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Comment History  (0 - 30 of 142)
Rossroxx
Rossroxx Oct 9 2012, 5:43am says:

Its a good idea, sadly plagued by extortionate prices and subscription fees.

+1 vote     game: Mortal Online
Rossroxx
Rossroxx Jul 3 2012, 4:09pm says:

I highly advise against the use of a Swastika, you can get a lot of flak for this, its not being use in historical context either, work on creating a similar logo and It will serve you better..

+1 vote     media: Neo-Nazi Insignia
Rossroxx
Rossroxx Jul 3 2012, 4:06pm replied:

Head to the Epic Games forums, theres hundreds of tutorials and information, thats helped me loads, I began as a complete novice, learning along the way as I develop my game, Exposure : Indiedb.com

+3 votes     article: More Progress
Rossroxx
Rossroxx Jun 30 2012, 6:54am says:

You need to add one of those gladitorial forks.

+2 votes     game: Glory For Blood
Rossroxx
Rossroxx Jun 29 2012, 9:22pm says:

This looks like it could be some great fun, a suggestion though:

Add co-op against waves of increasing difficulty, would be great to fight side by side with a friend gladitorially.

+2 votes     game: Glory For Blood
Rossroxx
Rossroxx Jun 29 2012, 6:46pm says:

Very cute, fun idea, good luck with this!

+2 votes     game: Remote Cooldown
Rossroxx
Rossroxx Jun 28 2012, 12:56pm says:

This looks more science fiction than any type of Glock I've seen.

I'd advise highly against using Google sketchup to create assets for your games, its not suitable, as the title suggest, its for concepts and quick ideas, not for an end product.

+2 votes     media: Glock model
Rossroxx
Rossroxx Jun 25 2012, 7:46am replied:

Not per se, but there will be more to add, decals props etc.

+1 vote     media: Work on lighting
Rossroxx
Rossroxx Jun 24 2012, 7:42pm replied:

I do need a character modeler yes, not quite sure what your message means however, I kind of lose understanding towards the end, if your offering your services, please message me!

+2 votes     game: Exposure
Rossroxx
Rossroxx Jun 19 2012, 12:38pm replied:

Eventually yes - For now its using Kismet, It will use Unreal Script when the time comes, Kismet is limiting the ability to rotate on the vertical axis and I cant figure out how to do it so, but for the time being, the flashlight is serving its purpose for testing out illumination of other objects and such.

+2 votes     media: Progress 3
Rossroxx
Rossroxx Jun 19 2012, 5:06am replied:

Hi, thanks for the kind words, I think I've chosen UDK over other engines for its ease of use mainly, as well as being able to to achieve good looking visuals with relative ease.

+2 votes     game: Exposure
Rossroxx
Rossroxx Jun 18 2012, 7:41pm replied:

Thanks, some more vids uploaded now, however, they are likely to less common & revealing from now on as I don't want to spoil the story, although you can expect plenty of screenshots!

+1 vote     media: Progress #1
Rossroxx
Rossroxx Jun 18 2012, 1:25pm replied:

Yeah, for a friend's RTS mod, which is why is not the fanciest looking!

+1 vote     media: Nambu 94 Pistol for an RTS mod
Rossroxx
Rossroxx Jun 18 2012, 12:58pm replied:

Yes - #203 will give a lot of influence, expect the game to built upon around that. However, things may be changed, modified or even removed for the benefit of the gameplay and story.

+2 votes     game: Exposure
Rossroxx
Rossroxx Jun 17 2012, 7:32pm replied:

I made It cylinderical to give it a more 'pipe' like feel :)

+1 vote     media: Piping
Rossroxx
Rossroxx Jun 17 2012, 7:04pm replied:

Add soft edges in the modelling program itself, its far easier.

+1 vote     media: FiveSeven & XC-32 Rifle
Rossroxx
Rossroxx Jun 17 2012, 5:34pm replied:

Ok, thanks for the feedback, It can be changed if neccessary, but I think its fine for now, you rarely see the switch as you carry the flashlight.

+1 vote     media: Flashlight
Rossroxx
Rossroxx Jun 17 2012, 7:48am replied:

Just did a google, looks cool and I guess it will be similar but based on other SCP logs obviously.

+2 votes     game: Exposure
Rossroxx
Rossroxx Jun 17 2012, 7:45am says:

It has normal and spec maps, it's just a bad angled picture, a video demonstration would be better.

+1 vote     media: Flashlight
Rossroxx
Rossroxx Jun 14 2012, 10:51pm replied:

How do you install this on Maya, no idea where to put the FX files, and no idea how to use them.

+1 vote     media: Weapons of Patriots
Rossroxx
Rossroxx Jun 14 2012, 10:20pm replied:

Wow, awesome shader, thanks for linking!

+1 vote     media: Weapons of Patriots
Rossroxx
Rossroxx Jun 14 2012, 10:17pm says:

Max Swagger?

~CRINGE~

+3 votes     game: Patriots: Soldiers of Liberty
Rossroxx
Rossroxx Jun 13 2012, 6:59pm says:

So whats this, another Travian/Evony/Tribal Wars clone?

+2 votes     game: Illyriad
Rossroxx
Rossroxx Jun 12 2012, 10:23am says:

Hey Matt - Thought of an addition to the TV Scares, perhaps some sort of wisp or particle effect which comes out and goes into the player, possessing them, at this point, the player cannot control themselves but can only move their head around and switch the flashlight on and off, you can then make them move to where you want and place them into another scare. :P

+2 votes     game: Paranormal
Rossroxx
Rossroxx Jun 12 2012, 10:21am says:

Hey, add me on Steam, believe we may share similar skills and Im looking for possible team members/contacts.

Steamcommunity.com

+1 vote     member: DakaZZs
Rossroxx
Rossroxx Jun 11 2012, 12:55pm says:

WOAH - CHROME OVERLOAD, tone it down and match each assets quality - The body looks melted, the wheels look great, and the gun looks super imposed and low poly.

+1 vote     media: Three Images Released
Rossroxx
Rossroxx Jun 9 2012, 2:58pm replied:

Ever watched Dr Who? If not, research upon one of the monsters called Weeping Angels, scary as ****, and could work well on this, and teleport you to random parts of the house, you will see what I mean when you look at them.

+1 vote     media: The Yard
Rossroxx
Rossroxx Jun 7 2012, 8:33am says:

Just a suggestion, any donations that don't reach the redeeming value of a copy of the game ($30) can count towards it, so if a user can show that he already donated $20, he only has to pay $10 at a later date.

+2 votes     game: Paranormal
Rossroxx
Rossroxx Jun 5 2012, 10:31am says:

The modelling is okay, but the textures are pretty bad, you could probably get away with just revamping the textures on this.

+2 votes     media: Media Update March 1, 2012
Rossroxx
Rossroxx Jun 2 2012, 9:32am replied:

No, it tells you that it needs heavy optimisation.

+3 votes     game: StarForge
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