I am a retard and it took me 20 years to figure this out!...

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Report RSS Blender 2.68a.... Direct X Export (view original)
Blender 2.68a.... Direct X Export
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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Please tell people about their donations section. The thing is free, but donations are always welcome. They do this for a living and it is the only modding tool that is free compared to the thousands of dollars other moddeling tools are.

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RT2... Author
RT2... - - 3,305 comments

Donations are an interesting situation.
I could scream donation to the clouds and not have as many users as would help.

So initially I am going to pass on donations statements and leave it 'till persons are getting success...
Unless they might be donating for something that will not work.

When I get more feedback of success, donation statements will come.

It actually looks like 2.68a will not do what we need, so it would be a moot statement.
2.42a on the other hand works in certain situations.

The main purpose of doing Blender statements is getting people away from illegal versions of 3ds max.

One step at a time.
When confirmation of usefulness comes up. So should come the donations statements. :)

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

My mistake. The creators just deserve the money. The hard work they put into Blender along with dedicating this project to their main "thing" I'd say "lovely, everybody should donate!"

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RT2... Author
RT2... - - 3,305 comments

Yeah man, it does need donations, But pushing donations at the start would be a bit too much of a rush. :)

Have you had any success with this process?
And being able to produce a DirectX file.

There is another trick where you may need to update the .Py from the one in the setup.

A quick widows search shows up the old one and open file location, with a copy and paste and replace to fix the old file.

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