Discord: NvC_DmN_CH#4475 if u wanna talk about anything

Comment History  (0 - 30 of 68)
NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

no unless the vr mod team decide to include my changes (i made them open source on github linked in here, but their code isnt open source so its up to them if the want to make this combination of mods possible)

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

nah it doesnt

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

make sure to read the readme

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

oooooo
i may try to do episode 1 and 2 one day

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Codename: Loop - Questionable Ethics Demo

Omg, this feels so polished
I really dont know what to say its just amazing.

Sometimes i wanted to zoom using C like in minecraft with optifine lol. It would make it easier to appreciate the details in the levels. I want to zoom in on stuff !

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2: Classic

can i help with the mod somehow?

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life: The World Machine Demo

I'm here from bionic coyote's video

very good mod man!! I really like the lighting, especially how the blue lines glow in the dark. they loook abit the like strips in portal 1

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

thanks))

Yeah that should be doable, Im not actively working on that rn but could in the future ^^

Now that the mirroring code is done, the hardest part of mirroring the games would be mirroring the assets (mainly the textures, and some models which would look weird if mirrored)

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

oh, interesting-

sounds like "materials/engine/mirror_screen.vmt" is missing for you, but why would it be? unless you didnt install it correctly. Either that or "_rt_FullFrameFB" is not a valid framebuffer texture on your system... I imagine that this could happen if you use directx8 or 7 or 6, but idk.

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

sorry for late response: someone fixed it by typing this in the console:

_fov <your fov here>; restart;

also i had that written in the page but i dont blame you for not noticing it lol

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

oh thank)))

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

probably-

btw, half life 1 mirrored is almost done ( by Bacontsu )

Github.com

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

oh yeah- i gotta try doing the episodes))

thanku

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

dang

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

okay okay..

I am asking because this crash can happen when the game detects a headset, assuming you've followed the instructions in the readme, it should run. there's no reason why it wouldn't

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

Interesting- i don't know why it would to that

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

ah, probably not since i think that the hl2 update code isnt public and if it is i'll have to convince the dev of mmod to cooperate too

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Crack-Life

RELEASE WEN ??

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

hm.

do you have VR?

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

it is where it should be. Make sure that the mod is on the same drive as steam

and read the readme, everything is explained there

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

it should after getting the HEV suit.
Or I think it works too if you write that in the console
"sv_cheats 1; _fov 90; restart"

changing 90 to any fov you want

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

Yes there ^
Assuming Steam is in the same drive (in C:\)

You know, extract the zip and put the hl2_mirrored folder in the sourcemods/ folder. Just saying, to be clear. idk, because theres no reason why it wouldn't work

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ NVIDIA Announces DX8/9 RTX Modding Tool

Holy **** when will it be available

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

Steam and the mod should be in the same drive. Also dont forget to restart steam

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ MMod Version

yeah, actually only the mmod dev could do it

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ MMod Version

lol true

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

read the readme txt file ^^

it says everything there but ill say it again : set your Source SDK 2013 Singleplayer to [upcoming]

for instructions on how exactly, read the readme in the zip ^^

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

oh yeah ive seen that happen to someone else as well- but it fixed itself after reloading the save a few times.

I am not sure why this would happen though. I haven't recompiled any of the maps, nor edited any scenes or anything else. I just made changes to the source code to mirror the screen and the player controls basically

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NvC_DmN_CH
NvC_DmN_CH - - 68 comments @ Half-Life 2 Mirrored

in the mmod version?

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