RTS (C&C Generals C&C Generals::ZeroHour) // GTA::San Andreas // Car Race gaming (Need for Speed series) // enthousiast

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Media RSS Feed Report media ZeroHour::Shockwave a closer view (view original)
ZeroHour::Shockwave a closer view
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Metalloid Author
Metalloid Dec 24 2011, 9:00pm says:

Eventually I camped out out on the enemy's base section to be sure he didn't rebuild his command group

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As you can see, I've taken a nice dip in Shockwave, the best mod presented I've seen so far.
You'll see some nice sequences, where I've performed multiple attacks on the pesky gla, who, even when massive power is used on them, still survives, due to their distributed resistance network. In *medium* mode, they were already a challenge to defeat for this Shockwave apprentice. That also proves my intital feelings that there will be many hours that can be spend, playing this elegant expansion pack.
The Nuke General needed a good air-presence to swat that enemy...

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Demonstration
Date
Dec 24th, 2011
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