I am a retard and it took me 20 years to figure this out!...
My mind is filled with vector development, could I technically turn the plane into a grid equal to the textures pixel size?
then reducing planes some how by merging a group of planes into a single object.....
then surface deletion would be so much easier and isolating the objects would be a dream. :P
This insanity have my attention.... So this is where I am going at the moment. :P
Nope 1000 Limit. :P
change the picture?
Changing the picture is possible with this model example.
But the area of interest around the other listed model in Foolscap printable format I believe, is uncertain, so this process is moot and a waste of time.
So back to the other method.
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Time to take a break. :P
My mind is filled with vector development, could I technically turn the plane into a grid equal to the textures pixel size?
then reducing planes some how by merging a group of planes into a single object.....
then surface deletion would be so much easier and isolating the objects would be a dream. :P
This insanity have my attention.... So this is where I am going at the moment. :P
Nope 1000 Limit. :P
change the picture?
Changing the picture is possible with this model example.
But the area of interest around the other listed model in Foolscap printable format I believe, is uncertain, so this process is moot and a waste of time.
So back to the other method.