When I first heard about Brothers in Arms, it sounded like the perfect mixture of tactics and first-person action, and I wasn't disappointed. Early on, though, I was frustrated by certain things. I felt like there were a lot of commands missing, and the behavior of the AI squads could be improved a bit. I posted my suggestions on the Gearbox Forums, expecting a fix or mod to come out. Actually I thought that there was this huge modding community at the time, since every other WWII game seemed to have one, and Gearbox had released a pretty decent SDK with plenty of support from their own developers. Strangely, though, very few mods ever materialized. Three years later, I finally had some time to actually start modding Brothers in Arms myself. I started with the suggestions I had made such a long time ago, and just kept going. I have many more ideas that I may never get a chance to implement, because time is just very scarce these days...
Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Added Rendroc.ini for control of various mod...
Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Added Rendroc.ini for control of various mod...
Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Disabled retreat code temporarily, to fix WarZone...
Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Disabled retreat code temporarily, to fix WarZone...
This is the best I could do to try to get you Mac users in the trenches with the rest of us. The installation is rather tricky, especially since I don't...
This is the best I could do to try to get you Mac users in the trenches with the rest of us. The installation is rather tricky, especially since I don't...
Modified Sway and Warning Shot behavior Added SP Fire Rates for MP Option in CustomWeapons Added RealSights customization options to CustomWeapons Fixed...
Modified Sway and Warning Shot behavior Added SP Fire Rates for MP Option in CustomWeapons Added RealSights customization options to CustomWeapons Fixed...
Patch for new sounds for US tank main guns, Flakvierling AA, and PaK 36 anti-tank guns. Requires jmoney's Real Gun Sounds version 2.0.
Patch with new sounds for US tank main guns, FlaK 88s, Flakvierling AA, and PaK 36 anti-tank guns. Requires jmoney's Real Gun Sounds for EiB version 2.0.
Patch with new sounds for the StG44 and a slightly punchier P38. Requires jmoney's Real Gun Sounds for RtH30 v2.0.
Patch with new sounds for the StG44 and a slightly punchier P38. Requires jmoney's Real Gun Sounds for EiB v2.0.
Patch with updated sounds for MG42s, German Tank MG34s, and US Tank .30 Cal. Requires jmoney's Real Gun Sounds for RtH30 v2.0.
Patch with updated sounds for MG42s, German Tank MG34s, and US Tank .30 Cal Requires jmoney's Real Gun Sounds for EiB v2.0.
Road to Hill 30 version 4.30 Rendroc's WarZone is a collection of mods for Brothers In Arms that brings new commands, new abilities, and new reinforcements...
Earned in Blood version 4.30 Rendroc's WarZone is a collection of mods for Brothers In Arms that brings new commands, new abilities, and new reinforcements...
This sound mod was created from actual recordings of WWII weapons. It replicates the distant "pop" and "firecracker" sounds that firearms make during...
This sound mod was created from actual recordings of WWII weapons. It replicates the distant "pop" and "firecracker" sounds that firearms make during...
This is a louder version of the Soundtrack mutator for RtH30, which introduces a cinematic feel to the game by playing specially selected songs from the...
Earned in Blood version 4.29 Rendroc's WarZone is a collection of mods for Brothers In Arms that brings new commands, new abilities, and new reinforcements...
Road to Hill 30 version 4.29 Rendroc's WarZone is a collection of mods for Brothers In Arms that brings new commands, new abilities, and new reinforcements...