Lead Developer of the ambitious Half-Life 2 modification: Opposing Force 2. My modding experience can be resumed in experienced mapping, sound artist, writer, gameplay planner. I am currently leader of the Opposing Force 2 Team, that focuses on modding for the Source engine. I am currently busy with Opposing Force 2. Many developers have tried and failed, though this project has come further than anyone else's and seems to have a bright future. I guess that's it.
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