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HL2: Wars is back, and we've got a lot of fresh news as well as a couple of brand new screenshots to feast your eyes on. Information on our upcoming Antlion demo, a request for additional developers, and what the future holds in store for HLW.

Posted by Ennui on Jan 7th, 2010


Happy Holidays from the Half-Life 2: Wars team! It’s been a year to the day since our last news post, and contrary to all appearances we are still very much alive and kickin’. A lot of people have assumed we’re “dead” or inactive, and I assure you that is not the case. Sander and I have been toiling away all year (especially Sander) and finally we have some interesting news.

All of 2009 has been consumed by redevelopment of the game code. Our last public release in mid-2008 had a lot of performance issues related to the structure of client/server interaction and NPC code, so for the entire past year Sander has been slaving over a brand new codebase, rewriting everything in the mod from scratch to optimize the Source engine for multiplayer RTS capabilities. The vast majority of the mod’s code is now written in Python, which Sander has integrated with Source and used to expose much of the engine code. The result of all this technobabble? A more efficient and playable multiplayer RTS experience.

At the same time Sander has been handling the programming, I have been busy with the design and concept side of things, writing and scrapping and rewriting the game design over and over throughout 2009. We’ve finalized an initial design to work towards for our almost-mythical (and still very far off) Beta 1.0 release, but in the meanwhile have decided to go ahead with our original plan: to create a small “demo version” of HLW to showcase the brand new game code and optimized multiplayer capabilities.

This takes the form of a small multiplayer-only game mode where players command opposing Antlion colonies, competing over food and grub resources. It’s a fairly simple game type – we just want you guys to have something new to play, and this will be available long before another full beta release. You can check out a couple of new screenshots, the first showing a Pheromone Marker resource point (which generates Antlion grubs) and the second showing our prototype “direct control” feature where players can take over and command one unit on the battlefield:


We’ll give you more details on the Antlion demo gameplay in the coming weeks and months, along with more media (including video) and a special surprise we have in store for our fellow mod developers out there, which you’ll hear more about soon. We don’t have a release date for you guys yet, but we’re working hard and promise to keep you posted more than once a year from here on out.

It's also time for us to expand the team. Right now we have only two core developers, and we need more talent to help with art content! We're currently looking for 3d Artists, Texture Artists, and Level Designers, but if you have other skills you think could help us out (like sound design or voice acting) feel free to drop us a line. You must have advanced proficiency in your area of development, as well as a solid portfolio or examples of previous work. Experience with Source development is preferred but not required. If you've got what it takes, let us know via email (hl2warsmod@gmail.com) or on our community forums.

Before we sign off, we'd like to thank everyone who voted for us in Mod of the Year 2008 and got us the distinction of being the 10th most popular released modification in the 2008 MOTY competition. Hats off to all of our fans, and here's to 2010 being the biggest and best year yet for Half-Life 2: Wars.

Post comment Comments
Armageddon104
Armageddon104 Jan 7 2010, 6:59pm says:

Yay! Can't wait for this!

+1 vote     reply to comment
Maxen1416
Maxen1416 Jan 7 2010, 7:05pm says:

AWESOME! :D

+1 vote     reply to comment
Icedecknight
Icedecknight Jan 7 2010, 7:32pm says:

Omfg 1 year since the last post Epic!

+2 votes     reply to comment
Craka_J
Craka_J Jan 7 2010, 7:37pm says:

I actually thought this great mod was dead for a WHILE. I'm ecstatic that it's still alive and you'll be posting news & eye-candy more frequently!

Great job, keep up the good work, and I'm super excited for multiplayer!

+4 votes     reply to comment
goirdin
goirdin Jan 7 2010, 7:42pm says:

booyah! totally thought this was dead and now i'm excited.

+2 votes     reply to comment
Croco15
Croco15 Jan 7 2010, 7:49pm says:

Cool! Looks sweet.

+1 vote     reply to comment
Dr_Nick
Dr_Nick Jan 7 2010, 8:54pm says: Online

Sweet! July 10th is a while away, but I think it'll be worth it. This is definitely turning out to be a quality mod!

+1 vote     reply to comment
Ennui
Ennui Jan 7 2010, 9:49pm replied:

July 10th (2008) is when we released the last public beta build (check the downloads section). We don't have an official release date for the Antlion demo yet.

