I started out building custom levels for Zombie Panic! Source in 2008, spent a couple years with Tripmine Studios working on remakes of Blue Shift and Opposing Force ("Guard Duty" and "Operation Black Mesa" respectively), and then took up 3D modeling. Currently I am co-founding Majesty 3D as an independent game development studio, and focusing mainly on Android development with the Unity engine for the time being.
No blog entries have been posted here. Boring yes, but as confucius says - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.
Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!