Okay, there is a lovely trick if you want to change the textures on single objects.
As you can see the MSGR is teh container for teh MSLC objects, Labelled by "Name".
In Data if you can the texture Address you can change specific textures for a single object in the scene.
Doing this comes in very handy for the purposes of making things like the Sisters in Angelic Armour I posted a while back. :)
You DO NOT replace all in this instance. :)
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