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I'd randomly throw in either a city based near the Wolga or Berlin. Dunno actually.
nah, it was something related to a different matter. You may hear of it some time.
Well, the beard and himself has seen some real ****.
*mäh* Following you like a sheep.
About your comment above... it's actually possible, just per map-making.
Personally I still think that the new units aren't relly blending in well with the old Buildings (While the units are more darkish- greyish, the buildings are (except the aa) mostly metallic. It may be wanted to draw a line between buildings and units, but meh...)
But we'll see how it plays out once we get our hands on this.
And he was never ever seen again.
*holds the clip and laughs evil*
Well, with this logic it might even possible to recreate the RA2: YR Grinder.^^
Did you play it?
RenX UT or especially the UDK (!) Version?
This combination of this picture and the text to it is killing me...
About your NPatch File... This isn't fully Npatch, right?
I do actually get the "missing" - "bug" nearly everywhere on new things that got implented. Any idea how to fix this?
I've installed NPatch #Se 22
and yeah, the game was fully patched.
Edit: And well... it just crashed, once started.
Thanks, sometimes it's a real pain when modders did not include the npatch file.
Well, based upon my previous comment...
Is there something like a newb FaQ? It may be helpful, even for me. [Like the small things like bandages for example.]
"Server uses different class tables" - well... what does that mean? (except the obvious)
Well, if they're the normal movie files, you're been able to delete them without further consequences^^
Over 1 Gigabyte for a Standalone Tib Sun "mod"? :O
"Cover Mechanic", yeah? you never played older games, right? Older Ghost Recons for example.
next to this I do assume it's just Black Dawn you played, right? Well, you could call this an experiment and not the real game. The real game IS a tactic shooter (well, not with the cover mechanic you want. You need to look out for cover.)
download net.framework from Microsoft?
An union with the TSR team?
Well, am pretty much sure about that.
I'm in for thr TSR Style then. I don't actually like the House Color system in ZH itself.
The building textures are a bit low-res in my opinion, otherwise... it looks awesome. So awesome that I nearly started to drool^^
wasn't the crate logic bugged?
You just open the data "Game" in your game folder and there's actually directly a line which describes the problem exactly. Just erase this line.
I might come up with some unitspeeches if I know how they should be.(funny, realistic, etc.)
Yip, reproducable. It's the quest where you should visit Justine after you rescued her the day before. If you know head straight to the place where the IMP attacked her, the sequence starts to play again.
Dunno. I'll try that later again. If it's reproducable I'll post my steps (or maybe I'll make a video).
I don't mind but I still appreciate your comment. ;). Anyway, some events (like the Imp fight with Justine) are doable multiple times which sometimes ends in a loop.^^
This happens mostly if you're trying to play a scripted scene twice. [Noticed it while the Castle Hue got attacked and I think Mark reported this to the princess.]