RTS (C&C Generals C&C Generals::ZeroHour) // GTA::San Andreas // Car Race gaming (Need for Speed series) // enthousiast

Comment History  (0 - 30 of 373)
Metalloid
Metalloid Dec 28 2014, 8:29pm says:

Have some nice festive days Tankated

+2 votes   member: ʇɐuʞɐʇǝp
Metalloid
Metalloid Feb 22 2014, 9:45pm says:

Nice retexturing job. Looks very good.

0 votes   media: hotrod
Metalloid
Metalloid Feb 21 2014, 12:02am says:

nice water

+1 vote   media: SRT3 V1.7 Pictures
Metalloid
Metalloid Dec 25 2013, 6:15pm replied:

Have a great day!

+2 votes   member: ʇɐuʞɐʇǝp
Metalloid
Metalloid Dec 23 2013, 4:42pm replied:

All is going in a good direction :) Have some happy end of year days!

+1 vote   member: Metalloid
Metalloid
Metalloid Nov 22 2013, 12:25pm says:

Hi,

How is all going?

+1 vote   member: Claine
Metalloid
Metalloid Nov 22 2013, 12:24pm says:

Hmmm,
This girl never came back after a particular troll angered her to the extreme.
What a little boy that troll is :-/

0 votes   member: redferoz
Metalloid
Metalloid Nov 22 2013, 12:16pm says:

Hi Flash!

+2 votes   member: flashknight33
Metalloid
Metalloid Nov 22 2013, 12:13pm says:

Hi Vector, you work is appreciated here. Thank you

+1 vote   member: VectorIV
Metalloid
Metalloid Nov 22 2013, 12:11pm replied:

Any reason to come back to modding is good. Keep it up Vector!

+1 vote   member: thejafhar
Metalloid
Metalloid Nov 22 2013, 12:10pm says:

Greets :)

+1 vote   member: BeWarn
Metalloid
Metalloid Nov 22 2013, 12:08pm says:

Hi Tankated,

How are you treating life these days :)

+2 votes   member: ʇɐuʞɐʇǝp
Metalloid
Metalloid Oct 26 2013, 4:42am replied:

The only reason that game was made f2p is to get some living bodies in the game, so their server are not light in population, which was a big problem for a long time. The restrictions there are constrictive when you reach level 20. Also in the verfication section on the website, they ask f2p players for their phone-number which is an invasion of privacy. If you decide to become a preferred player (pay once U$5 for some coins) they will have the extra info.
Preferred players (you never go f2p after that one payment) can have 6 instead of two toons per server, and also have a bigger inventory (30 for f2p (bad!) 80 for preferred)

In comparision with NFSWorld, BioWare's customer support is good, even to f2p players (takes em a few hours to fix a problem you mail about, and they fix first, then mail you that it's done)

You can still have fun in SW:TOR if you are in a guild with many paying players (gives you 10% XP and credit boost)

+2 votes   poll: What do think about free to play games?
Metalloid
Metalloid Sep 25 2013, 6:24pm says:

Greetings from this part of the Moon :)

+1 vote   member: thejafhar
Metalloid
Metalloid Jun 13 2013, 3:23pm replied:

I'm fine, thank you :)
Your avatar is interesting! 8*)

+1 vote   member: Metalloid
Metalloid
Metalloid Apr 2 2013, 12:26pm replied:

The russian april fool is one day early

+1 vote   article: Rise of the Reds Update: The Reboot
Metalloid
Metalloid Mar 26 2013, 9:25am says:

Some text-updates may be done soon

+1 vote   member: Metalloid
Metalloid
Metalloid Mar 26 2013, 9:24am replied:

nice avatar, I quite like the background

+2 votes   member: ʇɐuʞɐʇǝp
Metalloid
Metalloid Mar 19 2013, 12:49am says:

nice vinyls in the pic

Do you like the lack of public chat in the game (joke on nfsw)?

+1 vote   media: NFSW Images
Metalloid
Metalloid Mar 1 2013, 6:23am says:

The functionality of this engine is very nice

+1 vote   media: Map: Old Industrial Zone
Metalloid
Metalloid Feb 28 2013, 6:24am says:

This looks nice, what game is it from?

