I am a retard and it took me 20 years to figure this out!...

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RT2... Author
RT2... - - 3,305 comments

I am suggesting for the Uktimate Apocalypse that the tau barracks be reworked to bring out the true Fire warriors.

Firewarrior research.
XV20s research.
XV80s research
XV9 research.

Like the guard vehicle building so that when one of the researches is selected the units associated with that strand of infantry are displayed and the other researches are removed from that barracks.

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RT2... Author
RT2... - - 3,305 comments

Fire Warrior Research:

Pathfinders
Pathfinders commander.
XV15s
FireWarriors as it is now.
Firewarriors with Pulse Carbines as a close range unit.
Firewarriors with Rail guns as a long range unit.

Firewarrior commander

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RT2... Author
RT2... - - 3,305 comments

XV20s research:

XV22 variants. Which I am working on now to change the wtp and find a suitable code in Corsix to implement. Upgradable with commanders gear.
XV22 Commander.
XV25 Squads
XV25 Commander.

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RT2... Author
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XV80s research:

XV81 Crisis suits.
XV84 squads.(WTP work)
XV84 commander

XV88 Braodsides.
XV88-2 Broadsides.
XV88-2 Broadsides commander.(WTP work)

XV89 squads.(WTP work)
XV89 commander as is.

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RT2... Author
RT2... - - 3,305 comments

XV9 research:

Current XV9 and any other variants in future.

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RT2... Author
RT2... - - 3,305 comments

There is also one more missing ability.

The ability that allows you to cycle around between infantry and vehicles and titan resource.

Throwing a few Forgeworld units in does not make this the ultimate apocalypse, just another game of apocalypse with armies that are built around 40k.

You want the Ultimate Apocalypse you have to build the engine for it. :P
Not just clone a 40k engine.

More suggestions coming for other races in future.

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RT2... Author
RT2... - - 3,305 comments

To step aside from this truly refined apocalypse and out into the real Apocalypse there is some changes necessary.

While ever the counters for infantry and support and titanic units remain it can never be the real apocalypse.

Just some 40k version for preschoolers.
Since this is a tween industry and the amount of tweens actually engaging in this grows all the time.
Accommodation for the real apocalypse must be undertaken, even if it is the next tier up. :P
For those tweens to poor to actually be able to get Forgeworld models, this might be exciting, but for those of us who have been out here doing this for years, it would be considered boring.
-General consensus taken from 40k and apocalypse players while I have participated in the development of this mod. Shame cause there are a large amount of them

Dramatic enough. :P

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RT2... Author
RT2... - - 3,305 comments

LoLzorz, it is definitely my day to be a retard....

Spending half an hour on the XV-89 to work the wtp back to regular...
Primary and secondary swaps... No work....
Okay lets team colour up the irridium armour for the XV-89.... Nope not working.
Okay lets try the XV-22
Half an hour on the XV-22 to swap the primary and secondary tgas in the wtp and it is still now working... :P

Finally figuring out it was the primary and trim that needed to be swapped priceless and now they work. :P

Something about a lack of nutrition and proper sleep comes to mind. :P

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RT2... Author
RT2... - - 3,305 comments

..... Application of this idea with limitation on units abled to be produced by building......

Would it not be smarter to create whole new EBP buidlong for each section of the XV units, using the same structures but with different build lists?

Just thoughts as I know buildings can be swapped around with vehicles, so why cant buildings be swapped around with buildings?

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Okay, if you have played TT apocalypse this will make sense.
Otherwise you will get lost..

Time to take TAU out of Lampocalypse and into Ultimate Apocalypse.

Focusing mainly on the tau barracks with these statements.