The Alpha 3 is the newest version, the one you mentioned with the Allies and Soviets. We are currently trying to get the vanila factions up to par with our new Weapons and Armour types system.
No, you downloaded it right. The Confederacy and Empire were removed from A for different reasons. For the Confederacy, they were riddled with bugs and other various errors. As for the Empire (and by an extension, the Confederacy as well), we at Paradox are overhauling the Red Alert 3 weapons and armourtypes system. Redoing those units to our new standards takes time. I will update the Moddb with more information as it becomes available.
Nope, the AI is giving us some difficulty, so until we can sort that out, no AIs. You can try the Casual 17 lobby on RA3 Online. That is where we tell people looking for games to go.
Because it has not been programmed. Thus far any attempts for us to program it has failed, but we are looking into the possibility of AIs in the future.
Well the Soviets were kinda obliterated economically (and in some parts, physically) in WWIII. Right now they have more crews than they do vehicles/planes, so they're trying to fix this by pulling out older models while they can work on producing new ones.
The Confederate Beta is woefully out of date, and full of bugs. For example, since then the Confederates recieved a slight revamp (which explains the new ability). I strongly advise for you to play the Allied Alpha. Although the Confederate Revolutionaries have not been added yet, it allows for much smoother gameplay.
I believe that was obvious. Glorious comrads of the Union often fly to work at blazing speeds by their personal Man Cannons, should the walker bus be late.
I have no idea what this talk of the Defense Bureau not working is. The way it works is that you build it and then purchase upgrades for it (Same as you would for a Prospector tiering up).
Paradox Cast:
Twitch.tv
His name is Detective Inspector. Inspector is his name, and Detective is more of a title.
Its not like these people have lives or anything.
Its more of a giant Fusion Rocket Engine bolted to a chasis.
Paradox Cast;
Twitch.tv
We are looking into AI, but it is being difficult.
LOOK OUT HES GOT A GUN!
We don't send emails, do you mean one for installing RA3? We can't do anything about that.
The Alpha 3 is the newest version, the one you mentioned with the Allies and Soviets. We are currently trying to get the vanila factions up to par with our new Weapons and Armour types system.
Read the filename to the right, interesting form of victory :P
The Soviets are still pretty dangerous, much moreso than the Confederacy.
No, you downloaded it right. The Confederacy and Empire were removed from A for different reasons. For the Confederacy, they were riddled with bugs and other various errors. As for the Empire (and by an extension, the Confederacy as well), we at Paradox are overhauling the Red Alert 3 weapons and armourtypes system. Redoing those units to our new standards takes time. I will update the Moddb with more information as it becomes available.
I dunno, you would have to look.
Make an account just for this mod. If you try using an account with any mod and vanilla RA3, the issue that you described occurs.
Unfortunately, that would throw off game balance alot. Not to mention the fact that it would ruin the joys of finding a new weapon.
Nope, the AI is giving us some difficulty, so until we can sort that out, no AIs. You can try the Casual 17 lobby on RA3 Online. That is where we tell people looking for games to go.
Because it has not been programmed. Thus far any attempts for us to program it has failed, but we are looking into the possibility of AIs in the future.
We are currently working to resolve this issue.
If you find any bugs guys, post them here; Moddb.com
When there is enough I'll list all the known bugs on my ModDb (Or as a blog post here).
Casual 17 is where we encourage people to go.
Well the Soviets were kinda obliterated economically (and in some parts, physically) in WWIII. Right now they have more crews than they do vehicles/planes, so they're trying to fix this by pulling out older models while they can work on producing new ones.
The Confederate Beta is woefully out of date, and full of bugs. For example, since then the Confederates recieved a slight revamp (which explains the new ability). I strongly advise for you to play the Allied Alpha. Although the Confederate Revolutionaries have not been added yet, it allows for much smoother gameplay.
May I ask why this is important?
I believe that was obvious. Glorious comrads of the Union often fly to work at blazing speeds by their personal Man Cannons, should the walker bus be late.
You bet, and I should really be checking this more.
Tracking.. Tracking...
I have no idea what this talk of the Defense Bureau not working is. The way it works is that you build it and then purchase upgrades for it (Same as you would for a Prospector tiering up).
Random cast.
Its more likely you'll be using Jungle Rangers for that.
The AI has not been developed yet.