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Comment History  (0 - 30 of 117)
Quansword May 9 2015 says:

Where do you put the files? I can't seem to find the folder with the game data.

(I have the Steam version btw)

+1 vote   download: Wet Clothes Fix
Quansword May 4 2015 says:

Nice job getting it out on Star Wars day.

+1 vote   download: Wet Clothes Fix
Quansword Oct 6 2013 says:

Wow, these are all huge improvements over how they looked in the mod. Looks really good for any UDK game.

+2 votes   media: Valley - New Lighting
Quansword May 26 2013 says:

Great news, I can't wait to play, and good luck with the trailer.

+4 votes   news: Dev Update: Climbing and Throwing Axes!
Quansword May 26 2013 says:

I would love to be a quest/script creator for you, but I have to finish editing my own book and see if any publishers will take it first. That, and I have college.

+1 vote   media: Legend of the Toa Trailer
Quansword May 24 2013 says:

I love the climbing ledge part the most probably; nobody ever addresses that issue and it bugs me so much. So thank you guys.

+2 votes   media: KR Alpha - Infinite Throwing Axes!
Quansword May 23 2013 replied:

It's an indie game; Kingdoms Collide was a mod, and this is it's sequel/remake into a full game.

+1 vote   media: Statue Prop - Environment Asset
Quansword May 23 2013 says:

I like the flower growing through the leftmost one's eye socket.

+1 vote   media: Skulls - Environment asset
Quansword May 7 2013 says:

"Many of those trees were my friends, creatures I had known from nut and acorn; many had voices of their own that are lost for ever now. And there are waste of stump and bramble where once there were singing groves." - Treebeard. (To continue my allusion from the previous picture.)

+1 vote   media: changelog: log
Quansword May 6 2013 says:

Those look like some very nice trees from this angle, reminds me of Fangorn forest.

+1 vote   media: Trees!
Quansword Apr 27 2013 replied:

By the way, Happy says hi. Also, thank you for the Ship game which I got from him, now we all have it.

+1 vote   news: Kingdoms Rise - Nearly in Alpha!
Quansword Apr 27 2013 replied:

I was thinking about the same ledge idea.

+1 vote   news: Kingdoms Rise - Nearly in Alpha!
Quansword Apr 23 2013 says:

Oh, yes please; the first game was great, and I love how this is turning out, and you're just adding more awesomeness. My steam name is the same as my moddb name.

+2 votes   news: Kingdoms Rise - Nearly in Alpha!
Quansword Apr 21 2013 says:

I love the new pacing, the other pace looked way too slow for the game.

+1 vote   media: New combat pace! Faster and better
Quansword Apr 9 2013 says:

Looks really cool, but I miss that animation where you shove the other guy's sword into the ground when you deflect it a certain way. It'd also be cool if you take momentum into account when someone misses an attack entirely instead of it just being blocked.

+1 vote   media: More recent fighting footage
Quansword Apr 9 2013 says:

1, 5, and 3 for me.

+1 vote   media: New helmet designs
Quansword Nov 13 2012 says:

I'm so glad this is back up and running, I'd hate to see this die when it looks so great.

+1 vote   news: Project Stealth on Steam Greenlight
Quansword Aug 10 2012 says:

I am curious about what is happening with sabers, is there dismemberment? did they rework the combat? is it third or first person (or both)?

+1 vote   media: Developer Screenshot August 9th 2012
Quansword Aug 7 2012 says:

I like the concept art, but the female knight looks weird without anything on her arms, I suggest either adding more armor, or taking off the shoulder pieces.

+2 votes   news: KC Dev's release Mobile game + Update on KR
Quansword Aug 6 2012 replied:

Why would you think they're dead when we heard from them a month ago?

+1 vote   mod: Jedi Knight: Jedi Betrayal
Quansword Mar 7 2012 says:

I'm glad i didn't ever remove Kingdoms collide from my updates, I hope you guys make a great, fluid, experience in Kingdoms Rise. Also, if you are remaking the combat system, I would suggest maybe playing Witcher 2 for ideas, and think about giving people persistent characters and unlocks that they can level, like they have in ME3.

+12 votes   news: We're back! Help make KC 2 a reality!
Quansword Oct 16 2011 says:

you should have a new video that showcases how all the new spy mechanics work in one of the maps

+2 votes   media: Spy Coop move
Quansword Oct 13 2011 replied:

It's flat, and squarish, and below the bedrock is a never ending abyss of dark and floaty glowing dust balls. (that are square)

edit: The never ending abyss is a square too, just a never ending square.

+1 vote   media: Moon Phases
Quansword Oct 9 2011 says:

This brings a whole new meaning to teamwork, in Splinter cell: double agent's multiplayer everyone just abandons everyone else. Hopefully this will encourage at the least 2 man squads.

+2 votes   media: Spy Coop move
Quansword Oct 9 2011 says:

How about "Tension: Breaking Point"?

+1 vote   news: Quick Update
Quansword Sep 19 2011 says:

awesome! you should make more stuff like this, minas tirith, the black gate, isengaurd, the Lonely Mountain, etc... or you could just make middle earth, that would be one of the most amazing things ever.

+2 votes   download: Helm's Deep -by Tolyboy
Quansword Sep 16 2011 says:

I was in creative mode, trying it out, and I found a town with all the doors halfway up the buildings, and I found lots of underwater abandoned mines. (I'm not saying its not awesome, because it is, just saying this so you know.

+1 vote   news: Oh yeah, we released 1.8!
Quansword Aug 20 2011 says:

I think the way I ended episode one was the most awesome way to do so. I shot my last rpg into one of the airships and as it exploded in slow motion, the game ended.

+1 vote   media: 1187 - News images
Quansword Aug 14 2011 replied:

Oh! one more thing a neckpiece would look cool

+2 votes   media: New Suit Model
Quansword Aug 14 2011 says:

I think it looks awesome right now, but two things I would change are...
1. I would change the helmet, it doesn't seem to fit the rest of the suit just quite right, and you could make the visor bigger or smaller.
2. I think that the shin pads also don't seem to fit the suit, I'd stylize them a bit more. I do like the black and red colors though.

+1 vote   media: New Suit Model
Last Online
Sep 24 2015
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