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Comment History
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

He said to Yates that he would be back eventually in a vision thing.

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

Huh. Wasn't Sisko basically chosen to be a wormhole alien at the end of DS9? I don't really see him coming back from that so soon. Then again, I guess they don't experience linear time, so whenever he DOES come back it wouldn't make a difference because he could come back right before he "dies" or...something

Good karma+2 votes
Runeforged
Runeforged - - 16 comments @ Star Trek: Sacrifice of Angels 2 [Diplomacy]

Is there any way to replace the music? I swapped out some of the mp3 files located in the install, but the original music still plays (original being the tracks that should have been overwritten)

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

If I remember correctly, most of the performance issues in Sins (end game lag) come from pathfinding calculations, and not graphics rendering.

Good karma+2 votes
Runeforged
Runeforged - - 16 comments @ Star Trek Universe

Any chance this could be updated for Rebellion?

Good karma+2 votes
Runeforged
Runeforged - - 16 comments @ Debris Progress

Judging by these debris pictures, the federation has a kill:death ratio of like 1:10

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ More Debris

Ah, okay. That makes more sense.

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ More Debris

What is the ship in the front there? It looks like a Sovereign class, but the pylons are straight instead of the tapered structure.

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

Well, that's good.

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

Something I've always thought was annoying about SoA2 is, as far as the Federation is concerned, the linear progression for capital ships. For example, you start out with an Ambassador class, and work your way up to a Sovereign class, with each progressing one having a huge firepower advantage over the previous one. And usually, I opt to skip the production of the Galaxy class and Nebula class ships entirely. This doesn't seem to be "realistic", considering that the Galaxy class is one of the Federation's most versatile ships. My opinion is to just make the Galaxy class and Nebula class ships able to be produced like any other cruiser, but I guess that wouldn't leave much left for capital ships.

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

That's true, but if we're going that way, it's also a little bit after TNG era. About 20-30 years after the events of Voyager/Nemesis. It also doesn't change the fact that it was a simple mining vessel and wouldn't stand a chance against any TNG era military ship.

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

The Narada was a mining vessel, not really titan material.

Good karma+4 votes
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

Yeah, I hadn't registered with the site yet at that point, so it was a guest comment.

Good karma+2 votes
Runeforged
Runeforged - - 16 comments @ Star Trek: Armada 3

I'm a little curious, last time I asked about the Scimitar, Max said that it was a Reman one-of-a-kind ship, and because of that it wouldn't be put into the game as a Romulan ship. Not that I'm complaining or anything. May I ask why the change of heart?

Good karma+2 votes
Runeforged
Runeforged - - 16 comments @ Romulan Orbital stations

Wow. Is there a precedent in the series for this kind of thing, or did you guys take artistic initiative? Either way, looks pretty awesome! :)

Good karma+1 vote
Runeforged
Runeforged - - 16 comments @ New "Hull hugging" Shields

That is a pretty good point. Could be a newer innovation applied to the Sovereign class.

Good karma+1 vote