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Comment History  (0 - 30 of 36)
pitAlex
pitAlex - - 36 comments @ RE:DONE Collection v2.2.4 VOL.1

I do not have. It happened one time. Never happened before that is why I thought it could be related to this. Are you doing like a simulation attack? making mutants target the farm. That could make it happen as it simulates stuff when you go to sleep.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ [DLTX Optional] More profitable cooking 1.0.3

How to make this work for 1.15.2? I press "cook" and nothing happens.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ RE:DONE Collection v2.2.4 VOL.1

Yes, that is exactly what I was getting. And yes I have the modded exe, the latest. I got shader mods and other mods that say "DXLTX".

Btw, I was in Cordon and went to sleep until 9 am. When it woke up, 2 lurkers were inside the building. This is at that farm where you have the mechanic. I feel like it's related to this since you are touching the spawn settings.

Good karma+2 votes
pitAlex
pitAlex - - 36 comments @ RE:DONE Collection v2.2.4 VOL.1

When do you plan on releasing 2.1.7? And it was a fresh game, a fresh install where I added a bunch of mods plus this.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

I see it too with ground patches. One is in the bar as you go down the stairs

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

How do I make things more crisp? I have enhanced shaders plus this and my game looks washed. I had to use a re-shade to try and make things have more contrast and be more sharp, but it is still not good.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ RE:DONE Collection v2.2.4 VOL.1

I do have the modded exe. Thing is, I removed all the "re:done" files for Swamp, and the crash is gone. It seems to be just that map. Have you tested this with HD models? Because I did notice you overwrite a model for renegades.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ RE:DONE Collection v2.2.4 VOL.1

I am getting crash saying " mar_renegade_trader not found"

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ «R.A.D» | Online x64 (radomaly)

Now this, this is the one!

Good karma+2 votes
pitAlex
pitAlex - - 36 comments @ Tiberium Crisis

Well, I can't tell you about win10, but I am on 11, and it's working for me. Didn't have to do anything - just download, install and that's it.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ [Release] Tiberium Crisis Mass Update C.5.5 now Available

Nice mod. It's my favorite right now between the RA2 and CNC3 series.
Any plans to update the Map editor to have the English language? I did translate everything I found in falanguage.ini however there are still some places that are not affected by this. Especially the Main Navigation buttons where at the moment I am seeing everything as "???".

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Ray of Hope

I would... We don't even know what type of multiplayer will Stalker 2 have and they say "free update after release"...right, don't be surprised if it's after 2 years. But more importantly, I do not think it will include co-op which is what we all want. I think I can speak for most stalker players that all they want is a co-op. Co-op in a game style like Anomaly or Call of Chernobyl.

Good karma+2 votes
pitAlex
pitAlex - - 36 comments @ Ray of Hope

So when is this coming out? Any estimation at least?

Good karma+4 votes
pitAlex
pitAlex - - 36 comments @ TB's RF Receiver Hidden Package Sidequests v1.8

Here is an idea, I would update the text to say "supply drop". And I would make it sound like the supply drop is meant for everybody that is able to receive the message on a "special channel". You get access to that channel if your goodwill is high enough. So now to listen for supply drops messages you have to have the RF receiver out and be on the right channel. And it should be that if a drop is available it gets announced every x minutes. You can then introduce the idea that bandits or mercenaries, even monoliths may be tapping into the channel, and thus you might find them searching for it. And the channel can be dynamic, changing once every couple of days to simulate them trying to counter the hacking attempts. It should also change if your goodwill goes below the minimum.

Good karma+3 votes
pitAlex
pitAlex - - 36 comments @ Traders Sell All Tools 1.5.1

Hey, there is a mod called "DoctorX Call of The Zone" in which he made it so that tools become fetch quest with a location. I think that's the best approach. No more looking through all the stashes, just go to x place and get them. I tried to read through the code and find this piece, but no luck. Maybe someone with a better experience can bring that part over to anomaly.

Good karma+2 votes
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

That would be best suited as a different kind of mod. A "fallout jet" mod.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

Well, you would have to change the script itself for that. Maybe you are using 0.2 slow down with high stamina cost and because time is so slow, it feels like it's taking longer to drain.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

It's now possible through the MCM options. The flag is called "Dodge".

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

Anomaly does something when bleeding is too high and changes your speed. If you happen to be in slow mo when that happens your speed will be messed up an no way to recover. There is no hook, no event related to this to I am not able to adjust to it. Thus I tried to guess the limit and prevent it when that limit is reached. I guess I can add a flag to disable dodge and movement speed increase while in slowmo and then it won't matter. I will work on it

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

This addon is made for Stalker Anomaly. I don't think it will work with any other type.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

That would make it like Fallout and the jet drug, where I am aiming more for a F.E.A.R-like experience.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

Health is not affected by this mod, only stamina. I think the other one was updated to include health damage, from what I read in its description.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

It's not. Attempt to record a sound at half its original speed and then play it back at 2x speed. You will hear the difference clear. I am pretty sure that this exclusion thing is in the code, but with no proper documentation of the Lua API of the engine, I have yet to find the needed method. In fact, I am pretty sure you can do time_factor without needing to have debug mode on also, but again - need documentation.

Good karma+2 votes
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

The problem is I don't know of a way to exclude the sound from slowing down as "time_factor" affects everything.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

You mean like how Dying light does the dodge? You need some kind of animation, at least on the camera, to make it meaningful. I also wanted to restrict the dodge to sideways and backward. But I couldn't find guides to help me with that. It is possible, but documentation is needed on the scripting part of stalker and not much is out there.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

Yes

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

Get the update version and you can change the binding via the controls menu.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

It's updated.

Good karma+3 votes
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

Version 1.1 now supports MCM and with it you can toggle this on or off.

Good karma+1 vote
pitAlex
pitAlex - - 36 comments @ Bullet Time Enhanced

Couple this with some effects enhancements like Holywood FX,re-active all bullet tracers (https://www.moddb.com/mods/stalker-anomaly/addons/all-tracers) and fly-by sounds (https://www.moddb.com/mods/stalker-anomaly/addons/jsrs-impact-crack-fly-by-sounds) and you'll love it.

Good karma+1 vote