I am a retard and it took me 20 years to figure this out!...

  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Sim City 40,000.... (view original)
Sim City 40,000....
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
RT2... Author
RT2... - - 3,305 comments

There is multiple ways to apply these in game and each of them unique and totally different to the other styles.

The whe is the key as to how they get implemented as the whm should be the same with just different mslc.

The first level might need some 803f work, but I cannot tell yet.
I say this because of a visibility setup on the yoof hostel. :P

If you are game enough and want to leave me feedback, you would be best to message me to get my attention. :P If I'm fragged, Um I dunno? :P

Movement on, Until I see how these get implemented. :P

Also if you want to know how easy it is to make a building go vertical using ffe object swap ins, message me, it is not that hard, :P

Reply Good karma+1 vote
RT2... Author
RT2... - - 3,305 comments

With the chaos cultist hab block.

Chaos thralls could be used and deployed from the Building, Depending on how well the imperial citizens go from the Imperial version. :P

I have a good diversity of thralls developed and could easily be brought in through ffe. :)

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Okay found them...

Orky Yoof Hostel....
Dl.dropboxusercontent.com

-Yoof are an easy LUA rescale for the size, using sluggas with the Spanna boy texture. :P

Chaos Cultist Hab Block...
Dl.dropboxusercontent.com

Cultist get used in this senseless slaughter with an unlimited number and they just keep pumping them out as a meat shield.

-I had thought to use as many different types of chaos cultists I could get my hands on in this building. :P

Tau Tower...
Dl.dropboxusercontent.com

-Gue'Vesa or conscripts for tau would be used in this senseless slaughter option.

- - - ....

These are complex Whms, with multiple versions of the MSLC in each, as they were developed, they were layered over each other.
This was done in the case of me not being able to find any of them, so it is a bit of FFE work to get them optimal.

A note about the Whe.....
...I cant say which whe you want to use, but if you load in a working whe you can get to function in the way you like, you should be able to migrate the whe across all the building whm and they should work seamlessly.

Remembering to take note of the evct/evnt in the whe as that is the construction animation that goes with that Building.

As a side note, Due to the dissers online, I never did finish the tau tower and the build construction is just the chaos hab block style.

To Get any further with these I would need to see how they are implemented in game and be able to migrate all the current ones to that style of game play. :)

If you work ffe properly, you will find all the buildings listed on this images section in there....

Initially designed for UA, I have yet to have a go at them in game to be able to get every single one to work.

I am just glad I found these and am uploading them to the web in case something happens.

Msg me feedback.