+1 vote     reply to comment
pedro0930
pedro0930 Jan 7 2010, 10:09pm says:

Nice job, the direct control thing would serve an excellent role of distinguish this mod from other commercial RTS titles (only other title that I know that has this is MoW/soldiers/FoW)(let's not talk about the terrible job Relic did with direct fire...).

+1 vote     reply to comment
xxobot
xxobot Feb 11 2010, 6:10pm replied:

A way old game called Machines did direct control too, it was a nice feature and there's some brilliant things you can do with that functionality, anyway, awesome top quality mod *thumbs up*

+1 vote     reply to comment
Tharapita
Tharapita Jan 8 2010, 12:42am says:

Antlions, grubs D: ... it's the ZERG.

I like the direct control idea, few RTS's do that properly anymore.

+2 votes     reply to comment
dragon99919
dragon99919 Jan 8 2010, 3:18pm replied:

Yea... And Rebels are Terran, and Combine (with their monsters ^^) are Protoss. :D I see you like StarCraft. xD

+1 vote     reply to comment
HEVIS
HEVIS Jan 8 2010, 5:46am says:

Really cool work, keep it up!

+1 vote     reply to comment
Su[)az][mA
Su[)az][mA Jan 8 2010, 6:27am says:

epic come back, i can remember the game "machines" had direct control waaaay back in history

+1 vote     reply to comment
ilmassacratore
ilmassacratore Jan 8 2010, 6:53am says:

Nice work,this is a good Mod.

+1 vote     reply to comment
Kamikazi[Uk]
Kamikazi[Uk] Jan 8 2010, 7:43am says:

Yay :D. This was one of my favrotite mods but there needs to be more levels and less lag :P.

+1 vote     reply to comment
Discrate
Discrate Jan 8 2010, 9:50am replied:

If you had read the latest news, you would have clearly read that we have been working for the past year on totally rewriting the code. That means less lag.

+2 votes     reply to comment
FishMan:E
FishMan:E Jan 8 2010, 8:37am buried:

(buried)

The one of the most perspective projects on the source...
But the name must be just simple "Wars" or "The Wars" (Short and descriptive, the good name for a game), IMO, because we (players) are not stupid to understand by our selfs that this is a mod for Half-Life2...
I think, the good step will be - deleting the Half-Life2 from the project name, because there is no point in it...

Sorry for a bad Eng, hope u understand me...

-5 votes     reply to comment
NullSoldier
NullSoldier Jan 8 2010, 12:18pm replied:

I think that's a terrible idea. Please don't ever suggest it again.

It has absolutely nothing to do with who's "stupid" or who's able to figure out that this is an RTS based off of Half-life 2. You really need to think outside the box. Theres many reasons to keep the name, in fact many gamer's have a positive association to the Half-life name so by using the name that positive association is also being associated with their mod. That's only one of many reasons.

+5 votes     reply to comment
Totalamd
Totalamd Jan 8 2010, 1:11pm says:

There is first RTS I've seen infantry hide beside rocks and trees. Dreams of Terrans come true!

+1 vote     reply to comment
dragon99919
dragon99919 Jan 8 2010, 1:14pm says:

It's back! <snip> I can't believe! :D I am so happy. ^^

+2 votes     reply to comment
Bird_of_Prey
Bird_of_Prey Jan 8 2010, 1:57pm says:

Great update. Nice to know this project is still alive, and the new stuff sounds great. Can't wait to get my hands on it.

+1 vote     reply to comment
AlekZanDer
AlekZanDer Jan 8 2010, 3:37pm says:

I can see some great updates.

+1 vote     reply to comment
TheDualWorks
TheDualWorks Jan 8 2010, 6:04pm says:

i would apply but my pc is down for a while and that where i can work out bugs.
also can u guy update more cuz for a while there alot of ppl were thinking u guys were died

0 votes     reply to comment
SoNeKa
SoNeKa Jan 10 2010, 6:10pm says:

i dont like games like this but this one... is very well done, i played the demo as well, what can i say? its Half Life dudes =O

+1 vote     reply to comment
VovaS500
VovaS500 Jan 11 2010, 7:10am says:

Sweet!)

+1 vote     reply to comment
JAMES888
JAMES888 Jan 13 2010, 11:05am says:

this is awesome.

+1 vote     reply to comment
Caboose_96_
Caboose_96_ Mar 27 2010, 5:24pm says:

Hubba HUBBA!

+1 vote     reply to comment
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