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T1 turrets won't be getting it seemed abit OP for small units but t2 and t3 turrets will be and it will be a rate of fire bonus.
Haha all good we will end up making other nodes later on as we are always updating units.
Cybran isnt round and if you think thats off you should of seen the old FA node.
Most people don't like the games overlay textures they make the units look like toys.
No units will just build slower or cost more when u build on the go.
I'll see what I can do but 90% of the AI is in the engine which is unmodable, This Adjacency system isn't a port from FA the only thing that was ported was the effects.
No not dead just being redone from scratch.
I mite make power gens boost regen rates on shields thoughts?
Maybe some think I look into ;-).
In the lobby select custom then select how hard u want it.
Use custom balanced AI and increase its bonus.
Yep there will be a type of adjacency in RVE i still have a lot of hours to put into this but it will happen :).
We will be picking people for the closed alpha testing.
Experimental balancing to start this week then we will be making up a new tree soon after :).
If we had a engine it would be :).
Yer its worth getting make sure u get the DLC as well. it will be more worth it once RVE 2.0 is out :).
download the mod manager.
This was the 1st reversion avitus has updated it a bit new picture soon.
ALPHA in 2014.
Nope not sure what hes upto.
At this point in time no and its untested water there's a small chance you will be able to.
You will have to ask ALBINOsnowball i have nothing to do with the unitport addon sorry.
Never happy also this unit was only to get feed back on its design.
OK seeing no one likes aeon we will remove it from the game.
That doesn't look Seraphim looks UEF apart from the thrusters.
It can be seraphim in shape without needing holes.
Yes it not a full blown aeon gunship it got seraphim tech to.
Please dont give release dates when u have no idea when the mod will be released the mod will be out this year in alpha form.
People have lives some times we don't get any time to work on the mod for weeks and some time we get days a week to work on it.