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NeoCroX997 Dec 5 2012, 2:20am says:

Im shocked, waste of good contents from a dead modd. I hope it will be continued

+1 vote   mod: Light Spire: Fortunes Web
NeoCroX997 Dec 3 2012, 11:44am says:

I love the intro, I already seen the video of the ingame. You will get a vote from me :=) Keep it up! I hope you will make co-op as good! I love the start where you have ur own house! Perhaps add some more costumization, like be able to create your own weapons, Gear, equipments, items in the house?:) And the puzzles I love too, gotta have more puzzles like the one in the house:)

Good luck, you get my vote :)

+1 vote   mod: Underhell
NeoCroX997 Dec 3 2012, 11:32am replied:

A quick solution I found right after this post.:)

I tried changing in-game resolution to LCD, and removed AA. Other changs in the settings might help too. Just a little fix until a patch or something.

I will try this out and perhaps you get a vote from me:)

+2 votes   mod: Underhell
NeoCroX997 Dec 3 2012, 11:25am says:

I was really interested in this one, both gameplay and the enviroment looks great. I managed to download and install the game but some issues:

1. Loading chapter takes long time and seems to hang very often

2. Minimizing the game makes the screen go crazy and makes the game hang in that desktop screen.

PS: 2007 source SDK is installed

Good luck making this game. :)

+2 votes   mod: Underhell
NeoCroX997 Dec 3 2012, 10:44am says:

Voted for modd of the year :)

+2 votes   mod: Earth's Special Forces
NeoCroX997 Nov 28 2012, 5:40pm says:

I played it 4-5 hours. It looks ok so far. Great looking weapons and maps. . It is still in beta so I will not go hard on judgements. I rather want to make some suggestions:

-Increase dmg on zombie slightly with shooting weapons, I feel it is a bit unbalanced, compared to how much ammo on map and the increase of zombies as the waves becomes harder.

-Zombies dont seem to get affected by bullets, other than their heads
blow off, perhaps make something when zombies get hit by a bullet?

-Improve AI movement for zombies. Especially the running zombies I think would need som adjustment. Sometimes they dont know where to run and get stucked middle in a zombie group.

- Zombies cant seem to hit proberply when on a table and add climbing on ladder. I know zombies are dumb, but still.

-Increase spawn for ammo. I know there is a feature with a helichopter dropping supplies. But still I feel more ammo around map are needed.

-Increase zombies movements generally a little bit combined with the higher weapon dmg it could work out better. So it will be a little more faster.

Though basicly I think the game was fun to play, just some slight imrovements of these stuff above will do it. Reminds a little of left 4 dead and zombie panic, but in its own way. I will track this one out for updates. Great game so far.

+2 votes   mod: No More Room in Hell
NeoCroX997 Sep 5 2012, 4:21pm says:

That is more likes it compared to ESF 1.2.3 ! I simply love it the animations. I have a question:

Will there be destructable enviroments somewhat like in the dragonball: Raging blast 2? That would be awsome.

I have seen all your videos and watched since you announced Final version and kept looking on updates. It´s an good effort you have put in to this game. I can see there is a lot of heart and passion in this modd.

Grega, Im surprised why noone has discovered your talents in making this this game from other companies...I say it again. I simply love DBZ and I love your progress within this modd. I love this better than other dbz game ever made. You have made it from half life engine and evolved it to something really unique. Please dont stop what you guys are doing. Make this a good one. It is better to wait a bit and release a fully funtional modd. I know many have waited for this game, me at least have checked almost every day to see if it has released :). Good luck with the future release...

+1 vote   article: Two new videos: night/day cycle & explosions
NeoCroX997 Aug 6 2012, 7:06pm replied:

Im not saying it is not a great modd, I just tell what my antivirus tells me. And it is one of the best. I tried to install it a 2nd time and got the same virus file. It just generated the name. And I cant even start the game because it says the log not found.

