Hmm ok .. too bad :(
And does that make sense to you guys ? I mean I would close the gates when I see an enemy moving towards it, so this means there is not point of doing that? Why can't pathfinding be recalculated at an interval from point A to B so that it reevaluates the situation.
Thanks, I will keep trying. I really wanna see Saruman with the ring :)
I have one issue right now , I have never been able to find Gollum (the ring) with Isengard so far. Everytime I play, I have been able to find it with each of the faction and never had any problems. Is that intended for now or there is some problem.I have played uncountable times as Isengard but no gain yet.
:D It may have been the first time that someone called Great Goblin gorgious! but yeah the model itself is great !:)
Nice Addition !! . Good work, Looking forward to see it in the mod
I don't know but having a large amount of CGI should make a movie better or worse, if it fits well and looks well, especially serves the purpose well , then why not. Its is about the ambiance of the imaginary locale that counts not how it was made. So I was thinking why should we just get over the "too much" CGI bases of evaluation (No offence, just an opinion) and delve into how was the movie really. So apart from "too much CGI" did you like the movie or not ?
If this is the will of the council, then Lothlorien will see it done !! Voted :) I hope you guys release the mod when I am still alive :D It has been like forever. With so many updates yet to come, I am guessing it would take several months more . But totally worth wait !!
Getting a similar crash error. works fine without the bugfix though
Hei , I have question (or may be a request) is it possible that we can have an "explore" stance for the explorers so that they they explore like gollum around the map and on the point of being spotted , just like gollum, they try to flee.I know most of you guys favor manual handling of explorers but I want to be able to do both depending on situation and need.
Dude you don't have to tell everything ;) :D Nice Video .!!
Halbarad1996 Sorry for the previous messages. I think the problems are now solved. I think the issue was that the launcher was targeting the wrong shortcut. so I have to start it with the main shortcut.
Hmm,I can't find those two big files in my directory. But there were lot other like _lasthope.big and _lasthopeart.big . Are you you sure you are using the latest installer version: the one uploaded on revora website, it is not uploaded here.
And Also when I enter the game, all the palantir icons are pink when I click on fortress and the builder textures are missing.I hope these are just missing links issues
Hi, I am facing some issues with missing labels , can you please upload your lang files as well or if you have other ways to resolve this issue
Thank you very much for all the effort. and please don't quit this mod's development yet and continue in your free time if possible. Thanks. Looking forward to following you in future as well.
I would have even thought about there can be such an ingenious way to integrate the Sauron . Just Marvelous !! I hope we do get to try it soon enough , hopefully this year. But even if I never get the opportunity to play it because of time issues or other hurdles, you guys still have my full support!
Awesome work ! please release it already . It has been soooooo long and I really want try out your work. I really want to truly appreciate the efforts that you have put into this mod.
Mind blowingly impressive !! , I know you have been working on it all the time but please closen up the release date of your next version, I have been waiting for over a year and a half (well even more). From spring 2013 !! to now.
Well , I have few things in Angmar that I wanted to discuss :
1. Rogash : what do you think about giving him a power to summon a single battalion of troll to his side. and also I don't like his level ten power that much. It should have been something much more powerful
2. I am not sure but I thing before the patch , angmar also had Agandaur or I might be mixing up something
3. The Cave units should have a strong level 3 units as well for example Dire wolf or were wolf or something, the setup of cave units is personally too weak . They should be better than the hut units.
4. Again I might be mistaken or mixing up , but wasn't there a wolf expansion of the fortress as well , was it removed ?
5. The inn units , well I know Angmar's use of inn might not be significant, but still having just orcs kinda gives no incentive to capture it.
6. I really like the Obelisk power.
Overall , I really appreciate all the changes made to this faction , Great work !
Thanks. Great work though !!
1. Even though I capture the inn , I only get the power to summon dale , I am not able to construct Dale town hall which has all the upgrade , without which they are useless.
2. Thorins power which gives 500% permanent experience gain cannot trageted to any battaion.
3. I am not able to construct dwarve catapults .
4 . PLease increase the hitpoints of sages becuase they take too long to level up and its more or less quite impossible for them to get to higher levels after 3 or 4 .
4 Allow sages in the building supporter mode to level up by using a specific set of powers instead of usual combat one , this better fits there purpose .
5 FOr unit supporter sage , allow for higher gain of experience from the units that are fighting along side him.
6 The Bard has most of his abilities so restricted to dragons that its very rare they will be ever useful.
7 Kili has only abilities and all of them of them kinda insignificant more most purposes. He should have a more important role than this .
Thanks for great mod , please look into these dwarven bugs and suggestions and if you find them useful please put them into the mod. Thanks again
En serio ! Que pasa chico . No he subido aun.:)
Get well soon bro , we owe you our happiness and excitement. Take your time and you don't need Arwen :) while your friends and fans here. Their grace is lot more powerful : hope , admiration and anonymous care. :)
Oh my , you scared the hell out of me with that Trex :) Awesome
So am I , MorguLord , that you did . It is a great recovery, I hope our support helps you keep going.
Caras_Galadhon
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