​For many centuries humans, dwarves and elves lived in the likeness of peace without thinking about the stars and rarely looking beyond the borders of their own countries. Azeroth has been relatively quiet place with rare clashes of countries occasionally diluted by flaccid raids of gnolls and trolls. But everything changed when the great sorcerer Medivh had created a portal between Azeroth and Draenor - the distant and wild world, home to the countless orcish clans and other amazing races. Recently these creatures have drunk the blood of Mannoroth, one of the demons of the Burning Legion, eager to open the way to Azeroth and resurrect their lord - Sargeras. How the coming era of war will turn out? Triumph or oblivion? It's up to you...

"Guardians of Azeroth" - is a global mod, based on the Warcraft universe by Blizzard Intertainment. In this mod our team is going to image the world of Azeroth in all its glory, particularly focusing on the story of the classic strategies and World of Warcraft Classic. You will be able to assume the role of one of the human kings or test your luck in the role of conqueror of other worlds! You can restore justice in Azeroth or plunge into the chaos of the Scourge and the Burning Legion. In the end, you can simply turn the whole world into your debtors playing as the goblin' cartels. All decisions are belong to you.

FEATURES:

  • All the nations of the four continents of Azeroth are avaliable for playing. You can play anyone: from the usual humans to dwarves of the Dark Iron clan.
  • Try to create a new Azeroth empire which we have never seen before. For players are available wild tribes of murlocs and gnolls, pygmies of Southern Islands, kobolds and even wolvars of Northrend! Note that it will not be easy to lead these nations to victory.
  • Try yourself in the unusual role for CK2 as head of the people's republic or theocracy. For players are available Atal'ai's bloody priests, mages of enlightened Dalaran and even the role of the High Tinker of Gnomeregan!
  • Take a dangerous adventure through the ancient catacombs and tombs, as well as try your luck outside your home world through captivating stories and random events in the style of text quest.
  • Prepare for war! You will find many feat of arms. Many special combat units (such as paladins and death knights) will help you to achieve it, as well as your personal skills with sword and magic.
  • Players will have access to all classes of the classic World of Warcraft, as well as a few non-standard specializations like Loa Priests etc. Almost every class can be transformed into something less usual, for example the blade master or potion doc.
  • Highly detailed map of Azeroth where everyone can find many basic location of the games. Also the mod includes many regions which you still cannot find in the MMORPG (Kul Tiras, Plunder Isle, Tel Abim and more).
  • A large number of new traits allowing you to make your game character truly original.
  • The possibility to decide the fate of your favorite characters as you want.
  • Sea of fun and new gaming experience!

We hope to find people who are ready to join our team. If you want to help then contact with Zumbak.

We need:

  • Coders
  • Artists of icons
  • Artists of flags
  • Artists of portraits
  • Correctors for English localisation

Discord.gg - link to our Discord

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Greetings, dear readers! Today’s developer’s diary is related with the one of the community’s most favourite elements in the Lore of Warcraft – The Scourge.

The Scourge’s background begins in the distant world of Draenor, when the beckoning whisper of eredar named Kil’jaeden have reached the Ner’zhul’s ears. The daemon of the Burning Legion has deceived him, forced to believe in draenei’s conspiracy. The Elder Shaman, trusting in Kil’jaeden’s promises of great power, has helped daemons in their war against draenei. However, soon he begun to understand that orcs, his own people, are becoming the minions of the Legion, but it was too late. Gul’dan, the Ner’zhul’s own apprentice, has told about master’s doubts and was generously rewarded by Legion.

When the Horde has been defeated in the Second War and the Dark Portal destroyed, Ner’zhul raised his head and became the leader of orcish people. He united the fractured clans, rebuilt the Dark Portal and attacked the world of Azeroth once again. Let’s will not go into details of ups and downs of the Ner’zhul’s Horde on its way to the new defeat by the forces of the Alliance, which started the Draenor company after their victory in the home world. The leader of the Horde decided to open lots of portals to other worlds which led to the planet’s destruction.

The enraged Kil’jaeden killed the old orcish shaman and imprisoned his soul in the block of magic ice with the throne inside. Eredar teleported this throne to the world of Azeroth and placed in in the Northrend. All the servants of the King of the Dead were sent there along with their new king. Soon Ner’zhul understood that he can command their own servants and he began to prepare for release from his masters. During this time, he created his own army of the restless soldiers, called the Scourge.

This is the “short” historical background of the Scourge. Our story begins with the Draenor too. Right after the end of the Alliance expedition (but it might not begin at all) the Lich King appears in Azeroth and begins to settle in the Ice Crown province. After that necromancers get the new ability – to create the Cult of the Damned to help the new King of the Dead. The cult is focused on infection of cities and castles, preparation the ground for the upcoming Scourge invasion. Members of the Cult are able to corrupt souls of the different characters, raise the dead, bring new diseases and cure their own ones. Moreover, the leaders of the Cult can acquire the immortality and became a lich.

