I am a retard and it took me 20 years to figure this out!...
I did a selection of units and none of the buildings yet, as I believe this might be a plausible way to increase quality.... :)
Jones I lost you Email addie. over 1000 emails for modding dow and I know why I lost it. :P JL Has a complete set of these in uncompressed BMP format.
These are to see if you can work with them. :)
PNG compression did some blending not in the BMP.... Not sure if it is better.
Remember TGA will do some blending also, which is why I sent BMP. And JL looked keen to get them set for the Mod. :)
Would like your opinions gents. :) Hit up JL, Jones if you want the bitmaps, as I think I am about to run out of my paltry 4g bandwidth, :(
Be safe Gents as I am nodding here ready to sleep. :)
Remember to label under any that you think need better traces in vector work and also any ideas you think might improve the textures.
Also all criticism would be appreciated as it will help me get better as I am well under par from my perspective. :)
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These are not my whole work, just an attempt at Vector rescaling of a texture set, that I am looking for feedback on.
JL or Jones are these workable?
Looking for any feedback or tips gents. :)
with 20mins a trace for each of them. :)
I did a selection of units and none of the buildings yet, as I believe this might be a plausible way to increase quality.... :)
Jones I lost you Email addie. over 1000 emails for modding dow and I know why I lost it. :P
JL Has a complete set of these in uncompressed BMP format.
These are to see if you can work with them. :)
PNG compression did some blending not in the BMP....
Not sure if it is better.
Remember TGA will do some blending also, which is why I sent BMP.
And JL looked keen to get them set for the Mod. :)
Would like your opinions gents. :)
Hit up JL, Jones if you want the bitmaps, as I think I am about to run out of my paltry 4g bandwidth, :(
Be safe Gents as I am nodding here ready to sleep. :)
Remember to label under any that you think need better traces in vector work and also any ideas you think might improve the textures.
Also all criticism would be appreciated as it will help me get better as I am well under par from my perspective. :)