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Trying to get a new missile system working for the Vulture... Think the multi missiles from Battle: LA. It's not wanting to work :/
PRIVATE Beta.. as in no one else but me. She betrayed me, she started to leak it.
waaaaay too risky right now... I released a beta a couple of weeks ago, and the person betrayed me. She uploaded a torrent.. luckily I stopped it.. needless to say, no more demoes
download the .60 beta from the download section, then find the .70 from the news section.. read the instructions and it will be better
lol, i play more than just generals XD
Covie is about 50% finished, UNSC about 70%
3ds max isnt free. and to be able to use the scripts and plugins i use for other games, i need the full version... I use Gmax/RenX for most of the stuff in ZH. but more complex animations are best done in 3dsmax
ahhhh... no. the gtx690 IS better in some games, but the difference isn't THAT big.. And as for the physx thing, a lot of new games support it.
what? The Titans were FREE
Why, yes. I do XD. And WHOLESALE from Nvidia (commercial business discount)..... And I dont have $400 to renew my 3ds max 2012 license, so im in the same boat i was before.. Just this time i have a really fast computer XD
and i already had everything else, no job atm...no money.
haha, the cards were overstock that couldnt be ran with hardware available. (my dads company bought them wholesale for $360 each, and couldnt return them) so i got them for free lol... i had a gtx 460 1gb first..
As for a solution for the low res skyboxes (that is what homeworld uses for backgrounds right?) could you just make a collage of different textures and make the final compilation of the images the target resolution? Understand? B/c I just confused myself....
I used to work with Taxi on Evolutions, but left b/c I was never contacted for any work. Anyway, I'm working on getting my mod tools back up and running. 3dsmax 2012 isnt working anymore, half of my stuff wont run on W7 64bit.. its frustrating, plus im trying to go to college
^ And b/c of comments and messages like these, this mod will likely never be finished.
Sorry, but no. Unless you just copy your entire ZH directory and install this over the copy. No chance of making it stand-alone, its impossible.
how did you get that model?? That is a Halogen "Pterodactyl" model!
Hey guys! I got a new computer, but this time, I did lose EVERYTHING with no hope of recovering it... So sorry to say it... but this isn't going anywhere soon.
vertex coloring? ewwww.....
wait, that means no uvmapped textures? on the skybox dome at least?
zh engine handles high poly models fine... its the shadows it has the problems with...
well, i wouldnt say this mod is dead just yet... i really still just need a good animator/ modeller... and my 3ds max 2012... that i paid $500 for :/
:i always use them in conjuction with gun platforms
they said no... so... dead now :/
no, not dead... dormant
that looks like my original scorpion texture... it even has the fake darkened spot for the turret.. whats going on here? i mean, it even has my crappy sharpen/brighten modifications!!
I DO NOT condone the trashing and insulting of other mods on this page! Oh and fyi Andi.. I used to work with them...
And fyi AGAIN, this isnt HaloGen..
no one yet
looks like they already did
if they would do it, and if i could help as a director standpoint, id love for them too, but they are even more busy than me, and plus, i could never ask
uhh yea, remember who youre talk to? lol, and its a standalone copy of the mod, i think the files got corrupted when i started transferring
okay, this is odd.... that looks A LOT like my adapted old Halo 2 Scorpion texture, even has the fake turret spot lol