A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Report RSS YSS-1000 'Sabre' (view original)
YSS-1000 'Sabre'
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blonco
blonco - - 133 comments

i just had a great idea, you should make a pelican take the place of a bomber squadron.

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Montagnard
Montagnard - - 43 comments

nahh pelicans should be transports

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LordGrantus
LordGrantus - - 352 comments

How is that a great idea? Longsword bombers and Sabre fighters. Job done.

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Grindpantera
Grindpantera - - 264 comments

Pelicans weren't made for bombing anyway. Though I have a feeling they're shown when using colonize? =3

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Tynan0
Tynan0 - - 471 comments

Aren't they too small to be seen during colonize?

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blonco
blonco - - 133 comments

depends on the size of the ship but probably won;t be visible if used for that role, and lord no need to be hostile i just really like the idea

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D4RKST0RM99
D4RKST0RM99 - - 127 comments

How about the ships seen in Halo Wars, the larger blocky transports used to drop off base parts, a lot bigger than pelicans

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Kolljak
Kolljak - - 77 comments

agreed pelicans are more of a planet side type of aircraft not ment for space (they could be used for ships that colonize planets the lil ships that come out)

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Spinobreaker
Spinobreaker - - 5,875 comments

i think i jsut came a little...

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timstro59
timstro59 - - 1,586 comments

ok, now go clean up.

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blahblah965
blahblah965 - - 342 comments

how about pelicans instead of planet nukes?

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argenis2
argenis2 - - 245 comments

Yeah like some ships deploying an invasion force of pelicans instead of hammering the planet into submission with weaponry? Besides i doubt the UNSC can even depopulate a planet without nuclear weaponry as effectively as the covenant and using MACs combined with ARCHER missiles is a waste of ammo...

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WarJunkie
WarJunkie - - 293 comments

nukes seem better

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Legiondude
Legiondude - - 96 comments

Eh....Well the UNSC kinda worked towards saving their nukes for naval combat where they needed it. Pelicans would be interesting for some planetary combat fluff but that would have to coincide with colonization when the forces "win".

Eh, probably best to stick with nukes then....Or even have the ships use their MACs to pwn a planet

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CanadaMan7 Author
CanadaMan7 - - 2,586 comments

Nope, UNSC is going to use planatary invasions instead of bombardment. The Covenant system is going to be composed of partial and total planetary glassing.

Partial will allow colonization afterwards, while Full glassing will make it uncolonizable for a long time.

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lamenerd
lamenerd - - 45 comments

you guys should post a video so we can see the mechanics so far ..... i want to see some glassin :)

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880Zero
880Zero - - 2,557 comments

So would that mean it would take 30 months to fully glass a planet as described in Halo Reach?

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mitchoei
mitchoei - - 21 comments

will the covenant ships turn parallel to the surface of the planet and use a beam from their ventral sides to glass, or are they gonna remain perpendicular to the planet? cuz sins, for a space game, is remarkably 2 dimensional, and i dunno if ships are able to turn like that. just curious

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ChrisM1A2
ChrisM1A2 - - 113 comments

dude, it is nowhere near 2-d. I have had ships every which location pretty much every which way. Cept upside down i think.

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argenis2
argenis2 - - 245 comments

Actually SINS is on a relatively 2-d plane I doubt you used youre ships like in the homeworld games where you can take your ships of the map my going down or up.

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Description

The UNSC 'Sabre' program produced some of the finest fighters in the war.