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Comment History  (0 - 30 of 68)
pedro0930 Mar 18 2011, 10:50pm says:

Those models are excellent.

+4 votes   article: Wehrmacht Basic Infantry
pedro0930 Jul 15 2010, 3:31am says:

Great fun was had today.

+1 vote   article: Human Error Coop - Beta Released
pedro0930 Jul 3 2010, 6:41am says:

I think it might be cool if you allow 2 people to play Overwatch, that way he's not all lonely.

+2 votes   article: Overwatch, a Half-Life 2 Modification.
pedro0930 Jun 7 2010, 2:10am says:

I don't really think this is really something new. Onos already do double damage against building, HMG do half damage to buildings, gas have no effect on heavy armor, etc, in NS1.

+4 votes   article: Damage Types in NS2
pedro0930 May 15 2010, 12:45am says:

Looks pretty nice for a browser based game!

+2 votes   game: Iron Grip: Marauders
pedro0930 Apr 26 2010, 7:01pm says:

Sounds great. The new traitor mode reminded me of map like Zerg Infestation and Who's Alien on Warcraft 3, which is a lot of fun. Looking forward to it.

+1 vote   article: Human Error Co-op - Traitor Mode
pedro0930 Mar 12 2010, 7:13pm says:

Sounds like a nice overhaul, will try.

+2 votes   article: OccupationCS: Source 2.7.1 release
pedro0930 Mar 5 2010, 3:38am says:

This is almost like a tech demo

+1 vote   article: Halfway there!
pedro0930 Feb 11 2010, 4:44am says:

The new enemies and weapons are all quite fun to fight and use. Very enjoyable and I look forward to play episode 2.

+2 votes   article: Human Error Released
pedro0930 Jan 7 2010, 10:09pm says:

Nice job, the direct control thing would serve an excellent role of distinguish this mod from other commercial RTS titles (only other title that I know that has this is MoW/soldiers/FoW)(let's not talk about the terrible job Relic did with direct fire...).

+1 vote   article: Holiday News And Media
pedro0930 Nov 29 2009, 6:42am says:

tis a nice game

+1 vote   download: OccupationCS: Source 2.5 Update Install
pedro0930 Sep 12 2009, 8:32pm says:

Looks interesting, but where can I find more info about this mod?

+1 vote   download: Dissonance
pedro0930 Aug 19 2009, 12:59am says:

This post is from penny arcade. F-bombs are very much needed for emphasis there.

+3 votes   article: A Status Update For You Duders
pedro0930 Aug 1 2009, 11:46pm says:


0 votes   download: Third Age - Total War 1.2 Patch (Obsolete)
pedro0930 Jun 12 2009, 8:35pm says:

Driving distance for map like Wacht am Rhein is hardly necessary. Ok, sure it adds to the realistic aspect that tank park is usually a couple miles away from the front line but it adds very little to the game. On map like that, there's usually lots of text chatting because everyone's just driving about.

Does RO (and associated mods) really simulate logistic in detail? Not really, so reinforcement should be fairly close so players can get into action. That is why most people prefer Arad over blackdayjuly (and wacht is at least 5 times worser than BDJ).

I mean, use some imagination FFS. We can easily assume the reserve are moved up to a forward position and players are spawned there as the crew.

And penetrating shot killing crew member. Now you have half of your crew on most combined arm map standing around in spawn or attempting to run for over five minutes just to get back to playing.

The "commander" is the loader, the gunner, and the commander all at the same time. Is that really realistic when 3 men turret was already the norm at the time? Why does the commander popping his head out of the hatch (or getting panzershreck-ed in the turret) and died mean both the loader and the gunner dies? That doesn't make much sense from both gameplay or realistic point of view

Just some ranting, the game is fine and I am pretty sure soon people will stop voting for wacht.

0 votes   article: Darkest Hour v3.0 Released on Steam
pedro0930 Jun 8 2009, 7:26pm says:

Has it been a year already? Survivors pack is pretty major. Sure, its concept is simple, but to fine tune it (and all the maps) takes time.

How long did it take TF2 to get its first major update? 7 months?
How long did the survivors pack came out? 5 months?

I'd say L4D is doing pretty good in terms of update.

