I am a retard and it took me 20 years to figure this out!...

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RT2... Author
RT2... - - 3,305 comments

Later on if I get the heads I would like to be able to integrate faces for other races besides the two base I am using as standard in this run.. :P

Also hair colour based on damage of the unit would be a dream I wouldn't mind, that way You wouldn't need to click on them to see how their health is. :)

Further expansion is the jump packs on the sisters and using their two handed weapons with the anims from the Seraphim brought in for movement and jumps.
Ive actually been talking about this for the longest time and still have no clear thought process or logistical way to do it at this point.

Why? Why so much for Sisters? Well it is a unique systems in the 40k gaming psychosis that maybe 15 years old and not worked well enough yet as it is still a patriarchal psychosis that pervades the genre.
Not saying that I am not using a patriarchal ideal or ideology, but I am trying to step aside from human rights issues based around sexual identity. :)

Babble, Babble, Babble... Yes I am having a mental break away from the puzzling of the potentials of this unit. :)

On a personal note:
Screw you ModDB saying I type too many characters, I need to bloody communicate with descriptives to help people understand what I am attempting.. :P

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RT2... Author
RT2... - - 3,305 comments

Patronis et al Patronica Squad ...

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Description

Still a bit vague but it is coming together slowly.

With the Seraphims, I don't want to alter their architecture too much beyond close ranged.

With the Patronis, I want to use dual handed Melee. and Celestial Armour.

With the Sera Angels, I want to try a combination of upgradable left and right hand weapons both ranged and melee. With the angelic Armour setup. :)

So melee wise:
Sera-Knives.
Chainswords.
Powerswords.

So Range wise.
Bolt Pistols.
Hand Flamers.
Inferno Pistols.

Meaning the max work is still confuzzling till I get to grips with what I need to be able to have them show up correctly and animate correctly. :P

That is without getting near OE and breaking down the dual weapons motions into single weapons motions,
using the ffe trick on the ebp to be able to have both left and right handed melee to work properly and in a sequential format.

Let alone solving the UI areas of interest ingame that will allow me to upgrade the armour and melee and ranged without stress. :P

Easy part is that the Rosarius should random easily enough as I have that figured out already.

Interesting now is that I have seven purity seal sets that I will need to group up randomly depending on the weapon type and the armour variants.

Helms and heads will be easy as I have done that before on the sisters/celestians/angels.

Still memorizing markers and what they are for and where they are and labeled.

It might seem slow but the end outcome will be as good as the sisters of battle ground pounders.