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peegee1
peegee1 Jan 4 2014, 2:07pm replied:

Had this problem as well and fixed it in this way:
Open Steam->Library
Right Click on "Half-Life 2: Episode Two" -> Properties
Under "Local files" choose
"Verify Integrity of Game Cache".
When this has been done sucessfully restart Steam.
Hope this helps

+1 vote     article: Hammer/Mod Config with Source SDK base 2013 SP
peegee1
peegee1 Dec 23 2013, 8:11am says:

This is great stuff! Thank you very much!
Is it possible to have a tutorial or a description
what has to be done to have Oculus Rift support
with Source SDK Base 2013?
I like to provide it in my mod as well.

+1 vote     article: Oculus Rift Support in Estranged: Act I
peegee1
peegee1 Dec 4 2013, 12:47pm replied:

You do not have to be a heroe if you need Ross' voice in your project. You only have to hire him. Look at his site www.accursedfarms.com under "Extra-> Ross for hire".
Write a decent and friendly e-mail and prepare a script with the lines for him. I am sure he will contact you after a while.

+1 vote     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 Nov 24 2013, 6:02am replied:

At least your wish has been fulfilled,
have a look at the video section

+1 vote     article: Ross Scott voices EasyRider and Happy Jack
peegee1
peegee1 Jul 15 2013, 1:16pm says:

Guest wrote:
"You should NEVER use environment variables (e.g. $SteamDir)
in the Hammer configuration paths."

I do not agree with this opinion. But I admit that $SteamDir
and $SteamUserDir can be confusing and changed by mistake.

Guest wrote:
"If you're going to be modding HL2 EP2, then you want
your game executable to point here:
$SteamUserDir\Half-Life 2\hl2.exe"

In that directory there is no hl2.exe.
But your post pointed to an error in my tut.

$SteamDir\SteamApps\common\Half-Life 2\hl2.exe
is the right path in field 5b in the above diagram.
I corrected it after a test.
Thank you.

+2 votes     article: Hammer/Mod Config with Source SDK base 2013 SP
peegee1
peegee1 Jul 14 2013, 7:43am replied:

You are welcome!

+2 votes     article: Hammer/Mod Config with Source SDK base 2013 SP
peegee1
peegee1 May 25 2013, 1:27pm says:

I am sorry that i could'nt find the time to post more news,
Just want to say THANK YOU for your nice comments!
It's May 2013 and I am still working on this mod.

+3 votes     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 Oct 8 2012, 2:56am replied:

Yes, it is a model. Build in XSI and Mod Tool.

+1 vote     media: Chapter 1 Screenshots October 2012
peegee1
peegee1 Feb 14 2012, 4:06pm says:

Like!
Very nice trailer! And good to see the progress of the development.
The scenes with the steam locomotive are the best (for me, you know ;-)).

Your mod is a jewel, keep up the good work.
Schoene Gruesse,
peegee

+1 vote     media: Zeitgeist - The Story of an Age that never was.
peegee1
peegee1 Nov 30 2011, 3:40pm buried:

(buried)

I am sure we will have it with Episode 3 in a bundle.
Confident and voting!

-6 votes     mod: Black Mesa
peegee1
peegee1 Oct 31 2011, 8:00am says:

Hey that's good news!
To see that beautiful work push up my mood.
The subway station is a master piece
and i am really impressed about your creative spirit.
Simple to say in german:
Klasse, weiter so, Gute Arbeit!

+2 votes     article: Please allow us to take you along…
peegee1
peegee1 Oct 7 2011, 3:07pm says:

Hi friends,

have a short life sign here.

Actually I am working on the first chapter of the mod.
Some days ago I finished the first riddle, implemented the
Easy Rider character, who will help the player and serve him
with information needed for solving the riddles.

I had to learn, that this is as time consuming like building that riddles. Sound recording, adding phonemes in face poser, creation of special animations scripted sequences, choreo files were the battle fields of the last weeks.

