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peegee1
peegee1 @ Major Update of Chapter One

Thank you, hope you enjoyed it.

Good karma+1 vote
peegee1
peegee1 @ S.T.T. & R. Solution Guide Chapter One V2

The link to the newest mod data is here:
Moddb.com

This place is the download of the solution guide only.

Good karma+1 vote
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles

Never give up hope!
We just had some real life holds
but we are still working on Chapter One V2

Good karma+1 vote
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles

If you and the railcar are completely in the area behind the gate the robot should appear. If this do not help, restart the game and try again and follow the riddle resolutions guide
Moddb.com

If this do not help make a screenshot and write a pm please.

Good karma+1 vote
peegee1
peegee1 @ The Continent is coming closer

I hope this mod will be released one day.
Never give up!
VOTED!

Good karma+1 vote
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles Chapter One

I am sorry, this mod supports only Windows

Good karma+1 vote
peegee1
peegee1 @ Release

Are you sure you inserted all three batteries?

Good karma+1 vote
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles

Now about one week after this first release I ever made
I like to say thank you very much for downloading and playing this mod.

So far it shows that the result is a kind of controversal.
And I am very sorry for the people who had not that fun with it like expected. But keep in mind that your comments won't be forgotten.
I am very thankful for everyone of your comments and it will help
me to make this project better. I read them all. That's why the first chapter of this mod will be reworked and the VR-version has to be postponed like Chapter Two.

This project is not an AAA-title but some kind of an experimental one.
Again my fault. I should have communicate this better.
Riddles are a hard thing to develop for me: if they are well known and easy, like let's say klicking a button or stacking crates, they are booring. If they are kind of new and somehow more complicated and unkown, the player can turn into frustration. Hard to keep the balance between giving less hints and giving too much hints. What is already learned (from other mods and Hl2 Series) and what is so unusual in interaction (like the crane) that it seems needlessly complicated?
Sometime it feels like a bug, but it was a part of the riddle. Bad thing anyway. Beta tests of this projects didn't shown that so far.

As I told above, there is a long list for improvements now,
so hopefully the source engine let me fix all this.

Good karma+4 votes
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles Chapter One

If we can find someone who like to convert it.
But i am sorry, i barely will find the time for this.

Good karma+1 vote
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles Chapter One

In your game list "S.T.T.& R." should appear,
not the complete name of the mod. Language is English.
Is Half-Life2: Episode Two installed? If no, install it please.
If yes, maybe it will help to install Source SDK Base 2013 Singleplayer (Just guessing).
Hope this helps

Good karma+1 vote
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles Chapter One

You can be sure that it will work in a way.
Do not give up.
Resolution guide will come tomorrow, maybe this will help you.

Good karma+1 vote
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles

This mod is not dead, that is all i can say now.

Good karma+4 votes
peegee1
peegee1 @ Hammer/Mod Config with Source SDK base 2013 SP

Had this problem as well and fixed it in this way:
Open Steam->Library
Right Click on "Half-Life 2: Episode Two" -> Properties
Under "Local files" choose
"Verify Integrity of Game Cache".
When this has been done sucessfully restart Steam.
Hope this helps

Good karma+1 vote
peegee1
peegee1 @ Oculus Rift Support in Estranged: Act I

This is great stuff! Thank you very much!
Is it possible to have a tutorial or a description
what has to be done to have Oculus Rift support
with Source SDK Base 2013?
I like to provide it in my mod as well.

Good karma+1 vote
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles

You do not have to be a heroe if you need Ross' voice in your project. You only have to hire him. Look at his site www.accursedfarms.com under "Extra-> Ross for hire".
Write a decent and friendly e-mail and prepare a script with the lines for him. I am sure he will contact you after a while.

Good karma+4 votes
peegee1
peegee1 @ Ross Scott voices EasyRider and Happy Jack

At least your wish has been fulfilled,
have a look at the video section

Good karma+1 vote
peegee1
peegee1 @ Hammer/Mod Config with Source SDK base 2013 SP

Guest wrote:
"You should NEVER use environment variables (e.g. $SteamDir)
in the Hammer configuration paths."

I do not agree with this opinion. But I admit that $SteamDir
and $SteamUserDir can be confusing and changed by mistake.

Guest wrote:
"If you're going to be modding HL2 EP2, then you want
your game executable to point here:
$SteamUserDir\Half-Life 2\hl2.exe"

In that directory there is no hl2.exe.
But your post pointed to an error in my tut.

$SteamDir\SteamApps\common\Half-Life 2\hl2.exe
is the right path in field 5b in the above diagram.
I corrected it after a test.
Thank you.

Good karma+2 votes
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles

I am sorry that i could'nt find the time to post more news,
Just want to say THANK YOU for your nice comments!
It's May 2013 and I am still working on this mod.

Good karma+4 votes
peegee1
peegee1 @ Chapter 1 Screenshots October 2012

Yes, it is a model. Build in XSI and Mod Tool.

Good karma+1 vote
peegee1
peegee1 @ Zeitgeist - The Story of an Age that never was.

Like!
Very nice trailer! And good to see the progress of the development.
The scenes with the steam locomotive are the best (for me, you know ;-)).

Your mod is a jewel, keep up the good work.
Schoene Gruesse,
peegee

Good karma+1 vote
peegee1
peegee1 @ Black Mesa

(buried)

I am sure we will have it with Episode 3 in a bundle.
Confident and voting!

Good karma-6 votes
peegee1
peegee1 @ Please allow us to take you along…

Hey that's good news!
To see that beautiful work push up my mood.
The subway station is a master piece
and i am really impressed about your creative spirit.
Simple to say in german:
Klasse, weiter so, Gute Arbeit!

Good karma+2 votes
peegee1
peegee1 @ Steam, Tracks, Trouble & Riddles

Hi friends,

have a short life sign here.

Actually I am working on the first chapter of the mod.
Some days ago I finished the first riddle, implemented the
Easy Rider character, who will help the player and serve him
with information needed for solving the riddles.

I had to learn, that this is as time consuming like building that riddles. Sound recording, adding phonemes in face poser, creation of special animations scripted sequences, choreo files were the battle fields of the last weeks.

Stay tuned! Thank you for your patience.

Good karma+7 votes
peegee1
peegee1 @ S.T.T. & R. Character Introduction

Due to this error occured during processing you
look here

Youtube.com

Good karma+1 vote
peegee1
peegee1 @ The Spirit of "Zeitgeist"

Very good!
Sehr schön
Dankeschön

Good karma+1 vote
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