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Comment History
ogikarma
ogikarma - - 14 comments @ The Island of Cthulhu

I always thought that The Mountains of Madness would make a good setting for a game, but you would have to invent the story.

Hope this turns out well.

Good karma+1 vote
ogikarma
ogikarma - - 14 comments @ The Island of Cthulhu

Were you trying to go for something like Shadow over Innsmouth or is this supposed to be just kind of based on the Cthulhu mythos? Because it bears no resemblance to R'lyeh in my opinion.

Other than that it looks great. Looking forward to the finished product.

Good karma+1 vote
ogikarma
ogikarma - - 14 comments @ Omnibus

If you need a coder and programmer, why don't your have any ads or recruitment posts up? This is an awesome project, I'm sure someone would join up.

Good karma+3 votes
ogikarma
ogikarma - - 14 comments @ AtmosFear 2 for CoP

:O

Where are the mirrors?

Good karma+1 vote
ogikarma
ogikarma - - 14 comments @ Omnibus

I was just wondering from your point of view as modders. Is it possible to put in a system where the host could change the chapter when starting the game? I would say there should be a personal one but that wouldn't really fit the lore to have 4 marines from different chapters rolling around together.

If it is possible though it would be awesome if the host could choose what chapter to play as when he setup the game and that would depict which skins are on the models. Not sure if that is possible though.

Anyway, this looks great, and it's an amazing idea, so keep it up. I can't wait!

Good karma+2 votes
ogikarma
ogikarma - - 14 comments @ Omnibus

Really the best setup lore-wise would be a tac-marine squad, but for the game's sake, I would say he should just roll out 4 characters for now. A Captain, Devastator Marine, Apothecary, and Techmarine.

In the end it's his mod though and he can take it where he wants. It is 40k so I will love it just the same.

Good karma+1 vote
ogikarma
ogikarma - - 14 comments @ Switching to Integers

I have no idea what you just said but it sounded really cool.

Just kidding, awesome stuff.

Good karma+2 votes
ogikarma
ogikarma - - 14 comments @ Overwatch, a Half-Life 2 Modification.

Very nice looking and extremely well polished and executed it would seem. I'll keep an eye on this.

Good karma0 votes
ogikarma
ogikarma - - 14 comments @ Resistance & Liberation

I played this back on your first release. It wasn't bad but needed some spit and polish. I'll give it another go.

Good karma+2 votes
ogikarma
ogikarma - - 14 comments @ The Witcher Texturen Mod 2009-2021©

Just a note, the mod doesn't work properly with the steam version of the game, you have to install it somewhere then manually move all the files to the proper location. Aside from that, nice job.

Good karma+2 votes
ogikarma
ogikarma - - 14 comments @ Combat Gameplay

Why the sparks when you shoot someone?

Good karma+2 votes
ogikarma
ogikarma - - 14 comments @ Combat Mod Remastered

He means when he aims down the sights of a weapon.

Good karma+2 votes
ogikarma
ogikarma - - 14 comments @ Angels Fall First: Planetstorm

Should seriously ignore the AI for now and get a multiplayer beta or something out. I posted this on a forum I frenquent and it within a day had a thousand + people interested in it.

As it is it would be quite popular as a standalone for Multiplayer.

Good karma+1 vote
ogikarma
ogikarma - - 14 comments @ Angels Fall First: Planetstorm

Any estimate on when we can expect to see this ported to the UDK? I can't wait to see what yall will do with this once it's over to the UDK. It's already so impressive but for you to have basically freedom with the engine is amazing.

Good karma+1 vote