+1 vote   media: MINE xD
Metalloid
Metalloid Feb 17 2013, 4:25am replied:

exactly :)

+2 votes   article: NProject Mod Lovecopter Update
Metalloid
Metalloid Feb 9 2013, 2:40pm says:

You sure love FPS games too :)

Is XBox modding also done? If so is it hard in any moddable games?

+1 vote   media: My Xbox game + pc collection
Metalloid
Metalloid Feb 9 2013, 2:38pm says:

This is perfect news. Thank you for the relay

+1 vote   article: Tiberian Sun Redux update #17
Metalloid
Metalloid Jan 14 2013, 5:57pm says:

Nice, we can have a taste of the work in progress, hmmm :)

+2 votes   article: From Dawn Rise The Sun
Metalloid
Metalloid Dec 28 2012, 7:51pm says:

Did any coder offer to help with the AI?

+1 vote   article: Tiberian Sun Redux Update #16
Metalloid
Metalloid Dec 27 2012, 8:40am says:

I really like the China and GLA theme. I haven't listened to the USA song yet. The musician works nicely in the game theme. Is he also a player of the mod?

+1 vote   article: Updates: Enhanced OST
Metalloid
Metalloid Nov 28 2012, 12:04pm replied:

Wow, thats in a land far far away. I thought you were using a VPN from another country.

How's life there? Very cold? Which wheather do you have?

+1 vote   member: Metalloid
Metalloid
Metalloid Nov 25 2012, 7:17pm says:

This is a nice capture of the city skyline. Great work, I recognise San Andreas in this

+1 vote   media: GTA IV: San Andreas Beta #3 screens
Metalloid
Metalloid Nov 17 2012, 10:19pm says:

800 friend is a lot :)

At the online games I play, I usually keep it under 100. I add new ones, but prune those who dont play for a long time, and those who don't act as friends in tha games :)

How's life in Antartica. Are you actually there or do you use a vpn or proxy to come here?

+2 votes   article: Rambling
Metalloid
Metalloid Nov 10 2012, 5:54pm replied:

...and to expand on this note, in real life that realisation can help a LOT.
Taste's differ

+1 vote   article: Vortex September update
Metalloid
Metalloid Nov 10 2012, 3:19pm replied:

On my page, I have tips to run zero hour on win-7, including a reference link

+1 vote   article: September 2012 Update & Logo/Style change
Metalloid
Metalloid Jun 30 2012, 10:19pm says:

I now have permanent gear AND weapons 4 my engineer

+1 vote   media: Battlefield::p4f preview
Metalloid
Metalloid Jun 24 2012, 9:41pm says:

The gear I'm wearing is naturally also permanent

+1 vote   media: Battlefield::p4f engineer
Metalloid
Metalloid May 25 2012, 12:13am says:

Your work is appreciated. Keep up the motivation. I know that AI progress reports would become technical fast, if you'd go into details, so I understand that you cant say much abou that now.

Keep it up, and TIA for the mod

+1 vote   article: progress
Metalloid
Metalloid Apr 6 2012, 1:23am says:

Superimposed in the upper-left side of the screen, you see the popular voice comm. system in the game -> TeamSpeak.

Contrary to NFSWorld, there is no integrated voice comm. which means that you need to contact your friends via TeamSpeak, decide on which voice chat server you'll use, before you can go to the game server your group prefers.

Team speak also uses much more bandwitdh in comparision with NFSWorld's system.
I need to find out how I can drop down the voice quality to leave more space 4 Battlefield::p4f

TeamSpeak is a seperate download. A plus of teamspeak is that it runs on linux and win32(64)

+1 vote   media: Battlefield::p4f preview
Metalloid
Metalloid Apr 6 2012, 1:17am says:

This is me in my engineering's vest and my face-mask (is that supposed to scare off the enemy?)

