hay Leviathans are good guys
Those are the creators of the reapers right?
(buried)
I dont think so, between that mod you mention and this one, this one is 100 times way better so your insulting your self XD
Chuck Norris standing by! Ok everyone stay back I will take care of all those Mo**er F***ers!
Hey add the Macross Frontier as a faction from that Japanese anime series
Hey a good faction would be from the Macross Series especially the new series (Macross Frontier)<-- you should check it out
Is there any place to give the modders of this mods ideas like to add a new faction (Macross Frontier fro example) ?
lol a year to late never to answer back but yes it may be a copy but I did answer all the questions ;) and you know what I should add new names since more races came out
Hey just an idea to the creator of this mod, why dont you add a new faction called Macross Frontier?
No they don't not anymore, if you played ME2 their is a part were you are able to pick if one the heretics geth are reprogrammed to fight the reapers or are completely destroyed.
Finally the mod is out well the demo but still it rocks
this type of convoy looks well defended
Hay i am trying to make an account in the Fallout 3 Underground forum what is the right answer for the challange question??? please tell me
1.Thel 'Vadamee.
2.The Arbiter Ripa 'Moramee, as he appears in Halo Wars.
3. pepsi
4.intials=J.D. possibly james.
5.some believe it was boren's syndrome which may have been a cover-up for his involvement in the first spartan program while other believe he fought his way out.
6.when the spirit of fire sent marines and other military staff down to the unknown planets surface (Halo Wars)
7.technically yes he was part of the first attempt at spartans.
8.during a fight with the flood.
9.no there are still other installations that may contain them.
10.san 'shyuum:prophets
sangheili:elites
mgalekgolo:hunters
yanme'e:drones
kig-yar:jackals
unggoy:grunts
jiralhanae:brutes
huragok:engineers
Its almost here finnaly now I can stop playing Halogen in C&C Zero Hour
Ok if I am not mistaken this mod will be realesed in Dec. 31. 2010 so that meens tomorrow right
Ok I am alomost close but please with what I pasted up there can you fix it for me please put everything I need so it can work perfectly
tactic = 2,
type = "USC_Shipyard",
subsystems = {
{
index = 0,
name = "USC_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "USC_MODULE_RESEARCH",
},
{
index = 0,
name = "USC_INNATE_ENGINE",
},
{
index = 0,
name = "USC_INNATE_RESOURCE",
},
},
buildjobs = {
[0] = {
[0] = {
name = "USC_Longsword",
rusSpent = 100,
},
[1] = {
name = "USC_Longsword",
rusSpent = 0,
},
[2] = {
name = "USC_Longsword",
rusSpent = 0,
},
},
},
index = 0,
type = "USC_Strikefrigate",
hotkey = 67108864,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "USC_Strikefrigate",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "USC_Marathon",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "USC_Marathon",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "USC_Strikefrigate",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
},
name = "USC_Shipyard",
teamColourHandle = 0,
hotkey = 0,
},
},
StrikeGroups = {
},
RUs = 9999999999,
}
PersistantData = {
Research = {
[1] = {
name = "SensorsDowngrade1",
progress = 1,
},
[2] = {
name = "SensorsDowngrade2",
progress = 1,
},
[3] = {
name = "SensorsDowngrade3",
progress = 1,
},
},
TeamColours = {
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
1,
0.49400,
0,
},
stripeColour = {
1,
0.49400,
0,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.75200,
0.69400,
0.55600,
},
stripeColour = {
1,
1,
1,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
},
Squadrons = {
{
Ok I got it working I just change everything to usc I change the mother ship to the unsc shipyard ok now when I start the mission all the ships I want to appear come out like the longswords the frigates etc and the shipyard to but out of no were the game just says mission fail after the first 10 sec of the mission why????
Here is what I did
size = 1,
shiphold = {
{
index = 0,
type = "usc_longsword",
hotkey = 0,
teamColourHandle = 0,
size = 5,
tactic = 2,
},
{
index = 0,
type = "usc_longsword",
hotkey = 67108864,
teamColourHandle = 0,
size = 5,
tactic = 2,
},
{
index = 0,
type = "Hgn_ResourceCollector",
hotkey = 67108864,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "usc_strikefrigate",
hotkey = 67108864,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "usc_strikefrigate",
hotkey = 67108864,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "usc_strikefrigate",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "usc_marathon",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "usc_marathon",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
{
index = 0,
type = "usc_strikefrigate",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 2,
},
},
name = "Hgn_MotherShip",
teamColourHandle = 0,
hotkey = 0,
},
},
StrikeGroups = {
},
RUs = 9999999999,
}
Can u give me an example you do it and I will copie it please
ok I can play the mod on skirmish but when I try to play it on campaign right that you have to change the names of the games ships with the mods so they appear in the campaign well when I do that they dint come out
ok but this isnt elling me how to put the unsc or covenant ships in campaign
Hey hmm were is the post that tells you how to play campaign with this mod
so How can I play campaign with this mod
Legion117
Luis joined
This member has provided no bio about themself...