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Comment History  (0 - 30 of 38)
Pongiup
Pongiup - - 38 comments @ Demo Level 4 (Chapter 3. DownTown)

The mapping is not good, but the idea is nice!

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ The Sky

Glock from CS?

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ Work in Progress

Nice!

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ HL:S - Enhanced Shaders 2010 - Custom ENB

Where'd you get the weapons from?

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Shaft

Looks very nice.

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ Cencom Security

Nice, though the doors by the zombies looks quite big, and there should be some blood/dead bodies.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ l01 (Level 01)

Nice. Though the computer screen looks a bit "bent", and the texture on the sheet could be fixed a little. Also, try using some models:P

Good karma+4 votes
Pongiup
Pongiup - - 38 comments @ Textures Appreciate.

Nice! Kept within Half-Life style as it should.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Hallway and a Pipe

Very clean! Awesome.

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ engineer Adventures

That incredibly blue lab should be the same blue as this room, though if you really want to keep it that blue - then change the color on the door/frame on this side to the more realistic blue, but on the other side the very blue color.

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ engineer Adventures

A bit too blue.

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ engineer Adventures

That screw(drivers) model is a model from Night at the Office mod right?:)

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ The Office Warrens

Retards. What he meant by "how you know how maps look" is how he knows what the maps looked like in alpha stage.

Anyway, nice. Where is this? Is it the storage area where you can find the shotgun for the very first time?

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Chapter "Frame of Reference"

That dead scientist could use some blood, otherwise freaking awesome!

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Level design

That barrel, is it a prefab that's copied from HL-1 or did you cut it yourself? Nice area anyway.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Half-Life Episode Two Gallery

Looks great except for the signs, they shouldn't have those big frames and they should be inside the wall.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Work In Progress Parking Map

Are you going to be able to see this spot while passing by or will it be a camera that's following along the road? Looks nice.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Work In Progress Parking Map

Looks very nice, what about adding some lights only? Not lights that needs to be activated as it's daylight, but when it's dark there needs to be lights.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Entrance

It doesn't to me.

Good karma0 votes
Pongiup
Pongiup - - 38 comments @ Entrance

I think it's nice, as it's kept within HL-1 style. This is the way it should look like.

Good karma+3 votes
Pongiup
Pongiup - - 38 comments @ Absolute Redemption

KWL, func_train.

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ Science Team (Outdated)

Are they going to remain bald?

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ Train, First Map [WIP]

The platform in the background isn't finished.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ First Map [WIP]

The texture that looks misplaced on the picture is fixed.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ PARTY ZOMBIE 2!!!!

Madness Combat?

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ uhh some headcrab did this to me

Man that soldier must have been very disappointed.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ Half-Life: Yellow-Shift

Ahah, nice! When you changed the arms, it will look so much better.
By the way, will you re-texture the deagle? Doesn't matter at all, looks 100% awesome with the original texture, but still could be cool to know if you're going to do something such...so we know a little bit more of the outcome:)

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ HD Video Tutorial - Moving Brushes

Eh, I tried this in Half-Life 1(GoldSrc engine), the sound appears, but the train - it's simply not there. Any idea why?

Haha, fan vad man hörde att du var svensk.

Good karma+1 vote
Pongiup
Pongiup - - 38 comments @ New Zombies

****** security. The guard lying dead didn't even get one of them bastards. No, he gave his life to the aliens and handed the work over to the other guard.

Good karma+2 votes
Pongiup
Pongiup - - 38 comments @ Cantina

The scientists must have tiny legs if they're going to fit them between the table and the bench:)

Good karma+1 vote