+1 vote   media: Battlefield::p4f preview
Metalloid
Metalloid Mar 31 2012, 8:29pm says:

I like the screem here 8*)

+1 vote   group: The Centrality
Metalloid
Metalloid Feb 29 2012, 5:11am says:

I'm so glad the update was only the first tranche of 134MB

+1 vote   media: NFSWorld server errors & game+launcher update
Metalloid
Metalloid Feb 25 2012, 7:25am says:

There are always some nice places to see when U do treasure hunts. Sometimes the prizes are just powerups, but there always a nice scene, at least once in the hunt

+1 vote   media: NFS:World game-scenes and treasure hunts
Metalloid
Metalloid Feb 16 2012, 6:32am says:

The particles in front of the car are from a team slingshot boost

+1 vote   media: NFS:World game-features and scenes
Metalloid
Metalloid Feb 7 2012, 6:11am says:

Treasure hunting is a nice way to explore the NFS world

+1 vote   media: Need For Speed World
Metalloid
Metalloid Feb 2 2012, 10:00pm says:

When can this occur?

+3 votes   media: it's this bug again
Metalloid
Metalloid Jan 31 2012, 12:59am says:

Reply posted to sorata's page

+1 vote   media: ShockWave::SuperGeneral
Metalloid
Metalloid Jan 30 2012, 9:54pm says:

I like this scene ;)

+1 vote   media: screen
Metalloid
Metalloid Jan 30 2012, 9:50pm says:

Incredible detail

+4 votes   download: Renegade X: Black Dawn (UDK) - Part 1
Metalloid
Metalloid Jan 22 2012, 5:51am says:

The howitzers are incredible weapons. Try them out with Shockwave's TankGeneral

+1 vote   media: ShockWave:TankGeneral
Metalloid
Metalloid Jan 13 2012, 9:49am says:

This is with ENB on

+1 vote   media: Enhanced::Alpha Testing:Sessions
Metalloid
Metalloid Jan 4 2012, 9:52pm says:

This looks nice

+1 vote   media: new stuff
Metalloid
Metalloid Jan 3 2012, 9:50am says:

This is for Zero Hour right?
I'm tracking your development. Work hard so you can give us a preview as soon as you can. Make sure you have good beta-testers too

+2 votes   mod: Zero Hour Malaysian Wars 2
Metalloid
Metalloid Jan 2 2012, 6:44pm replied:

There are now also Destructive Forces screenshots with the default ZeroHour value of 310. Look at my latest Destructive Forces screenshots and check the difference between 500 and 310

+1 vote   media: DestructiveForces MaxCameraHeight= 500 ;750 ;300.0
Metalloid
Metalloid Jan 2 2012, 9:22am says:

The temple of Gaya *really* does, what it says. Your enemy actually sees the end of their days ;)

+2 votes   media: ShockWave::SuperGeneral China
Metalloid
Metalloid Dec 31 2011, 12:02am replied:

Replied via pvt msg

+2 votes   member: Metalloid
Metalloid
Metalloid Dec 25 2011, 12:37pm says:

This is the only time when the extra cameraheight is handy for me (an oversight screenshot). I can understand why the mod-creator put it higher though. Due to the range of some weapons, you need to jump from view to view to defend certain large home defence fronts. I'm used to jumping via groups when I have to

+2 votes   media: Destructive forces with setup & pre-crash marine
Metalloid
Metalloid Dec 25 2011, 12:32pm says:

As you can see, I eventually created 5 Nuke-silos, so that I could be sure that the enemy would *not* be able to create and use his skud-missiles. In a previous game, it was also difficult as a usa general to defeat the chinese. I never had enough resources to fight.

+1 vote   media: ZeroHour::Shockwave a closer view
Metalloid
Metalloid Dec 24 2011, 9:45pm says:

Finally someone who'se also found bugs in destructive forces, Please read my review about it, and reply to my PM?
Thanks

+1 vote   member: 1313e
Metalloid
Metalloid Dec 23 2011, 9:25am replied:

You should be able to download it from the moddb mirrors, I can do that from here...

+1 vote   download: Eg_v2.5
Metalloid
Metalloid Dec 23 2011, 9:13am says:

Nice!
This is what I need now, I need to mod a Zero hour mod...

+2 votes   download: Final Big Editor
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