Software Engineer, Software Development Apprenticeship Trainer, Indie Game Dev from Solothurn, Switzerland
After 1.5 years in Early Access, Nimbatus - The Space Drone Constructor Version 1.0 is finally released on Steam!
nimbatus 1.0 release on steam
Nimbatus is an action-packed simulation game. Craft drones out of hundreds of different parts and explore a destructible, procedurally generated galaxy.
nimbatus - the space drone constructor now on steam
Nimbatus has successfully launched on Kickstarter! Join our crew and go on a journey with us! This is your chance to be one of the first crew members...
nimbatus is now live on kickstarter
I've released a playable Demo for Windows, Mac and Linux of my first game Nimbatus!
nimbatus demo released
There was alot going on in the last few weeks. So here is a short progress update for you.
nimbatus - progress update
I'm collaborating with Alan Zucconi to bring Nimbatus to life using his awesome DodecaLEDron controller.
control nimbatus using the dodecaledron
Nimbatus offers alot of options to customize and build the weapons you use on your drone. I'd like to give you a small overview over three different weapons...
weapon customization
It’s been a long time since my last update. But don't worry, Nimbatus is more alive than ever! It's now possible to vote for Nimbatus on Steam Greenlight...
nimbatus is back from the dead
It was a bit quiet on my blog for the last month. It's time to change that ;) Even though I did not post alot of news, I was still working very hard on...
the fight for survival
My first idea for bossfights in Nimbatus was to design each boss individually and give each of them some interesting gameplay mechanics. But I soon realized...
nimbatus - procedural bossfights
One of the biggest changes I've made is the addition of procedurally generated enemies. Instead of designing each enemy by hand, I let them generate themselves...
nimbatus - evolved opponents
After giving the weapon crafting some more thought, I came up with a 3rd grade of customization. The Weapon Upgrades!
nimbatus - weapon customization
I plan to add many different places and dungeons throughout the world. Apart from the rest of the world the dungeons are currently not procedurally generated...
dungeon building in space
Because there was not much progress on the gamplay side of things, I recorded some funny drones I built, to demonstrate you the possibilities the drone...
nimbatus funny drones
This is just a very short update. As promised last week I recorded some gameplay footage including an overview of the graphical options, drone building...
nimbatus gameplay footage
The last two weeks I worked together with a friend to extend the armory with new weapons, ammunition types and other useful drone parts.
extended armory
I recently changed the lighting method used in Nimbatus from Gamma Space to Linear Space. This change allows me to utilize HDR lighting and implement...
a glow in the dark
I've spent the few free hours I had during the last two weeks designing and painting new objects, enemies and items.
breathe life into the world
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