Hi, I'm a indie game developer and the creator of the RVE mod for supreme commander 2, I'm currently working on a open world survival game, I'm currently working with the unreal 4 engine for my current project, I also have 6 years experience in lua scripting with mods for supreme commander 2.

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OverRated
OverRated @ A possible future for RVE

Thats why we will look at engine that can support these types of unit caps.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

A Update will be out soon to fix these issues.

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OverRated
OverRated @ A possible future for RVE

It depends what engine we use when the time comes.

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OverRated
OverRated @ Revamp Expansion Mod 2.0 Beta 1.0

upgrade your engineers and factorys or build rate will be slow.

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OverRated
OverRated @ Revamp Expansion Mod 2.0 Beta 1.0

Yes? what do you need?

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OverRated
OverRated @ Revamp Expansion Mod 2.0 Beta 1.0

no sorry we no longer support it.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

use balanced AI on custom on hard or cheating.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

your path to your game is to long.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

yes it does.

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OverRated
OverRated @ A possible future for RVE

Sorry to say we will be moving to a new engine in the future no map support kills any dreams for us on this engine.

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OverRated
OverRated @ A possible future for RVE

Yeah that is the sad thing about unreal its doesn't support lock step which large scale RTS games need, i don't believe the Nitrous Engine isn't free to use, if we did build it on the unreal engine a lot of performance hacks would be used to reduce network bandwidth.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

We still support RVE mod don't we and i started this mod back in 2011 a month after the game released, so chances are higher than 50 50 there pretty much a solid 100, if we decide to or not the date is still unknown at this point in time, im enjoying my currently project to much to focus or move to another.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

Maybe as a modder but I'm also a developer i do more than just mod other peoples games, i been working on my own game for over a year now on UE4, so when the time does come i would rather start fresh and move all the RVE units to a new engine, some units will have to be left behind but most of our new units are 100% made by us, so we have full rights to use them as we wish, working on the SC2 moho engine is just to limiting there no custom map support which break the replayability of the game and mod, i think people would rather see RVE to its full capabilities don't you?

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OverRated
OverRated @ A possible future for RVE

OMFG The image isn't to demo the landscape or props it was made just for the tank, does it really look like i put any work into the map? FML its also dark to show off the units glow.

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OverRated
OverRated @ A possible future for RVE

Yeah pretty much but without limtions, if the engine stress tests come back fine this is probably what we will do.

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OverRated
OverRated @ A possible future for RVE

If we do end up rebuild RVE on unreal the unit cap sizes would be a lot smaller, without lockstep which large scale RTS games depend on, you wouldn't be able to have huge cap sizes, also it mite be a lot of work but the end product would only contain our own work so we would release it on steam as its own game.

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OverRated
OverRated @ A possible future for RVE

No the mods not dead but this could be were we go with it in the future leaving the SC2 moho engine behind.

Link to none GIF version
Gyazo.com

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

English only for mods sorry there no support for other languages.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

Make sure you using balance AI not random, we have fixed this bug and will try to push a update out in the next month or so.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

make sure you upgrade your factory's and engineers.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

you can the building time in the mod manager in lua settings.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

The normal ai random pick a type to play as, but we have fix the AI crashes for the next patch :) .

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

Can you try running custom AI on balance and report back to me thanks, the problem mite be one of the AI types your using.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

what are your system specs? also try playing custom AI set to balance and let me know if you get the same problem thanks.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

Hi joeljonkroon, im glad you like the mod the mods still in beta so we are still adjusting the balance, I recommend trying to get shields up while defending using your ACU this will help you at the start of the game, we made the AI a challenge so it pushes your skills :), we have thought about bring Seraphim back but there a large amount of work to do so, also as we have no access to the UI or the AI of the game we can only replace faction rather than add new ones. i hope this answers some of your questions.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

No not really hard to replace just a animations are needed and we plan to remake the ACU again.

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OverRated
OverRated @ Revamp Expansion Mod (RVE)

No date yet sorry.

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