I am a retard and it took me 20 years to figure this out!...

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RT2... Author
RT2...

Top X file is illegal for the X -> WHM.

Bottom X file is legal for the x -> WHM file conversion.

Having more blender talk would help too. :)
Having more Mudflaps knowledge would be good too.

Anyone want to chat about it?

Yeah yeah, I just need to generate static meshes, the rest gets done by FFE....

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Description

X file areas of interest.

Could use an X file expert to help out here...

Someone that has experience with getting static objects into whm through blender.

Really fudged on this one, even though I have been able to get parts from the extraction back into FFE in the past.

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