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OverRated
OverRated Dec 24 2014, 7:13pm replied:

The AA and Gun upgrades i do plan on making new icons for.

+1 vote   media: UEF LAND TREE
OverRated
OverRated Dec 24 2014, 7:12pm replied: +1 vote   media: UEF LAND TREE
OverRated
OverRated Dec 23 2014, 11:33pm replied:

Thanks these will be in game :)

+1 vote   media: New Research Tree Icons
OverRated
OverRated Dec 23 2014, 11:12am says:

Ill be posting up the real tree some time this week so keep a eye out :).

+2 votes   media: UEF Tree Layout
OverRated
OverRated Dec 23 2014, 8:04am replied:

Not in game yet.

+1 vote   media: UEF BASE tree
OverRated
OverRated Dec 23 2014, 12:51am replied:

We have new Air and Sea units but we are working on getting the game playable and debugged before adding more content.

+3 votes   media: UEF AIR LAYOUT
OverRated
OverRated Dec 23 2014, 12:50am says:

Note
Purple Stars are NAVAL FACTORY UPGRADES
Blue Stars are AIR FACTORY UPGRADES
Green Stars are LAND FACTORY UPGRADES

+1 vote   media: UEF BASE tree
OverRated
OverRated Dec 23 2014, 12:48am replied:

Yes naval isn't even close to being finished we are just putting together what we working in game so far so we can get a playable version out for balance testing and debugging adding new units and upgrades after this will be simple. And yes these icons are just to show the layout there not in game made with PS.

+2 votes   media: UEF NAVAL TREE
OverRated
OverRated Dec 22 2014, 11:45pm replied:

Its starts on the tier2 icon then branches out from there going alone the green lines.

+2 votes   media: UEF Tree Layout
OverRated
OverRated Dec 19 2014, 3:56am replied:

Sounds like you need to reinstall the mod.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 18 2014, 8:22am replied:

Ill try my best we just waiting on some tools to help us work faster.

+1 vote   media: RVE Adjacency Demo
OverRated
OverRated Dec 18 2014, 8:21am replied:

nothing is set in stone at this point like i said before this part of the mod is on hold till a later point.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 17 2014, 2:25am replied:

Click on more downloads the mod manager can be downloaded there we are also working on a new version.

+2 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 16 2014, 9:52am says:

We are waiting on a research tree editor to be made CerusVI is looking into it for us.

+2 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 13 2014, 8:45pm replied:

Yes the new spawn menu will be in the next version of the mod.

+2 votes   media: RVE Adjacency Demo
OverRated
OverRated Dec 11 2014, 6:50pm replied:

Thnks for the feed back .

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 7 2014, 9:47am replied:

Yes indeed these upgrade will be worked on also changed over time.

+2 votes   media: RVE Adjacency Demo
OverRated
OverRated Dec 6 2014, 9:18pm replied:

Thanks

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 6 2014, 9:18pm replied:

These bonuses are just to demo how they work :).

+3 votes   media: RVE Adjacency Demo
OverRated
OverRated Dec 6 2014, 9:16pm replied:

Download the mod manager add the mod using that.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 6 2014, 1:29pm replied:

Yes they do but shield sizes can't be buffed in game.

+2 votes   media: RVE Adjacency Demo
OverRated
OverRated Dec 6 2014, 10:18am replied:

Thanks for the support :)

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Dec 4 2014, 7:51pm replied:

Thanks but we won't win this year maybe next :-)

+2 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 27 2014, 3:19am replied:

What are your plans for this UI are they for your version of your mod or for 2.0 ? Ether way i don't mind. But like you said i used the research tree but also used a work around which ill be using for a load of new abilities the AI can't use.

A few features i added into my version.

Stacked upgrades so using one after upgrading unlocks another.

Selective upgrades one upgrade will lock another so you can chose from AA or TM upgrades which get placed in the same spot on the unit.

This part of RVE was put on hold until we finish of core parts of the mod which are needed to play the game this upgrade will follow after.

+1 vote   media: Upgrades
OverRated
OverRated Nov 27 2014, 3:17am replied:

Yes i also added this into my version i had working in the alpha.

+1 vote   media: Upgrades
OverRated
OverRated Nov 26 2014, 10:13am says:

This seem like a widget version of my idea here seeing we made the Devastator for this reason Moddb.com this uses ability's rather than a UI widget problem using UI as always the AI can't use it with ability's they can. In the end we think these should only be for T5 units and T6 units as they are in few.

+1 vote   media: Upgrades
OverRated
OverRated Nov 6 2014, 8:18am says:

We will try to get a alpha out soon but mapping out a new tree can take a lot of time i will be posting up a link in the news feed soon feel free to talk about research tree ideas and layouts.

+7 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 6 2014, 8:16am replied:

Models are made in 3ds Max, Effects made in Photoshop all codding is done by hand in notepad.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Nov 3 2014, 4:38am replied:

the spawn menu in 2.0 is a updated version of the SC one, You can't use cheats in campaign GPG disabled them.

+1 vote   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 31 2014, 8:04am replied:

We post any updates to the steam page so no need to look every day.

+2 votes   mod: Revamp Expansion Mod (RVE)
OverRated
OverRated Oct 31 2014, 8:01am replied:

We don't give a date for one reason we work on the mod when we can and we are sorry we don't sit on it 24/7 but that would make us homeless sorry to say we don't get paid, We do this for the love of it and love can't pay bills. The mod still have a way to go but we are working on a pre-alpha version yes once we get a tree done we need to do a few balance changes then it will be playable but unit and weapon effects will have to wait till we are happy with the balancing.

Thanks for the support.

0 votes   mod: Revamp Expansion Mod (RVE)
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