0 votes   mod: GTA IV: San Andreas
NeoCroX997 Aug 6 2012, 6:16pm says:

ok Sry About the double post. I found out the problem now as well. I had to download it to the desktop board and from there creating a new map and put the downloaded Rar file in there. I extracted it there. It continued to the installation level which it did not do before.

Problem solved :)

But strange I found a virus in the file:


You know anything about it, Since you reclaim you searching your files before uploading.

-1 votes   mod: GTA IV: San Andreas
NeoCroX997 Aug 4 2012, 5:47am says:

This is the error I get in the loggfile

Loggnamn: Application
Källa: XLive
Datum: 2012-08-04 11:44:59
Händelse-ID: 2
Nivå: Varning
Nyckelord: Klassiskt
Användare: Missing
Title GTAIV.exe (1, 0, 7, 0) XLive 3.5.0092.0 (WGX_XLIVE_V3.05_RTM(panblder).110928-1730) C:\Windows\system32\xlive.dll

LiveId Logon Failed

LogonHR == 0x80150002
Games for Windows - LIVE DLL
Händelsens XML-data:
<Event xmlns="">
<Provider Name="XLive" />
<EventID Qualifiers="32768">2</EventID>
<TimeCreated SystemTime="2012-08-04T09:44:59.000000000Z" />
<Security />
<Data>1, 0, 7, 0</Data>
<Data>3.5.0092.0 (WGX_XLIVE_V3.05_RTM(panblder).110928-1730) C:\Windows\system32\xlive.dll</Data>

LiveId Logon Failed

LogonHR == 0x80150002
Games for Windows - LIVE DLL</Data>

+1 vote   mod: GTA IV: San Andreas
NeoCroX997 Aug 4 2012, 5:11am says:

Try to focus on the launch bugs, which many people have right now. It would be a really shame if the game looks so great but cant event start the game. I have tried everything to get it fixed and looked for solutions. I hope you get this fixed soon as possible

Excelent trailer. Good effort! And Im looking forward to play this modd when the launch bug has been fixed. And I also hope you update it often and add cool stuff in it.

Then there is nothing more to say from me. But you still get 5/5 stars from me:). Goodbye!

+3 votes   mod: GTA IV: San Andreas
NeoCroX997 Aug 4 2012, 4:54am says:

You keep saying the patch is in the addons. But I cant find it, since it proberbly in the game launch. But it doesnt even start on launch for me So I guess I have to stick with SAMP:)

+2 votes   mod: GTA IV: San Andreas
NeoCroX997 Aug 4 2012, 4:31am says:

And Another thing :) The modd looks great, this could be the future SAMP or MTIV if you know what it is. Í really want to play this. One of my favorite game´s was cops and robbers. You could earn cash in so many activities. And you could buy houses and many other things. If just that "start up" would work

+1 vote   mod: GTA IV: San Andreas
NeoCroX997 Aug 4 2012, 4:21am says:

Hey it is a problem i about the "start up". Everything went right about the copying the game with the installation tool. Now when Im going to start the game. I choose the Launch GTIV, then the Social club comes up and I it successful logs in. But from there nothing happens. I have tried several times. After the social club log in it just does nothing after. Not even an error. I have windows 7. Is it something to do with a patch that can fix it ? If yes where can it be downloaded?

+2 votes   mod: GTA IV: San Andreas
NeoCroX997 Apr 27 2012, 3:44pm says:

My question to you mr grega, Is the system somehow evolved to prevent cheaters?? I see a lot of them now. How can they be cut down? I mean I love you prgress and all, but it could get ruined by all cheaters. What would you do to prevent that? Have you even tought about it people are using cheats right now in your games?

Im hoping for a full release. But seems it has gone soo long about the game it would be a great idea to release a little "demo" by now. Or else people just walk away in the long run. If the game is as good as it looks in videos and picture Im sure it will be epic.

+3 votes   mod: Earth's Special Forces
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