[​IMG]

All outbreaks of the Plague are incited by the Lich King. The Plague can infect every piece of the map, but you have to strengthen the forces of the Cult in that region first. It is important to know that not all races can be infected the Plague on its beginning – the Lich King has to modify the disease and create its new outbreaks to make other races get it and, consequently, to strengthen the Scourge. After the infection of the province, all of its diseased population turns into the faithful servants of the King of the Dead, and the province itself receives the “Land of the Dead” modifier, the culture and religion of the Scourge. Later the ruler of its lands gets the special event of separation of infected province in favour of the Scourge. He can either voluntary surrender his territories, or declare war against the Lich King’s forces. In the second case the province will retain its ruler, however on this land there will be an uprising of undead armies. To destroy the province’s modifier, the culture and religion of the Scourge you need to carry out a “culling” (the undead has the opposite action called “Bring Death”).

[​IMG]

The Scourge attacks with the new claim, “Invasion of the Scourge”. If the ruler of the defending country is infected with the plague, he will simply become the part of the undead army and vassal of the Lich King. If the ruler has immunity, the Scourge will conquer the provinces with “Land of the Dead” modifier and those provinces that will have time to capture.

[​IMG]

And now let’s talk about the Lich King and control over the undead. The Lich King, like any other necromancer or anyone else who controls other characters, must monitor his level of mind control. If it reduces, then some characters may free from the King of the Dead’s influence and get a very bad relationship with the former puppet master. The Lich King gains the power of mind control from military victories and loses it from defeats.

Even though the Lich King has already died and he cannot die of old age, he can choose his “heir” – the Champion of the Scourge. The Champion is chosen among the all the Death Knights and necromancers controlled by the King of the Dead. And, when the time comes, the champion can merge with his king and start to rule the Scourge by himself.

[​IMG]

A little bit about the forms of the undead. Almost all undead are prone to rot and this has a very bad effect on their mental and physical abilities. Of course, it will not be so critical for players and rulers, but ordinary undead will constantly experience a variety of inconveniences. You can counteract it by receiving a blessing from the Lich King or through the dark rituals, cannibalism or the special effect of the Plague. Under the influence of decay and dark magic there will also take place different transformations into other forms of the undead: skeletons, ghouls, plague eruptors etc. At these stages races (elf, human, orc etc.) cease to matter and disappear.

That’s all for now! The developer’s team will be going to keep you informed in last innovations of the mod and swears to serve Ner’zhul!

Developer Diary №5

Developer Diary №5

News

Warcraft: Guardians of Azeroth. Developer Diary №5 - Exploration​

Developer Diary №4

Developer Diary №4

News 5 comments

Warcraft: Guardians of Azeroth. Developer Diary №4 - Types of government.

Developer Diary №3

Developer Diary №3

News 7 comments

Warcraft: Guardians of Azeroth. Developer Diary №3 - Duels

Developer Diary №2

Developer Diary №2

News 2 comments

Warcraft: Guardians of Azeroth. Developer Diary №2 - Political Factions

Comments  (0 - 10 of 157)
Varaygue
Varaygue

Amazing work, I will follow your progress with a peculiar attention.

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FihDomini
FihDomini

Hey, i LOVED your mod, gods, your details are amazing.
I got one question... Are you going to compete against the other WoW Mod? Cuz i know there's the Azerothian Kings i think.

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Zumbak Creator
Zumbak

We're doing it right now, lol.

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FihDomini
FihDomini

And btw... Are you going to add Draenor?

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Zumbak Creator
Zumbak

No, we'll not add it.

Reply Good karma+1 vote
Guest
Guest

Is there anywhere I can donate? This project looks amazing! Keep up the good work! Take your time, we don't want an unfinished game, haha.

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TorchEmperor-95
TorchEmperor-95

This mod will DEFINITELY cause me to sink back into the realms of CK2! (Not that I'm not already engrossed in it, but it will keep my interest for sure.)

I'm curious, you mentioned that Arthas will be playable (both as himself in some circumstances and as the Lich King). Are their going to be character specific events? (For instance: Arthas, Thrall, Illidan, Kael'thas, Jaina, Sylvanas, etc.?)

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Zumbak Creator
Zumbak

Yeah... in some sense they will be "specific" events for certain character, but if this character does not meet the conditions then other character will take (or not) the role of this character.

Reply Good karma+1 vote
TopiaKing
TopiaKing

please just release it I can not wait any longer!!!!!!!

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sunburst
sunburst

So far i like it, if there is something i would added, without this being any kind of negative critic, is that you should focus more on the 3 main continents instead of, let's say, coldarra.
Many places should be "ruins" or due to colonize and focus on make more provinces and rich history on the two main continents. less work on terrain map and more on political, thats why im saying.

Looking forward for this!

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