You need to be the lord of Starfall to open it i belive.
You need to be the lord of Starfall to open it i belive.
Well the mod looks really great nice visuals and such. I also have a few questions.
What kind of lore will you be using and how will it affect the game? Here i mostly mean the daedric quests.
I see that someone already asked this but i would want to clarify a few things. What kind of Sheogorath will you be using? The Shivering isles one, the skyrim one or a new look altogether to represent that the player took over the role as Sheogorath. It would be easiest to use the skyrim one otherwise you'd have to change the one already in the game. What role will Jyggalag have? After the player beat him in shivering isles Jyggalag was set free to roam the world(and conquer it) once more. Seeing that it will be somewhat based on dark souls would he be playing the "invasioon" part of dark souls?
PS!
If you don't feel like giving away too much info I would also be pleased if we could PM. I would also actually prefer it in case you would like help lore wise.
Is the trevelling gunsmith bug fixed in the 1.1 version of the mod? You know where he wouldn´t appear in any of the cities.
PS: Great mod
Ok thanks and by the way it is a very good mod. Great work. Oh and I do not know if it is a bug but sometimes the people in the tavern spawn on the second floor.
I visited all of the taverns but there was no travelling gunsmith anywhere and I used the teleportation cheat so he could not move to another tavern when I visted.
Could you put up a screenshot of Minas Tirith.
Is it even possible to find the traveling gunsmith
natsu6565
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