Oh and this was done in File Format Editor.
applying a different texture to teh different parts as required.
If you are curious you just need to open up teh battle sisters file in file format editor and change the shader/texture address for each of the different desired objects....
MSGR/MSLC-data is the area you are looking for and at the terminator of the section there will be an address for the texture used in that object.
alter only that texture and you have what I have here.
sisters_battle_sister -> sisters_battle_sister_angel...
Or vice versa as is the case here, bringing them back from Angelic sisters. :)
I think the guns should be their normal colour. Why would a gun have armour on it? Also it would help distinguish them from the Avenging Angels when zoomed out.
Oh and this was done in File Format Editor.
applying a different texture to teh different parts as required.
If you are curious you just need to open up teh battle sisters file in file format editor and change the shader/texture address for each of the different desired objects....
MSGR/MSLC-data is the area you are looking for and at the terminator of the section there will be an address for the texture used in that object.
alter only that texture and you have what I have here.
sisters_battle_sister -> sisters_battle_sister_angel...
Or vice versa as is the case here, bringing them back from Angelic sisters. :)
I think the guns should be their normal colour. Why would a gun have armour on it? Also it would help distinguish them from the Avenging Angels when zoomed out.
Thanks man. :)