Hello, world!

Comment History  (0 - 30 of 1,182)
Piuneer
Piuneer May 13 2012, 2:57am says:

And a day before my birthday this year, how sweet.

+1 vote   media: AFF Dogfight Devblog
Piuneer
Piuneer Dec 28 2011, 1:25am says:

This is one of the most impressive beginnings and ambitious mods I've seen in a great while. I can't wait for more updates!

+1 vote   news: Eidolon - Presentation
Piuneer
Piuneer Nov 5 2011, 10:37pm replied:

possibly as a randomly used "final blow" animation that's total overkill on the player :D dark bloody, waters ensue.
If the HP is low enough, and every attack would surely kill them, then the special animations play during the "final blow".
Is that what you're gettin' at?

+2 votes   news: The Anatomy of a Shark Attack ..
Piuneer
Piuneer Oct 25 2011, 8:14pm replied:

The low chandelier also adds to the clutter and claustrophobic feeling that an attic should have.

+1 vote   media: DW Expansion Västhelm WIP II
Piuneer
Piuneer Oct 25 2011, 7:12pm replied:

But zombies can't swim. They can only eat braiiinsss

+1 vote   media: and by the way!
Piuneer
Piuneer Oct 11 2011, 9:36pm says:

He does look pretty proud.

+1 vote   media: DW Expansion Västhelm WIP
Piuneer
Piuneer Oct 11 2011, 9:33pm replied:

Sounds awesome! been tracking....

+1 vote   download: Dibella's Watch Västhelm Expansion
Piuneer
Piuneer Oct 11 2011, 9:16pm says:

"The Place where Things Are In Disturbance" lol i love the name. It sounds like a bad translation, but I like it that way. It gives a kind of cheezy mystery to the place. I can almost hear it in dialogue, such that "It is unwise to travel to The Place where Things Are In Disturbance! Be wary!"

+2 votes   media: The Place where Things Are In Disturbance
Piuneer
Piuneer Oct 11 2011, 12:58am says:

it's understandable, but I was oh so happy to see a new update and more progress. Maybe you could get someone to perform the petty task of posting multiple copies of updates and files. You guys definitely pulled a lot of new attention with this page.

+3 votes   news: We are leaving ModDB..
Piuneer
Piuneer Oct 9 2011, 11:31pm replied:

That's the "reality sim" option. lol jk but you should reinstall it. sounds like something went missing or is corrupted in the game files.

+2 votes   mod: GTA United
Piuneer
Piuneer Oct 6 2011, 9:34pm says:

Damn, that's a cool scorpion.

+1 vote   media: WIP 13
Piuneer
Piuneer Oct 3 2011, 9:24pm replied:

It's not that the asymmetry is bad, but there's an uneven balance between the two sides. Maybe the armor should be more "interesting" on the right shoulder instead of the left to offset the tactical pouches.

+1 vote   media: Soldier tier 3
Piuneer
Piuneer Oct 3 2011, 9:19pm says:

It reminds me of the days of neanderthals and nomads. It's quite prettyy and looks untouched by man - very remote.

+2 votes   media: hopefully pt.1
Piuneer
Piuneer Oct 3 2011, 9:04pm replied:

This is a grand idea!

+1 vote   media: Its Getting Clooooooosssseeeerrr....
Piuneer
Piuneer Sep 25 2011, 7:32pm replied:

I appreciate your comedic sarcasm, but that comment was utterly useless.
The textures are looking quite good, by the way.

+4 votes   media: Brainbread:Source Textures.
Piuneer
Piuneer Aug 23 2011, 1:05am says:

lol woah where'd her pants go? ;)

+5 votes   media: Lena - Clothes *detail*
Piuneer
Piuneer Aug 22 2011, 1:12am says:

Fallout: Philadelphia?
Haha awesome idea by the way. I was wondering how you'd quickly navigate this massive series of underground tubes.

+1 vote   media: Vault 24 Elevators
Piuneer
Piuneer Aug 13 2011, 10:18pm says:

The textures are great, but the hair really needs to be given some volume to look convincing. Also, I'm not too sure about them moles under the eye. Maybe a few freckles instead.

+1 vote   media: Lena - Head texture
Piuneer
Piuneer Jul 29 2011, 5:56pm replied:

The viewpoint is perfect, but the FOV just seems a little wide is all.

+1 vote   media: New Gui
Piuneer
Piuneer Jul 29 2011, 5:50pm says:

That first sign is awesome! I personally think the design is wonderfully original. Don't be so hard on yourself, although that's always easier said than done.

+4 votes   news: Overgrowth Art Asset Overview Video
Piuneer
Piuneer Jun 15 2011, 10:47pm says:

This is starting to get really awesome really fast :D I'll never stop watching.

+1 vote   news: Interaction News Post
Piuneer
Piuneer May 18 2011, 1:13am replied:

Hell yes, you did. They're still around, so be grateful.
Nice shells. Can't wait to see the shatter animation :D

+2 votes   news: April News
Piuneer
Piuneer Apr 7 2011, 2:33pm says:

Hey, it's unintentionally 3D! :D

+2 votes   media: Electro-Shock Defenses!
Piuneer
Piuneer Apr 2 2011, 6:59pm says:

Creation Engine for Skyrim? :D

+1 vote   news: A new era in the development of Embermoor - Engine change
Piuneer
Piuneer Apr 2 2011, 6:31pm says:

So cool! Can't wait to crash my ship into it and die :D

+1 vote   media: CF1.9 preview planetary ring
Piuneer
Piuneer Mar 10 2011, 3:55pm says:

Not the bears! lol i like the random bears :D

+1 vote   news: Version 0.197 Released - Dungeons!
Piuneer
Piuneer Mar 3 2011, 4:24pm says:

It almost doesn't need a texture! :clap:

+1 vote   media: CMC - Pistol - Low Poly Untextured - Ingame
Piuneer
Piuneer Feb 14 2011, 10:51pm says:

Beautiful effects on that thing. I just wish it wasn't an enemy. I wanna' stare at it, not shoot at it ^_^
Also, that music is wonderful as well. Is it your own creation?

+1 vote   news: Second video of the Namybius
Piuneer
Piuneer Feb 10 2011, 3:56pm says:

Yay! Now I don't have to go through Steam ^_^

+2 votes   news: Desura - The Fourth Market
Piuneer
Piuneer Feb 10 2011, 1:38pm says:

Foxy!
If ya know what I mean ^_^

+1 vote   media: Cronacorp Medium Armor
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