RTS (C&C Generals C&C Generals::ZeroHour) // GTA::San Andreas // Car Race gaming (Need for Speed series) // enthousiast

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content DestructiveForces MaxCameraHeight= 500 ;750 ;300.0 (view original)
DestructiveForces MaxCameraHeight= 500 ;750 ;300.0
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Metalloid Author
Metalloid

bigFile-editor is easy to use, and was a vital tool here

Reply Good karma+1 vote
Kusraina
Kusraina

absolute right

Reply Good karma Bad karma+2 votes
Metalloid Author
Metalloid

There are now also Destructive Forces screenshots with the default ZeroHour value of 310. Look at my latest Destructive Forces screenshots and check the difference between 500 and 310

Reply Good karma+1 vote
Metalloid Author
Metalloid

Here the suggested height of 500 was used (suggested by the mod-creator). I later changed it to 310, which is the same as that of Zero Hour. I'll toy with the 500 value and 310 value to see which works best for me, with this mod

Reply Good karma+2 votes
Metalloid Author
Metalloid

It seems that the value of 500 is the best for Destructive forces. I'm playing with that modified value in the mod now

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

You'll see here that I finally found the MaxCameraHeight value in the gamedata.ini provided by the modder. I incorporated it in the mod with the big_file editor

Details
Date
Size
1280×960
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed