I am a retard and it took me 20 years to figure this out!...
UV mapping fro the new texture, not yet corrected for the change in texture.
Does anyone have a easy shortcut through calculations without mouse to be able to rescale the vertical sync of the texture mapping? Just curious?
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A series dealing with the potential to swap textures through to damage textures with an animation jump applied to one of the visibilities.
Someone has probably already tried or succeeded at this.
UV mapping fro the new texture, not yet corrected for the change in texture.
Does anyone have a easy shortcut through calculations without mouse to be able to rescale the vertical sync of the texture mapping?
Just curious?
Forums.relicnews.com