This member has provided no bio about themself...
I wasn't thinking of the combat knife issue, was just curious; though solving the combat knife issue is great news.
How much effort would it take to implement a 'search-body' menu, like in HR/MD? Is it even possible to implement?
Ah okay, I didn't realize that was intentional.
Also I have noticed that the EMP HUD disable effect seems to last forever until I bring up the 'systems' menus (inventory, health, augmentations etc), in which case my HUD reappears. The EMP effect is very well done though I must say.
Firstly, when I attach the silencer onto the Sniper Rifle, the firing sound changes from the GMDX firing sound to the vanilla Deus Ex firing sound. However the silence effect of NPCs being unable to hear your shots still seems to work. Also why doesn't the visual cloak effect also work in third person? It looks great in first person but it does seem weird when looking at a mirror and still being able to see yourself. Finally, is there anything you are able to do about how the cloak activation and deactivation sounds are 'interrupted' by footsteps? I have to stand still to hear the sounds play through to the end.
Would it be difficult to implement visible legs when looking down in first person in Deus Ex?
Really awesome that unifiedDeusEx icons work with Revision.
Just curious, how much effort did it take to implement the visible Cloaking animation where your body and weapon actually go transparent?
Is there anyway to get the user interface changes in unifiedDeusEx with Revision?
Finally a weather mod that doesn't add overly-saturated blue clear skies which look so out of place in New Vegas.
Why does the flamethrower not spit out 'HDTP' flames but the default flames?
Is there any intention to integrate the more updated version of Biomod into Revision? Also why aren't unifiedDeusEx's HUD icons used?
Mine works fine on DX10. Actually I can't even play properly on DX9, it's super dark and the main menu (ESC) lags super hard. Both issues avoided by using DX10.
I am as well, and I'm still getting rewarded skill points.
How do you disable the Biomod skill points system? I don't want skill points for taking someone out but I love the rest of the mod.
Ugh if only this mod wasn't dead. On the level of HDTP and New Vision.
Is this mod compatible with unifiedDeusEx, particularly with the Biomod changes?
This mod is really awesome. Good stuff. Though I am not really liking the new font of the text used during InfoLinks. Seems the old font is more legible and looks nicer overall.
Im not sure about the sniper scope thing, that happened once and has never happened since after exiting and re-opening the game.
My game has no problem with the Skill Upgrade page however.
^ nvm about being unsure to change settings
^ there are some stuff that is stuffed up however. For example, using the scope on a sniper rifle is screwed because first of all the scope circle has a black box around it and secondly there is no 'black' around the scope circle. Right now its like just a zoom function with a screwed up scope circle thingy.
Also I'm unsure where to change settings (e.g. Shifter) as well as the intro button being renamed to 'Challenges', though upon pressing it, it still loads the intro.
I managed to fix this by not only copying the given Deusex.u to my system folder, but also to the HDTP system folder, replacing the already-present Deusex.u
Hope this works for you.
That health model looks so good, too bad this mod is dead.
Same here, need a fix.
Am I right to assume that every icon in the game (for HUD) is going to be updated?
This mod looks absolutely amazing, excellent work!
Wow this looks amazing, on the level of New Vision and HDTP, mods that just update the general look of Deus Ex without changing gameplay. Excellent looking, will definitely download this!
Sounds great, happy new year!
How do you make the weapon go transparent when you cloak? I really like how you did it and I want to include it in my 'vanilla' Deus Ex because it adds a lot to the game and cloaking in vanilla Deus Ex didn't 'feel' right. Visible cloaking was something that shouldve been in the vanilla Deus Ex and what you've done with it is spot on. Is there any way you could release a file or something that only has the cloak transparency modifications in it?