vote   media: Concept by Me
sam_23694 Jan 13 2012, 1:19am says:

i like how all the buildings seem to have their own power source, seems much more functional

0 votes   media: GDI Armory
sam_23694 Jan 13 2012, 1:17am replied:

the whole point of this mod is to upgrade the traditional, stereotypic and boring game the ea continues to pump out, i think this building is realistic in design and its low profile might suggest an underground complex which is far more realistic. Also to get really serious on realism maybe the buidlng is smaller to make the fact you build a base in a matter of minutes more reasonable, meaning a large lab like structure is more unrealistic for a quick base deployment. but aside from that it is a game and i wouldnt judge this till its textured

+6 votes   media: GDI Tech Center
sam_23694 Jan 13 2012, 1:09am says:

not sure what environment that cammouflage would be useful in... is this the next edition to barbies collection?

nicely drawn though

+1 vote   media: Concept by Me
sam_23694 Jan 10 2012, 6:34am says:

the grass texture looks like a maze

+3 votes   media: Screenshots
sam_23694 Jan 10 2012, 6:33am says:

awesome game but could use some important tweaks, i for one would like a gameplay where you start in a map with some enemies and estates but the gameplay is alot slower

+3 votes   game: Stronghold 2
sam_23694 Jan 10 2012, 6:31am replied:

personally random flak would be awesome, just imagine hordes of aliens ships and flak filling the skys

+2 votes   media: GDI Anti-Air turret for the Component Tower.
sam_23694 Jan 5 2012, 6:13am says:

a whole map set in this location could be kinda fun, with maybe some tanks and jet flybys

+1 vote   media: Hay bales
sam_23694 Jan 5 2012, 6:11am says:

maybe the brightness is a bit too glarey, but i did just stop messing with the map lighting my self so idk anymore..

+1 vote   media: Chrudim
sam_23694 Jan 5 2012, 6:10am says:

if you dont look at the road but at the buildings in the background it can be easily mistaken for a photo

+1 vote   media: Need testers
sam_23694 Dec 19 2011, 6:19am says:

i really cant wait till we get to see the exterior of this baby

+2 votes   media: Space
sam_23694 Dec 12 2011, 7:12am says:

thats y tanks dont use nuclear reactors, but any excuse to make a tank melt is fine by me :D

+2 votes   media: Brummbar Death State
sam_23694 Dec 12 2011, 7:09am says:

they are all going to the future?

+1 vote   media: Turbo!
sam_23694 Dec 12 2011, 7:08am replied:

but asside from firepower the commanche is more manuverable, and is reconnaisance because it can fly really low, and is very quiet
i guess in this game it could be anti-infantry?

+1 vote   media: Comanche
sam_23694 Dec 12 2011, 6:58am says:

i love the interactive maps, my favourite is the highway causing hell once the un starts to patrol

+1 vote   media: Hind + Crows = ♥
sam_23694 Dec 12 2011, 6:55am replied:

not only does it lighthen the mood in the mod its also a good name for a virus. imagine driving in a tank, everything shuts down except for the screens that display a stop sign with a face on it, you think, **** you mr.stop

+2 votes   media: Mr.Stop
sam_23694 Dec 12 2011, 6:50am says:

it appears the tank has supports?, does this mean it has to stop and deploy before firing?

+1 vote   media: UN Peacekeepers + Brummbar
sam_23694 Dec 12 2011, 6:46am says:

the blood is alittle wierd but it suits the mod

+1 vote   media: UN Peacekeepers
sam_23694 Dec 6 2011, 9:46pm says:

cityscapes are not the easiest to do for crysis 1, but it should be interesting to see

+4 votes   mod: CORE12: Invasion Site
sam_23694 Nov 25 2011, 4:20am replied:

i agree the model would like epic without the wings in the front, but then it would be more of a bomber

+3 votes   media: GDI F-39 Orca Interceptor
sam_23694 Nov 25 2011, 4:18am says:

i hope this game doesnt have super weapons, i hate the fact that this defence is pointless wen its about to be turned in vapor

+2 votes   media: UN Occupation
sam_23694 Nov 25 2011, 4:16am says:

this is in a way realistic, because in the future companies like coca-cola will be more richer then most countries so to have a good army u would have to get them to sponsor ur military

+1 vote   media: Sponsored Peacekeeping
sam_23694 Nov 25 2011, 4:12am says:

i think this mod has really captured wat war is going to be like in 5-10 years

-1 votes   media: UN Occupation
sam_23694 Nov 25 2011, 4:11am says:

i hope they dont invent holograms, there would be nothing to stop advertising then

+4 votes   media: Sponsored Peacekeeping
sam_23694 Nov 12 2011, 7:22am replied:

its matches the new gdi stuff

+1 vote   media: GDI M-28 Mammoth Railgun upgrades
sam_23694 Nov 8 2011, 9:26am says:

i do use gamemaker and this is pretty sweet but the reason people call this a minecraft clone is because its looks exactly the same in many was, has many of the same textures and couldnt not be inspired by minecraft. but again i say u done an amazing effort with good old gamemaker

+3 votes   game: Terrablox
sam_23694 Nov 3 2011, 3:02am replied:

they have ruins and sand because u cant have a big base in a map full of buildings

+1 vote   media: Promo Screen
Offline Since
May 23, 2012
Australia Australia
Member Watch
Track this member
Comment Statistics
Posts per day