I am a retard and it took me 20 years to figure this out!...
Hardpoints in corsix use what is listed in OE hardpoints.
You get weapons assigned to hardpoints and effects should be attached in OE to the correct action.
Combat_ext has a list of hard points and weapons attached.
Ranged weapon Hardpoints need the listed attributes to allow it to use them correctly ingame.
Melee weapon hardpoints don't need so many as targeting isn't required, but I will touch on this later.
In the weapons in sequence of precedence, you list teh weapon naes given by the WHE and the lua for the weapon type.
So I do this then?
Hey-hey look at you tackling everything. :)
Check out adeptus modifacatus or relic forum it is better explained and composed man. :)
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Corsix Hardpoints.
Hardpoints in corsix use what is listed in OE hardpoints.
You get weapons assigned to hardpoints and effects should be attached in OE to the correct action.
Combat_ext has a list of hard points and weapons attached.
Ranged weapon Hardpoints need the listed attributes to allow it to use them correctly ingame.
Melee weapon hardpoints don't need so many as targeting isn't required, but I will touch on this later.
In the weapons in sequence of precedence, you list teh weapon naes given by the WHE and the lua for the weapon type.
So I do this then?
Hey-hey look at you tackling everything. :)
Check out adeptus modifacatus or relic forum it is better explained and composed man. :)