Rendroc's Mods for Brothers in Arms: Road to Hill 30 and Earned in Blood will bring your World War II experience to all new levels of realism and immersion. For true fans of Brothers in Arms, this is the way that these games were meant to be played.

Report Rendroc's WarZone and CommandMod v4.37 for RtH30
Filename
WarZoneCommand_RtH30_v437.exe
Category
Full Version
Uploader
Rendroc
Added
Size
990.49kb (1,014,259 bytes)
Downloads
1,935 (3 today)
MD5 Hash
71fc28fe334fe8bab551348b1dbb2e7e
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Description

Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Disabled retreat code temporarily, to fix WarZone soldiers getting stuck; WarZone US soldiers will hold their position and not move as much, to try and temper their aggressiveness/stupidity; fixed warning shot behavior; fixed Baker’s model in Situational Awareness view; added more settings to CustomWeapons, including damage variance and scope magnification; added natural weapon motion to first-person view with RealSights; fixed WZGravity bug that caused inconsistent grenade throws; increased accuracy of AI K98 sniper with DeadlySquadsMP; stabilized FG42 scoped aiming; fixed a lot of problems with settings changing after each new mission or checkpoint reload

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Rendroc's WarZone and CommandMod v4.37 for RtH30
Comments
Bartolomeu
Bartolomeu

Time has come to play again Brothers in Arms :-)

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TheFightingSecond
TheFightingSecond

Great work on this one, Rendroc. The mod's come a long way since I first played Brothers in Arms in the fall of 2010. Have you figured out the infamous "weapon swap" bug yet that I mentioned before in TheGermans mutator? I noticed you mentiond fixing "settings resetting after each checkpoint or mission", but I still get the weapon change from German to US after I die and reload while playing with TheGermans enabled. Do you know what the exact issue is in the coding that causes this to happen? I remember last time I brought this up you mentioned that this is the result of an issue with the game's coding.

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Rendroc Author
Rendroc

Yes, I do believe the problem is in the map scripts, but I haven't spent the time to figure out exactly how to get around it yet.

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xX[Warrior250]Xx
xX[Warrior250]Xx

Can you say what map cause it? i tested TheGermans mutator in the Chapter Buying the farm and didn't come through the Weapon swap problem.

I'll take a look and report back if i come across it.

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xX[Warrior250]Xx
xX[Warrior250]Xx

Ah, got it.. it seems it really is with the map scripts, as it happens on both EiB and RTH30 due to characters being set with American weapons.

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TheFightingSecond
TheFightingSecond

Do you know approximately when you'll be able to figure that out?

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CrazyMurph
CrazyMurph

Are these files in WinRAR.?

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Rendroc Author
Rendroc

No... Most people prefer the self installing executable. Why do you ask?

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Rendroc Author
Rendroc

Actually now that I think about it the "Mac" version is just an archive of the same files, so you could probably try that.

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Guest
Guest

Because when I downloaded the files, it was broken or corrupted and I got an error and I had no self installing executable.

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Rendroc Author
Rendroc

I think you should try again, or try downloading from my website Sites.google.com
But if that doesn't work then try the Mac version; it's pretty much the same files without the Windows shortcuts.

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Guest
Guest

Hey Mr. rendroc

Replace m4 shermans and stuarts for german tanks in the german mutator
and comand voices to german
Please

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xX[Warrior250]Xx
xX[Warrior250]Xx

You keep spamming this request all over, please... stop, it's not helping and you're just trying to annoy him.

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TheFightingSecond
TheFightingSecond

Any progress on the weapon swap bug?

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Andrewbruce1997
Andrewbruce1997

How do u install the mod I'm new to this kind of thing plz help

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Brothers in Arms: Road to Hill 30
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