When I first heard about Brothers in Arms, it sounded like the perfect mixture of tactics and first-person action, and I wasn't disappointed. Early on, though, I was frustrated by certain things. I felt like there were a lot of commands missing, and the behavior of the AI squads could be improved a bit. I posted my suggestions on the Gearbox Forums, expecting a fix or mod to come out. Actually I thought that there was this huge modding community at the time, since every other WWII game seemed to have one, and Gearbox had released a pretty decent SDK with plenty of support from their own developers. Strangely, though, very few mods ever materialized. Three years later, I finally had some time to actually start modding Brothers in Arms myself. I started with the suggestions I had made such a long time ago, and just kept going. I have many more ideas that I may never get a chance to implement, because time is just very scarce these days...

Comment History  (0 - 30 of 128)
Rendroc
Rendroc Apr 26 2015, 12:03am replied:

Ok, aiming down sights :-)

+2 votes   mod: Rendroc's WarZone
Rendroc
Rendroc Apr 25 2015, 11:24pm replied:

What's ADS? I don't think I will be adding much to Real Sights in the future. But you should try the MRW mod; he made the sights smaller just like you are asking.

+2 votes   mod: Rendroc's WarZone
Rendroc
Rendroc Apr 23 2015, 2:20pm replied:

Actually I'm working on that very feature for the next release! Cool huh? :)

+2 votes   mod: Rendroc's WarZone
Rendroc
Rendroc Apr 22 2015, 8:30pm replied:

You have to use the shortcut to start the game using CustomMutators.

+1 vote   feature: Rendroc's Warzone and CommandMod Info
Rendroc
Rendroc Apr 22 2015, 8:13pm replied:

There is a mod for that already: Moddb.com

+1 vote   game: Brothers in Arms: Earned in Blood
Rendroc
Rendroc Apr 21 2015, 2:38am replied:

Now there is a Mac download

+1 vote   download: Rendroc's WarZone and CommandMod v4.31 for RtH30
Rendroc
Rendroc Apr 11 2015, 9:40pm replied:

Well, all of them, of course :-) It would depend on the level.

+1 vote   mod: Rendroc's WarZone
Rendroc
Rendroc Apr 8 2015, 12:11am replied:

Thanks, glad you like the new stuff. It wasn't my idea, though, I got it from working with a BiA fan named Jakub Przywara. A good chunk of the ideas for my mods are from players who email me, comment here, or post in the Gearbox forums.

Sorry, the .ini editing won't help. The problem is something to do with the scripts that load checkpoints overriding my mutator. I added this to my list of things to check out again.

+1 vote   download: Rendroc's WarZone and CommandMod v4.36 for EiB
Rendroc
Rendroc Apr 4 2015, 11:45pm replied:

That part is not completed yet.

+1 vote   mod: Rendroc's WarZone
Rendroc
Rendroc Apr 2 2015, 2:57pm replied:

I'm not sure why the shortcuts don't work, maybe you have a strange installation of this game?

For the .ini files, you have to look at where the game data is. There is a Brothers In Arms folder somewhere, and in that folder is another called System, and in that folder are the .ini files. But don't bother with that until you get the basic mutators working.

+1 vote   download: Rendroc's WarZone and CommandMod v4.36 for RtH30
Rendroc
Rendroc Apr 2 2015, 2:55pm replied:

Well, if it is installed, then after you start the game you need to add mutators using the in-game menu. I have a video and some images on moddb that shows how to do it (and others on youtube) but basically before you start a chapter just look for the Mutators button at the bottom left.

If you hit that button and you don't see a list of the mutators in the mod, then it didn't install correctly. If there is no such mutator button at all, then you have an old version of RtH30 and you need to patch it. Good luck.

+1 vote   download: Rendroc's WarZone and CommandMod v4.36 for RtH30
Rendroc
Rendroc Apr 2 2015, 12:37pm replied:

I'm pretty sure there is a console command for that, but not lockcamera. I can't find it right now though.

+2 votes   mod: Rendroc's WarZone
Rendroc
Rendroc Apr 2 2015, 12:32pm replied:

Ok... "yes." :-)
But not for a while...

+1 vote   mod: Rendroc's WarZone
Rendroc
Rendroc Apr 1 2015, 2:36pm replied:

Not yet.

