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Comment History
Raedine
Raedine - - 5 comments @ Condition Red: Rise to Power Alpha 0.12

Fantastic little thing.
Played about 10 hours of it with my friend so far and there seem to be some unpleasant bugs you might or might not be aware of.

-Soivets(Russia specifically) prevent multiplayer sessions from starting
-Weather Control Storm effect can be killed by dogs, it seems to have few infantry based nodes from which the lightning is spawned.
-Chrono Miners can be exploited when nearly full, giving them unlimited movement/teleportation anywhere you send them.
-Cuban Terrorists often freeze and don't move if you order them to attack, getting easily blasted in worst possible situations.

There are more issues, like engineers not working and apparent WiP things that don't need to be mentioned as bugs.

I wish you all the success with this and can't wait to see more of it! It plays real nice so far and it would be amazing to experience the final intended state! ^^

Good karma+3 votes
Raedine
Raedine - - 5 comments @ Warcraft: Guardians of Azeroth

Wicked pissa, can't wait! <3

Good karma+1 vote
Raedine
Raedine - - 5 comments @ CK2: Middle Earth Project (CK2:MEP)

I am having exactly the same issue, I suspect it is because the version of MOD is not compatible with 2.7.2 of the game.

:(

Good karma+1 vote
Raedine
Raedine - - 5 comments @ Warcraft: Total War

(Phone did not log me in, woops)

Good karma+1 vote
Raedine
Raedine - - 5 comments @ Warcraft: Total War

Excellent and promising concept, can't wait to play the campaign to it's fullest ocne it's finished. I'm already very excited about the current state of the mod, you've done quite the work and the custom battles entertain for a while.

There is one thing that attracted my attention, though. A lot of the already existing unit descriptions seem to have major grammar issues, where others seem as if they were written by person on drastically different literal level.

Good karma+2 votes