I started out building custom levels for Zombie Panic! Source in 2008, spent a couple years with Tripmine Studios working on remakes of Blue Shift and Opposing Force ("Guard Duty" and "Operation Black Mesa" respectively), and then took up 3D modeling. Currently I am co-founding Majesty 3D as an independent game development studio, and focusing mainly on Android development with the Unity engine for the time being.

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No blog entries have been posted here. Boring yes, but as confucius says - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.

Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!

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Sep 20, 2014
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