0 votes   article: L4D2 Boycott Group emails Valve with their demands
pedro0930 Jun 8 2009, 7:16pm replied:

That's what Ion Storm thought, and look at where they are now.

+1 vote   article: L4D2 Boycott Group emails Valve with their demands
pedro0930 Jun 8 2009, 6:04am replied:

Because it's 2 different teams working on different game...

L4D is made by Turtle Rock, recently (as in, a year ago) acquired by Valve.

+5 votes   article: L4D2 Boycott Group emails Valve with their demands
pedro0930 May 11 2009, 4:47am says:

1st rate blimp of the line!

+2 votes   article: Initial Project Update
pedro0930 May 6 2009, 3:14am says:

I would say Zombie Panic started it all and the CSS zombie mods, which is pretty much inspired by ZP brought this genre to the forefront.

Honestly, a lot of the stuff you wrote here is simply not true. ZM and the lack of ammo appear in the same sentence (alright, technically that's possible, but most maps are extremely generous with ammo)? I also think you should try the RTS part a few times (the main selling point of the mod, FFS) before commenting on the mod. The cunning employed by the zombie master is unmatched by the AI director in L4D can ever hoped to be (since the AI director is not trying to "win", so I guess it doesn't really need to be to terribly good)

+9 votes   article: Half-Life 2 - The Zombie Mods
pedro0930 Mar 25 2009, 8:35pm replied:

Filefront is gone, FOREVER

+1 vote   download: Shotgun Sunrise Patch of Crash Fixing
pedro0930 Jan 31 2009, 9:30pm says:

Great, looking forward to the release.

+1 vote   article: Dystopia: January 09 Update - Triple Release Update Pt. #1
pedro0930 Jan 20 2009, 12:51am says:

What does he mean by giving away a character class? The achievement unlocks?

+1 vote   article: Pirates are customers too.
pedro0930 Jan 11 2009, 10:38pm replied:


+2 votes   article: Resistance and Liberation Alpha 4 release
pedro0930 Jan 10 2009, 4:14am says:

This needs to be Steamed, NOW

+4 votes   article: Fistful of Frags 2.5 preview.
pedro0930 Dec 30 2008, 11:09pm says:

These two renders looks very concept art like for some reason. Is the team going for a unconventional visual style?

+1 vote   article: Cryogene and the year 2009
pedro0930 Dec 25 2008, 1:29am says:

Great release, but the improved AI, while great, makes the average play into an even bigger clusterfuck

+1 vote   download: [OLD!] Sven Co-op 4.0B + They Hunger Co-op Ep1
pedro0930 Dec 15 2008, 5:40pm says:

Cool, keep up the good work

+1 vote   article: Good News and Members Return
pedro0930 Dec 15 2008, 1:23am says:

Fine and all, except why can't you at least put some effort into the file description..?

+1 vote   download: Toon-Barney
pedro0930 Dec 12 2008, 4:47pm says:

Very nice explanation and good model, too.

+1 vote   article: How to make a gun
pedro0930 Nov 29 2008, 4:34pm says:

Reminded me of the box war mod in HL1.

+1 vote   download: Suicide Survival 1.0
pedro0930 Oct 16 2008, 2:55am says:

Good job on the new release, team, awesome mod

+1 vote   download: FoF 2.0 Client Full Installer.
pedro0930 Aug 22 2008, 5:02am says:

Awful translation for the changelog, but cool mod.

+1 vote   download: Realism Mod
pedro0930 Jul 4 2008, 3:06am says:

That new map looks so much alike from one of the level on Desperado (A Commando style Western theme game)

+2 votes   article: Summer update preview.
pedro0930 Jun 5 2008, 12:58am says:

The mod is pretty fun. But games ends in stalement for too long too easily..Anyways, I saw the 1.5 video, looking forward to it and good luck finding programmers!

+2 votes   article: Frag Fest 2008 & Help Wanted
pedro0930 May 16 2008, 5:44pm says:

Does it have muti-player support?

+2 votes   article: Bloodstone Release Close
pedro0930 Apr 1 2008, 11:47am says:

The zombie's face is cute :)

+3 votes   article: Zombie Bling
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