Dream it, do it!
That is because we haven't talked about a few ;)
No, we did not mention that thing that is clearly stated in the closing remarks.
Pay it no mind.
It is a Skaterbot, we say see you later bot, our bullets aren't good enough for you.
(Skaterbots are soooo a thing now)
It also increases your rate of fire, which is pretty cool.
With the way guns are generated, ever now and again you will find a stinker, but don't mind that! Shoot something else! Take their gun! Cackle maniacally!
There are grenade launcher parts that cause a launcher to function similarly to both the primary and secondary weapons of the TF2 Demoman.
And as a TF2 Spy player *Backstabs*
We, and when I say we I mean people who are totally in the 90s try our hardest! Thanks!
Yup! We were originally trying to decide between making a game like this and making a game you don't want to play. I think we made the right choice though!
Maybe some time in the future, but making an RTS from scratch requires a large team that we don't possess at the moment.
Currently we are making a retro inspired first person shooter called BLOODCRUSHER II.
Yes, we know. Thats been a joke from day one.
It wasn't really, they were just the only faction that focused on it. The Soviet Union was doing a ton of satellites and other orbital stuffs, while the Allied Achilles can function as a Space Plane.
The problem was, and this will forever persist, that we want to do more than Red Alert 3 allows. RA3 is great for stability, its almost impossible to crash vanilla unless you got some seriously crazy stuff going around, but that hampers moddability exponentially. Even when we were adding the Confederates or making changes to the Allies, every little detail, every unit added or modified was behind a constant state of struggle between us and RA3. In the end, as Sketch stated, we couldn't keep beating our head against the wall.
Not many sounds were able to be recorded, but we will likely release anything we still have.
Trust me, none of us were exactly dry eyed when the time to talk about this arrived.
We hope to continue helping those modders by releasing all the art. Its creative commons as stated above, so please use it.
Why wait? You can already play its host game, Paranauatical Activity, for a sum that isn't free!
Well you can tell by the way the Enforcers walk their walk, he's a woman's man, and thus got no time to talk.
That is because it is based on the Sten Gun! Low tier Machine Gun parts are based on real life weapons.
Sorry! We forgot to list the side effects!
Happy Holidays from everyone in 1997! Except Greg, he's a bit of a *******.
Thanks! That means a lot to us, and hopefully we can send you guys some blood filled smattered love towards you guys as well!
Sadly, as previously stated, we don't have funds. As much as we love working on Paradox, and we really want to delve deeper into Paradox in terms of further content, we sadly can't work on it and support ourselves at the same time.
As for the Sunday updates, and I know this sounds ******, but I am sorry that we were unable to keep that promise. We will eventually return to Paradox, but this hiatus must, for the time being, continue.
Hello everyone! You may have noticed that we have a forums up and running! Right now there are two threads; One that acts as a general discussion board, and another to suggest really powerful and badass unique weapons! In order to post in these, or create your own, click the link below! Or the one in the menu above! Or the one lurking behind you!
We are currently on a hiatus so we can work on an indie project; Bloodcrusher II. We hope to return to the mod after we have a more stable source of both economic income and time.
We are currently unsure if we are releasing a demo at this time. We will release information in advance if we ever do however.
That Ballcap hat is to ensure that you can identify which Grunt you are going up against quickly, not to mention what kind of gun they will drop when you break their face.
Hey guys! Do you see that huge button? It is far too sophisticated for our 1997 technology, so do us a favor and click it for us? Pretty please?
We are deliberating (and will likely always be deliberating), the final numbers for the Shredder. I can guarantee though, that the Shredder regains a very large amount of health immediately for every enemy devoured.
Actually, some guns can have multiple booster parts...
I believe it is a combination of 1s, 0s, and upvotes.
Sorry folks! Our time circuits that allow us to stream video from 1997 have malfunctioned. We can fix them, but no cast this week, sorry for the inconvenience.