Stay tuned! Thank you for your patience.

+7 votes     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 May 30 2011, 4:02am says:

Due to this error occured during processing you
look here

Youtube.com

+1 vote     media: S.T.T. & R. Character Introduction
peegee1
peegee1 May 30 2011, 3:53am replied:

Very good!
Sehr schön
Dankeschön

+1 vote     article: The Spirit of "Zeitgeist"
peegee1
peegee1 May 20 2011, 7:04am says:

Kommt Zeit, kommt Zeitgeist?

[DE] Wann geht es denn weiter mit Eurer schönen Mod?

[EN] Do you carry on with this nice and beautiful mod?

+1 vote     article: The Spirit of "Zeitgeist"
peegee1
peegee1 May 16 2011, 10:20am replied:

It's based on source engine 2009,
so you will have to install Half Life2 Episode 2 or it's SDK content.
But please be patient, I just can't give a release date right now.

+1 vote     article: New Characters: Easy Rider and Happy Jack
peegee1
peegee1 May 16 2011, 2:54am says:

Oh, the Youtube link is missing in the news
and the video i liked to present is off.

So have the link here

Youtube.com

+1 vote     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 Apr 9 2011, 11:56pm replied:

Sorry to answer so late,
no this mod is not dead.

The character developing needed more time
but it's on a good way. I was interrupted
many times by real life duties and jobs,
but we are on a good way finishing
the milestone 4 section.


+6 votes     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 Feb 8 2011, 5:35am says:

Very nice work! This is going really COOL. Like it very much.
Keep up the good work.

+1 vote     article: Trailer Release!
peegee1
peegee1 Nov 19 2010, 11:33am says:

I like the idea very much!
Pretty cool mod, keep on modding.

+1 vote     media: Projected Texture
peegee1
peegee1 Nov 2 2010, 9:01am says:

Good work! Beautiful! Keep on modding!

+1 vote     media: Venice
peegee1
peegee1 Aug 18 2010, 7:04am replied:

This century ;-)

+4 votes     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 Aug 9 2010, 3:12am says:

I don't think so, Raider7.

The player should have the chance to hear the
message again later on, if the player won't understand it
the first time. The sound clips you hear in this demo
are only for testing.

+1 vote     article: Some Props and the "Talking Rings"
peegee1
peegee1 Aug 3 2010, 7:22am says:

Wirklich sehr schön!
Es wird Zeit, dass ich mal wieder weiter mappe.

Very nice, really!
It's high time for me to continue mapping ;-)

+1 vote     media: 1934 International Engineering and Motor Expositio
peegee1
peegee1 May 20 2010, 4:29am replied:

On the bottom player will have to look for
items, batteries and riddle solving stuff.
And pits, and ...
I did not like to occlude players view so it's now on the top.

+1 vote     media: HUD Layout with Greenish Metal
peegee1
peegee1 Apr 30 2010, 2:56am replied:

Valve's Studio Orchestra is responsible ;-)
It's the tf2 track "Right behind You"
Ebenfalls Schöne Grüße an das Zeitgeist Team

+1 vote     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 Apr 29 2010, 10:33am says:

Really a mod project with a "Big Idea"and epic background.
As a fan of "fictional history" Zeitgeist inspired me to
start my own mod playing in another time (60ties to 2525).

Keep on the good work!
By the way: I really like the car models!
When we may have a "Probefahrt" ?

+1 vote     article: Welcome to the Three Golden Oaks
peegee1
peegee1 Apr 26 2010, 11:51am replied:

just read the concept on www.animationdesign.de

+1 vote     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 Apr 24 2010, 1:34pm replied:

@Raider7
You won't be those trains. You are a robot and will drive that vehicles.

+1 vote     mod: Steam, Tracks, Trouble & Riddles
peegee1
peegee1 Apr 24 2010, 5:32am says:

Thank you!
This is really motivating.

+1 vote     mod: Steam, Tracks, Trouble & Riddles
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