RTS (C&C Generals C&C Generals::ZeroHour) // GTA::San Andreas // Car Race gaming (Need for Speed series) // enthousiast

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Media RSS Feed Report media DestructiveForces MaxCameraHeight= 500 ;750 ;300.0 (view original)
DestructiveForces MaxCameraHeight= 500 ;750 ;300.0
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Metalloid Author
Metalloid Dec 25 2011, 12:03pm says:

bigFile-editor is easy to use, and was a vital tool here

+1 vote   reply to comment
Kusraina
Kusraina Dec 26 2011, 10:38am says:

absolute right

+2 votes     reply to comment
Metalloid Author
Metalloid Jan 2 2012, 6:44pm replied:

There are now also Destructive Forces screenshots with the default ZeroHour value of 310. Look at my latest Destructive Forces screenshots and check the difference between 500 and 310

+1 vote   reply to comment
Metalloid Author
Metalloid Jan 2 2012, 9:41am says:

Here the suggested height of 500 was used (suggested by the mod-creator). I later changed it to 310, which is the same as that of Zero Hour. I'll toy with the 500 value and 310 value to see which works best for me, with this mod

+2 votes   reply to comment
Metalloid Author
Metalloid Jan 22 2012, 4:27am replied:

It seems that the value of 500 is the best for Destructive forces. I'm playing with that modified value in the mod now

+1 vote   reply to comment
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Description

You'll see here that I finally found the MaxCameraHeight value in the gamedata.ini provided by the modder. I incorporated it in the mod with the big_file editor

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Type
Demonstration
Date
Dec 25th, 2011
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1280×960
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