+1 vote   mod: Rendroc's WarZone
Rendroc
Rendroc Apr 1 2015, 2:35pm replied:

And here I thought you guys forgot about me! XD

+1 vote   mod: Rendroc's WarZone
Rendroc
Rendroc Feb 17 2015, 9:16pm replied:

v4.36 should be coming in a couple of weeks, I hope.

+1 vote   member: Rendroc
Rendroc
Rendroc Jan 22 2015, 3:37pm replied:

Absolutely. The mod uses Unreal "mutators" so it is easy to select which features you want to play with using the in-game mutator menu. It's in the ReadMe if this is confusing.

+2 votes   mod: Rendroc's WarZone
Rendroc
Rendroc Jan 5 2015, 3:42pm replied:

I guess the AI could use an extra layer of programming for moving through suppression. I'm not sure why the US soldiers have trouble finding cover, though. I guess I'll have to think about it some more. Your comments are really helpful, though. Thanks again!

+1 vote   mod: Rendroc's WarZone
Rendroc
Rendroc Dec 30 2014, 2:26am replied:

They should only charge/assault if they can flank and outnumber the enemy. If they are doing a head-on assault against a strong and well-positioned squad, that is a problem. How does this compare to what you've seen?

+3 votes   mod: Rendroc's WarZone
Rendroc
Rendroc Dec 30 2014, 2:17am replied:

Thanks for the feedback! I thought I did a decent job with the AI but as you discovered it isn't perfect. They are always trying to maneuver but sometimes there just isn't any cover to run to. I probably need to add something to check for those cases.

+3 votes   mod: Rendroc's WarZone
Rendroc
Rendroc Dec 14 2014, 3:50am replied:

It's on the bottom of the Chapter menu:
Moddb.com

The only time it doesn't show up is if you haven't patched your Road to Hill 30 game. Earned in Blood doesn't need a patch.

+1 vote   download: Rendroc's WarZone and CommandMod v4.35 for EiB
Rendroc
Rendroc Dec 13 2014, 12:32am replied:

No, that's a new one. Maybe download the newest version and try again. If that doesn't work, then maybe you'll have to start the game without the mod shortcut and add mutators in the menu.

+1 vote   download: Rendroc's WarZone and CommandMod v4.34 for RtH30
Rendroc
Rendroc Dec 3 2014, 5:50pm replied:

You need to patch your game.

+1 vote   download: Rendroc's WarZone and CommandMod v4.33 for EiB
Rendroc
Rendroc Dec 3 2014, 5:46pm replied:

Thanks! Mission accomplished :)

+1 vote   mod: Rendroc's WarZone
Rendroc
Rendroc Dec 2 2014, 3:04pm replied:

I'm not sure how it would work. AI already stop shooting if a friendly is in the way; you can hear your squad yelling at you if you get in their way. Grenades can already do friendly fire damage, I think. It would probably only come up if two teams surrounded the enemy.

+1 vote   member: Rendroc
Rendroc
Rendroc Dec 2 2014, 1:51pm says:

I think you might have to download v4.29 first. I'll release a patch today.

+1 vote   download: Rendroc's WarZone and CommandMod v4.34 for EiB
Rendroc
Rendroc Dec 2 2014, 1:50pm replied:

Umm... just download it and run it? It should install itself.

+1 vote   download: Rendroc's WarZone and CommandMod v4.34 for RtH30
Rendroc
Rendroc Dec 1 2014, 8:09pm replied:

Just download it and run it. It's self-installing. You have to have the patched version of RtH30 but any version of EiB will do. The mod uses Mutators which are activated thusly:
Youtube.com

Read more on my website:
Sites.google.com

+1 vote   mod: Rendroc's WarZone
Rendroc
Rendroc Nov 17 2014, 3:38pm replied:

It gets pretty damn crazy at that point. Way too many soldiers for the map size. Try BloodZoneMP in multiplayer, though, to see what it would be like.

+1 vote   download: Rendroc's WarZone and CommandMod v4.34 for RtH30
Rendroc
Rendroc Nov 17 2014, 3:35pm replied:

+1 for triple Hitler-ball attack

+2 votes   mod: Rendroc's WarZone
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