Goldsource mapper, HL1 fan, guitarist, music aficionado, and loner. That's me in general.

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poshgaloo
poshgaloo Jul 27 2012, 8:09am says:

Again people my voice sounds odd just because of the sound of my mike. :3

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poshgaloo
poshgaloo Jul 28 2012, 10:39am says:

Also people you might want to where headphones or something because my voice doesn't really sync very loud. I was using a different screen recorder BTW.

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awkook
awkook Aug 17 2012, 3:25pm says:

Good intentions you have here, but using hollowed out rooms is not a good way of making a room. Placing light entities inside the wall is not something you want to do either.

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poshgaloo
poshgaloo Aug 21 2012, 7:43pm replied:

Yeah i watched one of your vids and found out about the light texture that generates its own light. I don't use light entities anymore. Also i was being pretty fast so just made a hollow room to save time. Thx for watching my vid though. :)

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PanSartre
PanSartre Apr 7 2013, 5:42pm replied:

Yeah. I agree. Good intentions but i don't understand why you demonstrate entities which aren't very difficult in use. There are some good wiki's on web for that. A video tutorial isn't really necessary for such simple entities.

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poshgaloo
poshgaloo Jun 15 2013, 10:42pm replied:

I haven't really seen much tutorials for goldsource. Sure theres vhetutor and twhl, but I'm just trying to help out the novices to mapping in vhe.

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Description

Note: i am using another computer here because my other one got jacked up by some software and is currently in repair. Also, i am using my screen recorder to record this. Since bandicam isn't on this computer. Anyway, this tutorial covers teleporting. Enjoy. :)

Video Details
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Other
Date
Jul 26th, 2012
Length
07:13
Filename
Valve_Hammer_Editor_Gold_Source_-_Teleporting.wmv
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