This member has provided no bio about themself...

Comment History
Olly
Olly Jul 30 2011, 7:04am replied:

You can alter it, as far as moving it up and down, moving in all directions, and rotating using the middle mouse button.

+3 votes   media: Nuclear Dawn - RTS
Olly
Olly Jul 29 2011, 1:18am replied:

Yessir

+2 votes   media: Nuclear Dawn - RTS
Olly
Olly Jun 20 2011, 3:54pm replied:

Yes.

+5 votes   game: Nuclear Dawn
Olly
Olly Apr 2 2011, 3:30pm replied: +2 votes   game: Nuclear Dawn
Olly
Olly Apr 2 2011, 12:28pm replied:

I can confirm that there is no April foolery with this video =)

+1 vote   article: Nuclear Dawn Teaser & Release Announcement
Olly
Olly Feb 19 2011, 4:06pm replied:

For most weapons, yes.

+2 votes   game: Nuclear Dawn
Olly
Olly Dec 1 2010, 10:53am replied:

Our vehicle system is completely independent from the main engine, and valves physics interface. The main problem most other teams have is the prediction and networking of the vehicles, the physics is the easy part ;)

+3 votes   article: Dev Diaries: Nuclear Vehicular
Olly
Olly Nov 23 2010, 12:16pm replied:

You don't need to purchase any Valve games to be able to play Nuclear Dawn. It is a fully separate product; just built on Valve's engine.

+2 votes   game: Nuclear Dawn
Olly
Olly Aug 23 2010, 3:20pm replied:

As has been said before, some media from the original 'MOD' team was not true to life, so to speak.

+4 votes   article: Rising of a Trailer
Olly
Olly Jan 20 2009, 8:51pm replied:

Check the download news post, there is a download for a config file, which was left out of the installer ¬¬

+1 vote   mod: Stargate : The Last Stand
Olly
Olly Jan 20 2009, 1:39pm replied:

Soon. I don't want to say a time to avoid disappointment. But hopefully you won't be waiting long.

+1 vote   mod: Stargate : The Last Stand
Olly
Olly Jan 19 2009, 3:34pm replied:

If you have any crashes, please email any mdmps that were created at the time of the crash (can be found in C:\Steam\steamapps\Source SDK Base 2007\ by default) to: bugs@interwavestudios.com and mention what you were doing when it crashed. Joined server, chose team for example

+1 vote   mod: Stargate : The Last Stand
Olly
Olly Jan 17 2009, 12:48pm replied:

You can run any number of server slots, but the maps change depending on if there is <= 8 players, or > 8 players

+1 vote   mod: Stargate : The Last Stand
Olly
Olly Jan 17 2009, 10:23am replied:

Thank you :)

+1 vote   mod: Stargate : The Last Stand
Olly
Olly Jan 16 2009, 12:09pm replied:

Due to legal issues with the name of the mod, and the fact that the whole 'Stargate' franchise is owned by MGM Interactive, we cannot release SGTLS on steam works because we would show up next to valve retail games which is the problem.

But the game will be spread through multiple servers of our own, as-well as third-party sites that will mirror the download packages.

+1 vote   mod: Stargate : The Last Stand
Olly
Olly Jan 13 2009, 12:43pm replied:

As always, we will be in #stargatetls on GameSurge.net

+1 vote   article: Stargate: The Last Stand release this weekend!
Olly
Olly Jan 2 2009, 9:18am replied:

There is nothing anyone could do that could possibly make us work any faster.

+2 votes   mod: Stargate : The Last Stand
Olly
Olly Dec 25 2008, 2:58pm replied:

Kind of you to show you're support.

+1 vote   mod: Stargate : The Last Stand
Olly
Olly Dec 15 2008, 9:21pm replied:

Are you ready to play in 10 days?

;)

+1 vote   mod: Stargate : The Last Stand
Olly
Olly Jun 23 2008, 3:24pm replied:

Yea, ofc. The map is still work in progress. We are still working on assets to include inside the maps. The screenshots are more a show of the layout than anything.

+1 vote   article: All work and no play...wait..we played.
Olly
Olly Jun 22 2008, 6:40pm replied:

We are going for all custom art. We don't want this to LOOK like its HL2 but re-worked.

+2 votes   article: All work and no play...wait..we played.
Olly
Olly May 18 2008, 12:45pm replied:

Yes Chabs, it's from the same map :)

+1 vote   media: New Updates
Olly
Olly May 18 2008, 11:02am replied:

Remember, it's a WIP =)

More detail will be added.

+1 vote   media: New Updates
Olly
Olly May 15 2008, 4:14pm replied:

Thanks for your comment. You have to remember that we are in VERY early production, and anything that is posted is likely to change. But its nice for people to see that there is work being done.

Too many times have I seen MOD pages where there is no updates for sooo long, the community will start to think that the mod is dead.

Our plan is to keep everyone as up-to-date as we can with the current development stages. So remember the maps are WIP's :)

+2 votes   mod: Distant Hope
Olly
Olly Apr 20 2008, 11:01am replied:

yea, it was an apr1st joke >< (Still dunno who it was ><)

+3 votes   mod: Distant Hope
Olly
Olly Apr 20 2008, 10:07am says:

Yes, in regards to not allowing one player to block a capture, we feel this will encourage teamwork. Meaning, say you have 2 people on the capture area, and the other team has 3. You could shout over the voice comms that you need some help, then someone else from the team can break away from whatever they are doing, and help with that specific capture.

We are trying to avoid a basic strategy for teams, where they can just capture point A, then move onto B (or something). But the way that the capture area's will be setup, will mean, that the team has no idea what point the other team is going to capture first. This will encourage the team to be spread over the map, to defend key points in the map, rather than everyone hanging around one or two capture areas.

+1 vote   article: What are we upto?
Olly
Olly Apr 1 2008, 12:17pm replied:

Actually we bought rights to 'Distant Hope' back in Jan '06 (which is 7 months before your picture was added).

You have 24 hours breathing space to remove the infringement, or we will be taking legal action.

I guess it will be our lawyers that will be contacting you.

Regards.

+1 vote   mod: Distant Hope
Olly
Olly Mar 27 2008, 4:41pm says:

W000t,

Finally got some content added :D

+3 votes   mod: Distant Hope
Level
43%
Gamer
7
Avatar
Avatar
Offline Since
Jun 22, 2012
Country
United Kingdom United Kingdom
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.0
Games
5
Mods
16
Articles
8
Media
5