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Comment History
mitchoei
mitchoei - - 21 comments @ Sins of the Prophets

Vote this mod up for mod of the year!

Good karma+3 votes
mitchoei
mitchoei - - 21 comments @ Viewer's Choice Contest

Just simply 1. 2 isnt halo-esque for the UNSC styled ships

Good karma+11 votes
mitchoei
mitchoei - - 21 comments @ Defend Home

i agree i think the oni prowler should be changed. right now (er at least the last time i saw it) it sorta looks like a flying dumpster.

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Defend Home

i agree i think the oni prowler should be changed. right now (er at least the last time i saw it) it sorta looks like a flying dumpster.

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Halcyon (Re-done)

doesnt the engine glare seem to be too bright/big? thats something i noticed in the videos as well, that the engine flares were disproportionately large compared to the body of the ship

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Halcyon (Re-done)

jizzjizzjizz

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Reverence Cruiser in action

i love LOVE those plasma effects. beautiful.

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Heavy Needler Turret

yea, slanted needles, and mebbe more textured needles idk, they kinda look like plastic flags to me

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Reverence Cruiser in action

i pooped my pants.

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Civilian variant ingame

werent the sides more sloped?

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ YSS-1000 'Sabre'

will the covenant ships turn parallel to the surface of the planet and use a beam from their ventral sides to glass, or are they gonna remain perpendicular to the planet? cuz sins, for a space game, is remarkably 2 dimensional, and i dunno if ships are able to turn like that. just curious

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Planetary Invasions

well from the trailer they just released, it basically looks like the UNSC ships are firing pelicans at the planet, kinda like kamikaze pelicans- kinda funny actually

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ More Alerts

im not too familiar with the "sins" games- are the ships' systems gonna be able to be damaged/destroyed? for example, a unsc frigate that is badly damaged enough wouldnt be able to fire its MAC due to battle damage

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Covenant Orbital Hangar

will there be like a supercombine effect?- like in the games, when you get stuck with a certain amount of needles you go blooie?

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ HFFG

the only thing i can see missing are the PD turrets. there are eight on the dorsal side, four to each side of the spine, one in the stern, right in the middle, and four ventral turrets, two per side. I think thats the layout, but i could be mistaken.

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ MAC

also i think the engine glare is too bright/large for the size of the frigate

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Sins of the Prophets

"long words"
not gonna lie i loled a lot

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ Sins of the Prophets

well i, for one, am incredibly impressed by this!
the fact that its taken two years, well, things get better with age dont they?
keep up the good work im extremely excited to see what you produce-it looks amazing right now though

Good karma+1 vote
mitchoei
mitchoei - - 21 comments @ The Final Frontier

can we see some covie glassing action?

Good karma+1 vote